From 25273ab1fe9be43c49280e748c9a0646096baba3 Mon Sep 17 00:00:00 2001 From: Sam Hocevar Date: Thu, 19 Aug 2010 00:58:34 +0000 Subject: [PATCH] Remove some debug stuff. --- src/scene.cpp | 5 +++-- src/test-map.cpp | 2 +- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/scene.cpp b/src/scene.cpp index 9859ae96..08446f68 100644 --- a/src/scene.cpp +++ b/src/scene.cpp @@ -90,8 +90,9 @@ void Scene::Render() // XXX: rename to Blit() static float f = 0.0f; f += 0.05f; glTranslatef(320.0f, 240.0f, 0.0f); - glRotatef(50.0f + 3.0f * sinf(f), 1.0f, 0.0f, 0.0f); - glRotatef(20.0f * cosf(f), 0.0f, 0.0f, 1.0f); + glRotatef(45.0f, 1.0f, 0.0f, 0.0f); + //glRotatef(5.0f + 3.0f * sinf(f), 1.0f, 0.0f, 0.0f); + //glRotatef(20.0f * cosf(f), 0.0f, 0.0f, 1.0f); //glRotatef(30.0f, 0.0f, 0.0f, 1.0f); glTranslatef(-320.0f, -240.0f, 0.0f); diff --git a/src/test-map.cpp b/src/test-map.cpp index e4d086e3..56d30d78 100644 --- a/src/test-map.cpp +++ b/src/test-map.cpp @@ -54,7 +54,7 @@ int main(int argc, char **argv) new SdlInput(game); new DebugFps(); new DebugSprite(game); - //new DebugRecord("movie.ogg"); + //new DebugRecord("lolengine.ogg"); while (!game->Finished()) {