diff --git a/build/run-bitten.sh b/build/run-bitten.sh
index 6ac42441..a46d8d7f 100755
--- a/build/run-bitten.sh
+++ b/build/run-bitten.sh
@@ -12,7 +12,7 @@ if [ "${conffile}" = "" ]; then
fi
scriptfile=""
builddir="${tmpdir}/lol-bitten-`whoami`"
-url="http://lol.zoy.org/builds"
+url="http://lolengine.net/builds"
#
# Utility functions
diff --git a/src/math/half.cpp b/src/math/half.cpp
index 59636b1e..26844b25 100644
--- a/src/math/half.cpp
+++ b/src/math/half.cpp
@@ -114,7 +114,7 @@ static inline uint16_t float_to_half_branch(uint32_t x)
/* We use this magic table, inspired by De Bruijn sequences, to compute a
* branchless integer log2. The actual value fetched is 24-log2(x+1) for x
* in 1, 3, 7, f, 1f, 3f, 7f, ff, 1fe, 1ff, 3fc, 3fd, 3fe, 3ff. See
- * http://lol.zoy.org/blog/2012/4/3/beyond-de-bruijn for an explanation
+ * http://lolengine.net/blog/2012/04/03/beyond-de-bruijn for an explanation
* of how the value 0x5a1a1a2u was obtained. */
static uint32_t const shifttable[16] =
{
diff --git a/test/math/remez.cpp b/test/math/remez.cpp
index 5cec573f..8fd3b74b 100644
--- a/test/math/remez.cpp
+++ b/test/math/remez.cpp
@@ -20,7 +20,7 @@
using lol::real;
using lol::RemezSolver;
-/* See the tutorial at http://lol.zoy.org/wiki/doc/maths/remez */
+/* See the tutorial at http://lolengine.net/wiki/doc/maths/remez */
real f(real const &x)
{
return exp(x);
diff --git a/tools/vimlol/vimlol.vim b/tools/vimlol/vimlol.vim
index 7df1d610..06263615 100644
--- a/tools/vimlol/vimlol.vim
+++ b/tools/vimlol/vimlol.vim
@@ -2,7 +2,7 @@
""" Experimental Lol Engine Vim plugin
"""
""" More info here:
-""" http://lol.zoy.org/wiki/dev/setup/vim
+""" http://lolengine.net/wiki/dev/setup/vim
"""
diff --git a/tools/vslol/source.extension.vsixmanifest b/tools/vslol/source.extension.vsixmanifest
index 8a86dc26..4c3d6bb0 100644
--- a/tools/vslol/source.extension.vsixmanifest
+++ b/tools/vslol/source.extension.vsixmanifest
@@ -6,7 +6,7 @@
1.0.0.8
Lol Engine Productivity Tools.
1033
- http://lol.zoy.org/
+ http://lolengine.net/
COPYING
false