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neercs: disable neercs build on Windows for now.

legacy
Sam Hocevar sam преди 12 години
родител
ревизия
2cde045713
променени са 2 файла, в които са добавени 5 реда и са изтрити 5 реда
  1. +0
    -4
      build/vs2010/Lol.sln
  2. +5
    -1
      configure.ac

+ 0
- 4
build/vs2010/Lol.sln Целия файл

@@ -323,15 +323,11 @@ Global
{EE203B88-44CF-4859-9D42-7A5F40FECB52}.Release|Xbox 360.Deploy.0 = Release|Xbox 360
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Debug|PS3.ActiveCfg = Debug|PS3
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Debug|Win32.ActiveCfg = Debug|Win32
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Debug|Win32.Build.0 = Debug|Win32
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Debug|x64.ActiveCfg = Debug|x64
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Debug|x64.Build.0 = Debug|x64
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Release|PS3.ActiveCfg = Release|PS3
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Release|Win32.ActiveCfg = Release|Win32
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Release|Win32.Build.0 = Release|Win32
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Release|x64.ActiveCfg = Release|x64
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Release|x64.Build.0 = Release|x64
{587FCCE9-1D8D-4398-B8B6-E8F4E9A92233}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{EE203B88-44CF-4859-9D42-7A5F43FECB52}.Debug|PS3.ActiveCfg = Debug|PS3
{EE203B88-44CF-4859-9D42-7A5F43FECB52}.Debug|PS3.Build.0 = Debug|PS3


+ 5
- 1
configure.ac Целия файл

@@ -54,7 +54,7 @@ AC_ARG_ENABLE(experimental,
[ --enable-experimental experimental build (default no)])

AC_CHECK_HEADERS(stdio.h stdarg.h inttypes.h endian.h stdint.h getopt.h)
AC_CHECK_HEADERS(fastmath.h pthread.h libutil.h util.h pty.h)
AC_CHECK_HEADERS(fastmath.h pthread.h libutil.h util.h pty.h glob.h)
AC_CHECK_HEADERS(sys/ioctl.h sys/ptrace.h sys/stat.h sys/syscall.h sys/user.h)
AC_CHECK_HEADERS(sys/wait.h)
AC_CHECK_HEADERS(linux/kdev_t.h linux/major.h)
@@ -369,6 +369,10 @@ fi
AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no")


dnl Can we build neercs?
AM_CONDITIONAL(BUILD_NEERCS, test "${ac_cv_my_have_caca}" != "no" -a "${ac_cv_header_glob_h}" = "yes")


dnl LolFx compilation rule
LOLFX_BUILD='(echo "char const *"; echo "lolfx_$(notdir $(basename $(filter %.lolfx, $^))) ="; $(SED) '"'"'s/"/\\"/g'"'"' $(filter %.lolfx, $^) | $(SED) '"'"'s/\([[^\r]]*\).*/"\1\\n"/'"'"'; echo ";") | $(CXXCOMPILE) -xc++ -c - -o $@'
AC_SUBST(LOLFX_BUILD)


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