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@@ -42,7 +42,7 @@ LOLUNIT_FIXTURE(CameraTest) |
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up = vec3(0.f, 1.f, 0.f); |
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m_lookat = mat4::lookat(eye, target, up); |
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q_lookat = quat(m_lookat); |
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v_lookat = vec3::toeuler(q_lookat); |
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v_lookat = vec3::toeuler_zyx(q_lookat); |
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fov = 90.f; |
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screen_size = 800.f; |
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screen_ratio = 1.0f; |
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