diff --git a/src/gpu/framebuffer.cpp b/src/gpu/framebuffer.cpp index 5a77a3e2..f3eb38a7 100644 --- a/src/gpu/framebuffer.cpp +++ b/src/gpu/framebuffer.cpp @@ -86,6 +86,11 @@ FrameBuffer::FrameBuffer(ivec2 size) GLenum internal_format = GL_RGBA8; GLenum format = GL_BGRA; GLenum depth = GL_DEPTH_COMPONENT; +# elif defined __CELLOS_LV2__ + /* Supported drawable formats on the PS3: GL_ARGB_SCE, GL_RGB16F_ARB, + * GL_RGBA16F_ARB, GL_RGB32F_ARB, GL_RGBA32F_ARB, GL_LUMINANCE32F_ARB. */ + GLenum internal_format = GL_ARGB_SCE; + GLenum format = GL_RGBA; # else GLenum internal_format = GL_RGBA; GLenum format = GL_RGBA;