diff --git a/src/input/controller.cpp b/src/input/controller.cpp index ba4f2cde..bd200c8f 100644 --- a/src/input/controller.cpp +++ b/src/input/controller.cpp @@ -114,14 +114,14 @@ void AxisBinding::BindKeys(const String& device_name, const String& min_key_name int minkeyindex = device->GetKeyIndex(min_key_name.C()); if (minkeyindex < 0) { - Log::Warn("Trying to bind controller to key %s.%s which doesn't exist", device_name, min_key_name.C()); + Log::Warn("Trying to bind controller to key %s.%s which doesn't exist", device_name.C(), min_key_name.C()); return; } int maxkeyindex = device->GetKeyIndex(max_key_name.C()); if (maxkeyindex < 0) { - Log::Warn("Trying to bind controller to key %s.%s which doesn't exist", device_name, max_key_name.C()); + Log::Warn("Trying to bind controller to key %s.%s which doesn't exist", device_name.C(), max_key_name.C()); return; } diff --git a/src/platform/sdl/sdlinput.cpp b/src/platform/sdl/sdlinput.cpp index ea51fe16..e7d03b95 100644 --- a/src/platform/sdl/sdlinput.cpp +++ b/src/platform/sdl/sdlinput.cpp @@ -85,7 +85,7 @@ SdlInput::SdlInput(int app_w, int app_h, int screen_w, int screen_h) SDL_JoystickEventState(SDL_QUERY); # else SDL_JoystickEventState(SDL_ENABLE); -# endif +# endif //SDL_FORCE_POLL_JOYSTICK m_data->m_keyboard = InputDeviceInternal::CreateStandardKeyboard(); m_data->m_mouse = InputDeviceInternal::CreateStandardMouse(); @@ -104,7 +104,7 @@ SdlInput::SdlInput(int app_w, int app_h, int screen_w, int screen_h) if (strstr(name, "HDAPS") # if USE_XINPUT || strstr(name, "XBOX 360 For Windows") -# endif +# endif //USE_XINPUT || false) { SDL_JoystickClose(sdlstick); @@ -119,8 +119,10 @@ SdlInput::SdlInput(int app_w, int app_h, int screen_w, int screen_h) m_data->m_joysticks.Push(sdlstick, stick); } -# endif -#endif +# endif //EMSCRIPTEN +#else + UNUSED(app_w, app_h, screen_w, screen_h); +#endif //USE_SDL m_gamegroup = GAMEGROUP_BEFORE; } @@ -154,7 +156,7 @@ void SdlInput::TickDraw(float seconds) #if _WIN32 m_data->Tick(seconds); -#endif +#endif //_WIN32 } void SdlInputData::Tick(float seconds) @@ -257,7 +259,9 @@ void SdlInputData::Tick(float seconds) # include "input/keys.h" # undef KEY_FUNC -#endif // USE_SDL +#else + UNUSED(seconds); +#endif //USE_SDL } // NOTE: these two functions are pointless now and could be inlined directly @@ -273,7 +277,7 @@ ivec2 SdlInputData::GetMousePos() SDL_GetMouseState(&ret.x, &ret.y); ret.y = Video::GetSize().y - 1 - ret.y; } -#endif +#endif //USE_SDL return ret; } @@ -281,7 +285,9 @@ void SdlInputData::SetMousePos(ivec2 position) { #if USE_SDL SDL_WarpMouse((uint16_t)position.x, (uint16_t)position.y); -#endif +#else + UNUSED(position); +#endif //USE_SDL } } /* namespace lol */