From 5123b941887beeca3b5ee8ecee1f013286a20fbe Mon Sep 17 00:00:00 2001 From: Sam Hocevar Date: Thu, 11 Aug 2011 06:44:06 +0000 Subject: [PATCH] debug: reset texture unit in the GL quad. --- src/debug/quad.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/debug/quad.cpp b/src/debug/quad.cpp index 8b2c783c..bbf43de1 100644 --- a/src/debug/quad.cpp +++ b/src/debug/quad.cpp @@ -124,6 +124,7 @@ void DebugQuad::TickDraw(float deltams) glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glDisable(GL_TEXTURE_2D); + glClientActiveTexture(GL_TEXTURE0); glBindBuffer(GL_ARRAY_BUFFER, 0); glUseProgram(0);