|
|
@@ -4,22 +4,17 @@ |
|
|
|
""" More info here: |
|
|
|
""" http://lol.zoy.org/wiki/dev/setup/vim |
|
|
|
""" |
|
|
|
" |
|
|
|
" |
|
|
|
""" XXX: intentionally no empty lines because some versions of Vim |
|
|
|
""" for Windows will be unable to parse them if a version control |
|
|
|
""" system has added CRLF line endings. |
|
|
|
" |
|
|
|
" |
|
|
|
|
|
|
|
|
|
|
|
""" |
|
|
|
""" Add syntax highlighting for new C++ types |
|
|
|
""" |
|
|
|
" |
|
|
|
|
|
|
|
" some custom base types |
|
|
|
au Syntax cpp |
|
|
|
\ syn keyword cType |
|
|
|
\ half ldouble lldouble real uint |
|
|
|
" |
|
|
|
|
|
|
|
" GLSL types and the Lol Engine extensions |
|
|
|
au Syntax cpp |
|
|
|
\ syn keyword cType |
|
|
@@ -37,16 +32,16 @@ au Syntax cpp |
|
|
|
\ uvec2 ucmplx uvec3 uvec4 uquat umat2 umat3 umat4 |
|
|
|
\ i64vec2 i64cmplx i64vec3 i64vec4 i64quat i64mat2 i64mat3 i64mat4 |
|
|
|
\ u64vec2 u64cmplx u64vec3 u64vec4 u64quat u64mat2 u64mat3 u64mat4 |
|
|
|
" |
|
|
|
|
|
|
|
" HLSL types |
|
|
|
au Syntax cpp |
|
|
|
\ syn keyword cType |
|
|
|
\ int2 int3 int4 int2x2 int3x3 int4x4 |
|
|
|
\ float2 float3 float4 float2x2 float3x3 float4x4 |
|
|
|
" |
|
|
|
" |
|
|
|
|
|
|
|
|
|
|
|
""" |
|
|
|
""" For now, pretend .lolfx is C++ |
|
|
|
""" |
|
|
|
au BufRead,BufNewFile *.lolfx let b:current_syntax = "cpp" |
|
|
|
" |
|
|
|
|