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orbital: move ship with arrows.

legacy
Sam Hocevar sam il y a 12 ans
Parent
révision
4934e9dbee
1 fichiers modifiés avec 8 ajouts et 6 suppressions
  1. +8
    -6
      src/camera.cpp

+ 8
- 6
src/camera.cpp Voir le fichier

@@ -58,12 +58,14 @@ void Camera::TickGame(float seconds)
WorldEntity::TickGame(seconds);

/* Hackish keyboard support */
float updown = Input::GetButtonState(273 /*SDLK_UP*/)
- Input::GetButtonState(274 /*SDLK_DOWN*/);
float rightleft = Input::GetButtonState(275 /*SDLK_RIGHT*/)
- Input::GetButtonState(276 /*SDLK_LEFT*/);
float pgupdown = Input::GetButtonState(280 /*SDLK_PAGEUP*/)
- Input::GetButtonState(281 /*SDLK_PAGEDOWN*/);
float updown = 2.f * (Input::GetButtonState('w')
+ Input::GetButtonState('z')
- Input::GetButtonState('s'));
float rightleft = 2.f * (Input::GetButtonState('d')
- Input::GetButtonState('q')
- Input::GetButtonState('a'));
float pgupdown = 2.f * (Input::GetButtonState('r')
- Input::GetButtonState('f'));

/* Hackish stick support */
static Stick *stick = NULL;


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