|
|
@@ -9,16 +9,28 @@ |
|
|
|
// |
|
|
|
|
|
|
|
// |
|
|
|
// The GpuVbo class |
|
|
|
// ---------------- |
|
|
|
// The VertexBuffer class |
|
|
|
// ---------------------- |
|
|
|
// |
|
|
|
|
|
|
|
#if !defined __LOL_VERTEXBUFFER_H__ |
|
|
|
#define __LOL_VERTEXBUFFER_H__ |
|
|
|
|
|
|
|
#include <cstring> |
|
|
|
|
|
|
|
namespace lol |
|
|
|
{ |
|
|
|
|
|
|
|
#if 0 |
|
|
|
VertexBuffer(0, LOL_TYPE_VEC2 | LOL_USAGE_TEXTURE(0), |
|
|
|
LOL_TYPE_FLOAT | LOL_USAGE_POSITION(0), |
|
|
|
1, LOL_TYPE_FLOAT | LOL_USAGE_TEXCOORD(0), |
|
|
|
2, LOL_TYPE_FLOAT | LOL_USAGE_TEXCOORD(1)); |
|
|
|
|
|
|
|
VertexBuffer(VertexStream<vec2, LOL_USAGE_TEXTURE(0) |
|
|
|
float, Texture( |
|
|
|
#endif |
|
|
|
|
|
|
|
class VertexBuffer |
|
|
|
{ |
|
|
|
public: |
|
|
@@ -35,9 +47,9 @@ public: |
|
|
|
protected: |
|
|
|
VertexBuffer() {} |
|
|
|
|
|
|
|
enum StreamType |
|
|
|
enum |
|
|
|
{ |
|
|
|
VBO_TYPE_VOID, |
|
|
|
VBO_TYPE_VOID = 0, |
|
|
|
VBO_TYPE_FLOAT, |
|
|
|
VBO_TYPE_VEC2, |
|
|
|
VBO_TYPE_VEC3, |
|
|
@@ -46,21 +58,28 @@ protected: |
|
|
|
VBO_TYPE_U8VEC4, |
|
|
|
}; |
|
|
|
|
|
|
|
template<typename T> static StreamType GetType(); |
|
|
|
static uint8_t GetType(void *x) { (void)x; return VBO_TYPE_VOID; } |
|
|
|
static uint8_t GetType(float *x) { (void)x; return VBO_TYPE_FLOAT; } |
|
|
|
static uint8_t GetType(vec2 *x) { (void)x; return VBO_TYPE_VEC2; } |
|
|
|
static uint8_t GetType(vec3 *x) { (void)x; return VBO_TYPE_VEC3; } |
|
|
|
static uint8_t GetType(vec4 *x) { (void)x; return VBO_TYPE_VEC4; } |
|
|
|
static uint8_t GetType(i16vec4 *x) { (void)x; return VBO_TYPE_I16VEC4; } |
|
|
|
static uint8_t GetType(u8vec4 *x) { (void)x; return VBO_TYPE_U8VEC4; } |
|
|
|
|
|
|
|
struct { uint8_t stream_type, index, size; } m_streams[12 + 1]; |
|
|
|
|
|
|
|
struct { StreamType stream_type; int index; } m_streams[12 + 1]; |
|
|
|
template<typename T> void AddStream(int n, int index) |
|
|
|
{ |
|
|
|
m_streams[n].stream_type = GetType((T *)NULL); |
|
|
|
m_streams[n].index = index; |
|
|
|
m_streams[n].size = sizeof(T); |
|
|
|
} |
|
|
|
|
|
|
|
private: |
|
|
|
void Initialize(); |
|
|
|
}; |
|
|
|
|
|
|
|
template<> VertexBuffer::StreamType VertexBuffer::GetType<void>() { return VBO_TYPE_VOID; } |
|
|
|
template<> VertexBuffer::StreamType VertexBuffer::GetType<float>() { return VBO_TYPE_FLOAT; } |
|
|
|
template<> VertexBuffer::StreamType VertexBuffer::GetType<vec2>() { return VBO_TYPE_VEC2; } |
|
|
|
template<> VertexBuffer::StreamType VertexBuffer::GetType<vec3>() { return VBO_TYPE_VEC3; } |
|
|
|
template<> VertexBuffer::StreamType VertexBuffer::GetType<vec4>() { return VBO_TYPE_VEC4; } |
|
|
|
template<> VertexBuffer::StreamType VertexBuffer::GetType<i16vec4>() { return VBO_TYPE_I16VEC4; } |
|
|
|
template<> VertexBuffer::StreamType VertexBuffer::GetType<u8vec4>() { return VBO_TYPE_U8VEC4; } |
|
|
|
template<> void VertexBuffer::AddStream<void>(int n, int index); |
|
|
|
|
|
|
|
template<typename T1 = void, typename T2 = void, typename T3 = void, |
|
|
|
typename T4 = void, typename T5 = void, typename T6 = void, |
|
|
@@ -85,11 +104,6 @@ public: |
|
|
|
} |
|
|
|
|
|
|
|
private: |
|
|
|
template<typename T> void AddStream(int index, int stream) |
|
|
|
{ |
|
|
|
m_streams[index].stream_type = GetType<T>(); |
|
|
|
m_streams[index].index = index; |
|
|
|
} |
|
|
|
}; |
|
|
|
|
|
|
|
} /* namespace lol */ |
|
|
|