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math: prefix all convenience macros with "LOL_", make sure we #undef

them after use, and refactor them so that free functions such as
fmod() or clamp() are directly accessible in the lol namespace.
legacy
Sam Hocevar sam 12 years ago
parent
commit
63868aa10a
1 changed files with 253 additions and 213 deletions
  1. +253
    -213
      src/lol/math/vector.h

+ 253
- 213
src/lol/math/vector.h View File

@@ -34,7 +34,7 @@ namespace lol
# define LOL_NO_CONST_MEMBERS_IN_ANONYMOUS_UNIONS 1
#endif

#define DECLARE_VECTOR_TYPEDEFS(tname, suffix) \
#define LOL_VECTOR_TYPEDEFS(tname, suffix) \
template <typename T> struct tname; \
typedef tname<half> f16##suffix; \
typedef tname<float> suffix; \
@@ -50,14 +50,16 @@ namespace lol
typedef tname<uint64_t> u64##suffix; \
typedef tname<real> r##suffix; \

DECLARE_VECTOR_TYPEDEFS(Vec2, vec2)
DECLARE_VECTOR_TYPEDEFS(Cmplx, cmplx)
DECLARE_VECTOR_TYPEDEFS(Vec3, vec3)
DECLARE_VECTOR_TYPEDEFS(Vec4, vec4)
DECLARE_VECTOR_TYPEDEFS(Quat, quat)
DECLARE_VECTOR_TYPEDEFS(Mat2, mat2)
DECLARE_VECTOR_TYPEDEFS(Mat3, mat3)
DECLARE_VECTOR_TYPEDEFS(Mat4, mat4)
LOL_VECTOR_TYPEDEFS(Vec2, vec2)
LOL_VECTOR_TYPEDEFS(Cmplx, cmplx)
LOL_VECTOR_TYPEDEFS(Vec3, vec3)
LOL_VECTOR_TYPEDEFS(Vec4, vec4)
LOL_VECTOR_TYPEDEFS(Quat, quat)
LOL_VECTOR_TYPEDEFS(Mat2, mat2)
LOL_VECTOR_TYPEDEFS(Mat3, mat3)
LOL_VECTOR_TYPEDEFS(Mat4, mat4)

#undef LOL_VECTOR_TYPEDEFS

/*
* HLSL/Cg-compliant type names.
@@ -138,7 +140,7 @@ template<typename T, int N> struct XVec4
* Helper macro for vector type member functions
*/

#define DECLARE_MEMBER_OPS(tname, first) \
#define LOL_MEMBER_OPS(tname, first) \
inline T& operator[](size_t n) { return *(&this->first + n); } \
inline T const& operator[](size_t n) const { return *(&this->first + n); } \
\
@@ -246,7 +248,7 @@ template <typename T> struct Vec2 : BVec2<T>
explicit inline Vec2(XVec2<U, N> const &v)
: BVec2<T>(v[0], v[1]) {}

DECLARE_MEMBER_OPS(Vec2, x)
LOL_MEMBER_OPS(Vec2, x)

template<typename U>
friend std::ostream &operator<<(std::ostream &stream, Vec2<U> const &v);
@@ -262,7 +264,7 @@ template <typename T> struct Cmplx
inline Cmplx(T X) : x(X), y(0) {}
inline Cmplx(T X, T Y) : x(X), y(Y) {}

DECLARE_MEMBER_OPS(Cmplx, x)
LOL_MEMBER_OPS(Cmplx, x)

inline Cmplx<T> operator *(Cmplx<T> const &val) const
{
@@ -500,7 +502,7 @@ template <typename T> struct Vec3 : BVec3<T>

static Vec3<T> toeuler(Quat<T> const &q);

DECLARE_MEMBER_OPS(Vec3, x)
LOL_MEMBER_OPS(Vec3, x)

template<typename U>
friend std::ostream &operator<<(std::ostream &stream, Vec3<U> const &v);
@@ -907,7 +909,7 @@ template <typename T> struct Vec4 : BVec4<T>
explicit inline Vec4(XVec4<U, N> const &v)
: BVec4<T>(v[0], v[1], v[2], v[3]) {}

