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nacl : CODE FAIL. today is not the day.

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Benjamin ‘Touky’ Huet Sam Hocevar <sam@hocevar.net> 11 anos atrás
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1 arquivos alterados com 0 adições e 9 exclusões
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    -9
      src/platform/nacl/nacl-instance.cpp

+ 0
- 9
src/platform/nacl/nacl-instance.cpp Ver arquivo

@@ -58,15 +58,6 @@ void NaClInstance::TickCallback(void* data, int32_t result)
pp::Module::Get()->core()->CallOnMainThread(
DELTA_MS, pp::CompletionCallback(&TickCallback, data), PP_OK);

/* Propagate gamepad information */
InputDeviceInternal* stick = new InputDeviceInternal(String::Printf("Joystick%d", i+1).C());
for (int j = 0; j < 4; ++j)
stick->AddAxis(String::Printf("Axis%d", j+1).C());
for (int j = 0; j < 16; ++j)
stick->AddKey(String::Printf("Button%d", j+1).C());

m_data->m_joysticks.Push(i, stick);

/* 12/09/2013 : Deactivated to get build back.
PP_GamepadsSampleData all_pads_data;
instance->m_pad_interface->Sample(instance->pp_instance(), &all_pads_data);


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