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@@ -91,7 +91,8 @@ void main(void) |
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float test = tmp.x * tmp.y + sin(3.0 * u_Time); |
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/* Add some garbage noise */ |
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test += fract(sin(test * 938.437) * 137.0) / 2.0; |
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vec2 d = vec2(16.0, 9.0) * pass_Position; |
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test += 0.5 * (length(fract(d) - 0.5) - length(fract(d + 0.5) - 0.5)); |
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vec3 points[4] = (test > 0.0) ? fire : water; |
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