DECLARE_MEMBER_OPS(Vec4, x)
LOL_MEMBER_OPS(Vec4, x)

template<typename U>
friend std::ostream &operator<<(std::ostream &stream, Vec4<U> const &v);
@@ -926,7 +928,7 @@ template <typename T> struct Quat
Quat(Mat3<T> const &m);
Quat(Mat4<T> const &m);

DECLARE_MEMBER_OPS(Quat, w)
LOL_MEMBER_OPS(Quat, w)

static Quat<T> rotate(T angle, T x, T y, T z);
static Quat<T> rotate(T angle, Vec3<T> const &v);
@@ -1032,7 +1034,7 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* vec *(vec, vec)
* vec /(vec, vec)
*/
#define DECLARE_VECTOR_VECTOR_COERCE_OP(tname, op, tprefix, t1, t2, tf) \
#define LOL_VECTOR_VECTOR_COERCE_OP(tname, op, tprefix, t1, t2, tf) \
tprefix \
inline tname<tf> operator op(tname<t1> const &a, tname<t2> const &b) \
{ \
@@ -1048,7 +1050,7 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* vec *=(vec, vec)
* vec /=(vec, vec)
*/
#define DECLARE_VECTOR_VECTOR_OP(tname, op, tprefix, type) \
#define LOL_VECTOR_VECTOR_OP(tname, op, tprefix, type) \
tprefix \
inline tname<type> operator op##=(tname<type> &a, tname<type> const &b) \
{ \
@@ -1060,7 +1062,7 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* vec min(vec, scalar) (also max, fmod)
* vec min(scalar, vec) (also max, fmod)
*/
#define DECLARE_VECTOR_MINMAX_OP(tname, op, tprefix, type) \
#define LOL_VECTOR_MINMAX_FUN(tname, op, tprefix, type) \
tprefix \
inline tname<type> op(tname<type> const &a, tname<type> const &b) \
{ \
@@ -1097,7 +1099,7 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* vec clamp(vec, scalar, vec)
* vec clamp(vec, scalar, scalar)
*/
#define DECLARE_VECTOR_CLAMP_OP(tname, tprefix, type) \
#define LOL_VECTOR_CLAMP_FUN(tname, tprefix, type) \
tprefix \
inline tname<type> clamp(tname<type> const &x, \
tname<type> const &a, tname<type> const &b) \
@@ -1134,7 +1136,7 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* bool >(vec, vec)
* bool <(vec, vec)
*/
#define DECLARE_VECTOR_VECTOR_BOOLOP(tname, op, op2, ret, tprefix, t1, t2) \
#define LOL_VECTOR_VECTOR_BOOL_OP(tname, op, op2, ret, tprefix, t1, t2) \
tprefix \
inline bool operator op(tname<t1> const &a, tname<t2> const &b) \
{ \
@@ -1148,7 +1150,7 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* vec *(vec, scalar) (also complex & quaternion)
* vec /(vec, scalar) (also complex & quaternion)
*/
#define DECLARE_VECTOR_SCALAR_COERCE_OP(tname, op, tprefix, t1, t2, tf) \
#define LOL_VECTOR_SCALAR_COERCE_OP(tname, op, tprefix, t1, t2, tf) \
tprefix \
inline tname<tf> operator op(tname<t1> const &a, t2 const &val) \
{ \
@@ -1162,7 +1164,7 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* vec *(scalar, vec) (also complex & quaternion)
* vec /(scalar, vec) (NOT for complex & quaternion!)
*/
#define DECLARE_SCALAR_VECTOR_COERCE_OP(tname, op, tprefix, t1, t2, tf) \
#define LOL_SCALAR_VECTOR_COERCE_OP(tname, op, tprefix, t1, t2, tf) \
tprefix \
inline tname<tf> operator op(t1 const &val, tname<t2> const &a) \
{ \
@@ -1176,14 +1178,14 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
* vec *=(vec, scalar) (also complex & quaternion)
* vec /=(vec, scalar) (also complex & quaternion)
*/
#define DECLARE_VECTOR_SCALAR_OP(tname, op, tprefix, type) \
#define LOL_VECTOR_SCALAR_OP(tname, op, tprefix, type) \
tprefix \
inline tname<type> operator op##=(tname<type> &a, type const &val) \
{ \
return a = a op val; \
}

