@@ -30,6 +30,11 @@ namespace lol | |||||
struct Box2D | struct Box2D | ||||
{ | { | ||||
inline Box2D() | |||||
: A(0.f, 0.f), | |||||
B(0.f, 0.f) | |||||
{} | |||||
inline Box2D(vec2 a, vec2 b) | inline Box2D(vec2 a, vec2 b) | ||||
: A(a), | : A(a), | ||||
B(b) | B(b) | ||||
@@ -40,6 +45,11 @@ struct Box2D | |||||
struct Box3D | struct Box3D | ||||
{ | { | ||||
inline Box3D() | |||||
: A(0.f, 0.f, 0.f), | |||||
B(0.f, 0.f, 0.f) | |||||
{} | |||||
inline Box3D(vec3 a, vec3 b) | inline Box3D(vec3 a, vec3 b) | ||||
: A(a), | : A(a), | ||||
B(b) | B(b) | ||||