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build: update project filters for lolcore.

legacy
Sam Hocevar sam hace 12 años
padre
commit
29ce2e2619
Se han modificado 1 ficheros con 76 adiciones y 34 borrados
  1. +76
    -34
      src/lolcore.vcxproj.filters

+ 76
- 34
src/lolcore.vcxproj.filters Ver fichero

@@ -61,9 +61,6 @@
<Filter Include="platform\ps3">
<UniqueIdentifier>{c6c6b597-ed6c-4d82-a166-964beeeeb525}</UniqueIdentifier>
</Filter>
<Filter Include="thread">
<UniqueIdentifier>{d31f75ec-73c8-4bda-9b8c-6d62a55bc30d}</UniqueIdentifier>
</Filter>
<Filter Include="lol\base">
<UniqueIdentifier>{e17b998c-d494-480b-ae29-5d1564f73327}</UniqueIdentifier>
</Filter>
@@ -73,6 +70,15 @@
<Filter Include="image\color">
<UniqueIdentifier>{73e4bc38-19e4-41d2-82e9-ebf22fa65f77}</UniqueIdentifier>
</Filter>
<Filter Include="lol\sys">
<UniqueIdentifier>{647eb922-e722-418a-91e9-9e2d53ff5a85}</UniqueIdentifier>
</Filter>
<Filter Include="lol\gpu">
<UniqueIdentifier>{514846bc-650a-4423-b35a-6ccb9a1f0edd}</UniqueIdentifier>
</Filter>
<Filter Include="sys">
<UniqueIdentifier>{1d945673-ee9a-48a7-9ee8-34338c5fefc1}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="image\image.cpp">
@@ -225,9 +231,6 @@
<ClCompile Include="tileset.cpp">
<Filter>...</Filter>
</ClCompile>
<ClCompile Include="timer.cpp">
<Filter>...</Filter>
</ClCompile>
<ClCompile Include="video.cpp">
<Filter>...</Filter>
</ClCompile>
@@ -660,6 +663,18 @@
<ClCompile Include="easymesh\csgbsp.cpp">
<Filter>easymesh</Filter>
</ClCompile>
<ClCompile Include="sys\init.cpp">
<Filter>sys</Filter>
</ClCompile>
<ClCompile Include="sys\file.cpp">
<Filter>sys</Filter>
</ClCompile>
<ClCompile Include="sys\timer.cpp">
<Filter>sys</Filter>
</ClCompile>
<ClCompile Include="base\log.cpp">
<Filter>base</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="image\image.h">
@@ -704,21 +719,6 @@
<ClInclude Include="mesh\mesh.h">
<Filter>mesh</Filter>
</ClInclude>
<ClInclude Include="gpu\shader.h">
<Filter>gpu</Filter>
</ClInclude>
<ClInclude Include="gpu\texture.h">
<Filter>gpu</Filter>
</ClInclude>
<ClInclude Include="gpu\vertexbuffer.h">
<Filter>gpu</Filter>
</ClInclude>
<ClInclude Include="thread\thread.h">
<Filter>thread</Filter>
</ClInclude>
<ClInclude Include="thread\threadbase.h">
<Filter>thread</Filter>
</ClInclude>
<ClInclude Include="application\application.h">
<Filter>application</Filter>
</ClInclude>
@@ -731,9 +731,6 @@
<ClInclude Include="platform\xbox\xboxinput.h">
<Filter>platform\xbox</Filter>
</ClInclude>
<ClInclude Include="gpu\indexbuffer.h">
<Filter>gpu</Filter>
</ClInclude>
<ClInclude Include="input\input.h">
<Filter>input</Filter>
</ClInclude>
@@ -830,18 +827,12 @@
<ClInclude Include="tileset.h">
<Filter>...</Filter>
</ClInclude>
<ClInclude Include="timer.h">
<Filter>...</Filter>
</ClInclude>
<ClInclude Include="video.h">
<Filter>...</Filter>
</ClInclude>
<ClInclude Include="world.h">
<Filter>...</Filter>
</ClInclude>
<ClInclude Include="gpu\framebuffer.h">
<Filter>gpu</Filter>
</ClInclude>
<ClInclude Include="generated\position.hh">
<Filter>generated</Filter>
</ClInclude>
@@ -1595,9 +1586,6 @@
<ClInclude Include="gpu\lolfx-compiler.h">
<Filter>gpu</Filter>
</ClInclude>
<ClInclude Include="gpu\lolfx.h">
<Filter>gpu</Filter>
</ClInclude>
<ClInclude Include="generated\lolfx-parser.h">
<Filter>gpu</Filter>
</ClInclude>
@@ -1637,6 +1625,60 @@
<ClInclude Include="easymesh\csgbsp.h">
<Filter>easymesh</Filter>
</ClInclude>
<ClInclude Include="lol\base\base.h">
<Filter>lol\base</Filter>
</ClInclude>
<ClInclude Include="lol\sys\atomic.h">
<Filter>lol\sys</Filter>
</ClInclude>
<ClInclude Include="lol\math\functions.h">
<Filter>lol\math</Filter>
</ClInclude>
<ClInclude Include="lol\sys\file.h">
<Filter>lol\sys</Filter>
</ClInclude>
<ClInclude Include="lol\gpu\framebuffer.h">
<Filter>lol\gpu</Filter>
</ClInclude>
<ClInclude Include="lol\gpu\indexbuffer.h">
<Filter>lol\gpu</Filter>
</ClInclude>
<ClInclude Include="lol\image\image.h">
<Filter>lol\image</Filter>
</ClInclude>
<ClInclude Include="lol\gpu\gpu.h">
<Filter>lol\gpu</Filter>
</ClInclude>
<ClInclude Include="lol\sys\init.h">
<Filter>lol\sys</Filter>
</ClInclude>
<ClInclude Include="lol\base\log.h">
<Filter>lol\base</Filter>
</ClInclude>
<ClInclude Include="lol\gpu\shader.h">
<Filter>lol\gpu</Filter>
</ClInclude>
<ClInclude Include="lol\sys\thread.h">
<Filter>lol\sys</Filter>
</ClInclude>
<ClInclude Include="lol\gpu\texture.h">
<Filter>lol\gpu</Filter>
</ClInclude>
<ClInclude Include="lol\sys\timer.h">
<Filter>lol\sys</Filter>
</ClInclude>
<ClInclude Include="lol\gpu\vertexbuffer.h">
<Filter>lol\gpu</Filter>
</ClInclude>
<ClInclude Include="lol\sys\sys.h">
<Filter>lol\sys</Filter>
</ClInclude>
<ClInclude Include="lol\gpu\lolfx.h">
<Filter>lol\gpu</Filter>
</ClInclude>
<ClInclude Include="sys\threadbase.h">
<Filter>sys</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<LolFxCompile Include="gpu\emptymaterial.lolfx">
@@ -1672,4 +1714,4 @@
<Filter>gpu</Filter>
</None>
</ItemGroup>
</Project>
</Project>

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