diff --git a/build/run-bitten.sh b/build/run-bitten.sh index 6ac42441..a46d8d7f 100755 --- a/build/run-bitten.sh +++ b/build/run-bitten.sh @@ -12,7 +12,7 @@ if [ "${conffile}" = "" ]; then fi scriptfile="" builddir="${tmpdir}/lol-bitten-`whoami`" -url="http://lol.zoy.org/builds" +url="http://lolengine.net/builds" # # Utility functions diff --git a/src/math/half.cpp b/src/math/half.cpp index 59636b1e..26844b25 100644 --- a/src/math/half.cpp +++ b/src/math/half.cpp @@ -114,7 +114,7 @@ static inline uint16_t float_to_half_branch(uint32_t x) /* We use this magic table, inspired by De Bruijn sequences, to compute a * branchless integer log2. The actual value fetched is 24-log2(x+1) for x * in 1, 3, 7, f, 1f, 3f, 7f, ff, 1fe, 1ff, 3fc, 3fd, 3fe, 3ff. See - * http://lol.zoy.org/blog/2012/4/3/beyond-de-bruijn for an explanation + * http://lolengine.net/blog/2012/04/03/beyond-de-bruijn for an explanation * of how the value 0x5a1a1a2u was obtained. */ static uint32_t const shifttable[16] = { diff --git a/test/math/remez.cpp b/test/math/remez.cpp index 5cec573f..8fd3b74b 100644 --- a/test/math/remez.cpp +++ b/test/math/remez.cpp @@ -20,7 +20,7 @@ using lol::real; using lol::RemezSolver; -/* See the tutorial at http://lol.zoy.org/wiki/doc/maths/remez */ +/* See the tutorial at http://lolengine.net/wiki/doc/maths/remez */ real f(real const &x) { return exp(x); diff --git a/tools/vimlol/vimlol.vim b/tools/vimlol/vimlol.vim index 7df1d610..06263615 100644 --- a/tools/vimlol/vimlol.vim +++ b/tools/vimlol/vimlol.vim @@ -2,7 +2,7 @@ """ Experimental Lol Engine Vim plugin """ """ More info here: -""" http://lol.zoy.org/wiki/dev/setup/vim +""" http://lolengine.net/wiki/dev/setup/vim """ diff --git a/tools/vslol/source.extension.vsixmanifest b/tools/vslol/source.extension.vsixmanifest index 8a86dc26..4c3d6bb0 100644 --- a/tools/vslol/source.extension.vsixmanifest +++ b/tools/vslol/source.extension.vsixmanifest @@ -6,7 +6,7 @@ 1.0.0.8 Lol Engine Productivity Tools. 1033 - http://lol.zoy.org/ + http://lolengine.net/ COPYING false