| @@ -326,7 +326,7 @@ public: | |||||
| MAX, | MAX, | ||||
| }; | }; | ||||
| protected: | protected: | ||||
| virtual bool BuildEnumMap(map<int64_t, String>& enum_map) { return true; } | |||||
| virtual bool BuildEnumMap(map<int64_t, String>& enum_map) { UNUSED(enum_map); return true; } | |||||
| }; | }; | ||||
| typedef SafeEnum<InputTypeBase> InputType; | typedef SafeEnum<InputTypeBase> InputType; | ||||
| @@ -67,7 +67,7 @@ public: | |||||
| m_mutex.lock(); | m_mutex.lock(); | ||||
| long int time = m_time; | long int time = m_time; | ||||
| m_mutex.unlock(); | m_mutex.unlock(); | ||||
| return m_time; | |||||
| return time; | |||||
| } | } | ||||
| void SetUpdated(bool updated) | void SetUpdated(bool updated) | ||||
| { | { | ||||
| @@ -958,7 +958,7 @@ protected: | |||||
| static void Release(LuaState* l, Loader* loader); | static void Release(LuaState* l, Loader* loader); | ||||
| static void StoreObject(LuaState* l, Object* obj); | static void StoreObject(LuaState* l, Object* obj); | ||||
| //Virtual Store lua object ------------------------------------------------ | //Virtual Store lua object ------------------------------------------------ | ||||
| virtual void Store(Object* obj) { } | |||||
| virtual void Store(Object* obj) { UNUSED(obj); } | |||||
| private: | private: | ||||
| LuaState* m_lua_state; | LuaState* m_lua_state; | ||||