|
@@ -60,7 +60,7 @@ public: |
|
|
"#version 120\n" |
|
|
"#version 120\n" |
|
|
"void main(void) {" |
|
|
"void main(void) {" |
|
|
" gl_FragColor = vec4(0.7, 0.5, 0.2, 1.0);" |
|
|
" gl_FragColor = vec4(0.7, 0.5, 0.2, 1.0);" |
|
|
"}"); |
|
|
|
|
|
|
|
|
"}" |
|
|
#else |
|
|
#else |
|
|
"void main(float2 in_Position : POSITION," |
|
|
"void main(float2 in_Position : POSITION," |
|
|
" out float4 out_Position : POSITION) {" |
|
|
" out float4 out_Position : POSITION) {" |
|
|