| @@ -30,6 +30,11 @@ namespace lol | |||||
| struct Box2D | struct Box2D | ||||
| { | { | ||||
| inline Box2D() | |||||
| : A(0.f, 0.f), | |||||
| B(0.f, 0.f) | |||||
| {} | |||||
| inline Box2D(vec2 a, vec2 b) | inline Box2D(vec2 a, vec2 b) | ||||
| : A(a), | : A(a), | ||||
| B(b) | B(b) | ||||
| @@ -40,6 +45,11 @@ struct Box2D | |||||
| struct Box3D | struct Box3D | ||||
| { | { | ||||
| inline Box3D() | |||||
| : A(0.f, 0.f, 0.f), | |||||
| B(0.f, 0.f, 0.f) | |||||
| {} | |||||
| inline Box3D(vec3 a, vec3 b) | inline Box3D(vec3 a, vec3 b) | ||||
| : A(a), | : A(a), | ||||
| B(b) | B(b) | ||||