#define DECLARE_UNARY_OPS(tname, tprefix, type) \
#define LOL_UNARY_OPS(tname, tprefix, type) \
tprefix \
inline tname<type> operator -(tname<type> const &a) \
{ \
@@ -1191,8 +1193,9 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
for (size_t n = 0; n < sizeof(a) / sizeof(type); n++) \
ret[n] = -a[n]; \
return ret; \
} \
\
}

#define LOL_UNARY_FUNS(tname, tprefix, type) \
tprefix \
inline type sqlength(tname<type> const &a) \
{ \
@@ -1224,17 +1227,18 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
return ret; \
}

#define DECLARE_BINARY_NONVECTOR_COERCE_OPS(tname, tprefix, t1, t2, tf) \
DECLARE_VECTOR_VECTOR_COERCE_OP(tname, -, tprefix, t1, t2, tf) \
DECLARE_VECTOR_VECTOR_COERCE_OP(tname, +, tprefix, t1, t2, tf) \
#define LOL_BINARY_NONVECTOR_COERCE_OPS(tname, tprefix, t1, t2, tf) \
LOL_VECTOR_VECTOR_COERCE_OP(tname, -, tprefix, t1, t2, tf) \
LOL_VECTOR_VECTOR_COERCE_OP(tname, +, tprefix, t1, t2, tf) \
\
DECLARE_VECTOR_SCALAR_COERCE_OP(tname, *, tprefix, t1, t2, tf) \
DECLARE_VECTOR_SCALAR_COERCE_OP(tname, /, tprefix, t1, t2, tf) \
DECLARE_SCALAR_VECTOR_COERCE_OP(tname, *, tprefix, t1, t2, tf) \
\
DECLARE_VECTOR_VECTOR_BOOLOP(tname, ==, ==, true, tprefix, t1, t2) \
DECLARE_VECTOR_VECTOR_BOOLOP(tname, !=, ==, false, tprefix, t1, t2) \
LOL_VECTOR_SCALAR_COERCE_OP(tname, *, tprefix, t1, t2, tf) \
LOL_VECTOR_SCALAR_COERCE_OP(tname, /, tprefix, t1, t2, tf) \
LOL_SCALAR_VECTOR_COERCE_OP(tname, *, tprefix, t1, t2, tf) \
\
LOL_VECTOR_VECTOR_BOOL_OP(tname, ==, ==, true, tprefix, t1, t2) \
LOL_VECTOR_VECTOR_BOOL_OP(tname, !=, ==, false, tprefix, t1, t2)

#define LOL_BINARY_NONVECTOR_COERCE_FUNS(tname, tprefix, t1, t2, tf) \
tprefix \
inline tf dot(tname<t1> const &a, tname<t2> const &b) \
{ \
@@ -1252,10 +1256,10 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
return ret; \
}

#define DECLARE_BINARY_VECTOR_COERCE_OPS(tname, tprefix, t1, t2, tf) \
DECLARE_SCALAR_VECTOR_COERCE_OP(tname, /, tprefix, t1, t2, tf)
#define LOL_BINARY_VECTOR_COERCE_OPS(tname, tprefix, t1, t2, tf) \
LOL_SCALAR_VECTOR_COERCE_OP(tname, /, tprefix, t1, t2, tf)

#define DECLARE_VEC_3_COERCE_OPS(tname, tprefix, t1, t2, tf) \
#define LOL_VEC_3_COERCE_FUNS(tname, tprefix, t1, t2, tf) \
tprefix \
inline tname<tf> cross(tname<t1> const &a, tname<t2> const &b) \
{ \
@@ -1264,82 +1268,100 @@ extern Quat<T> slerp(Quat<T> const &qa, Quat<T> const &qb, T f);
(tf)(a.x * b.y) - (tf)(a.y * b.x)); \
}

#define DECLARE_BINARY_NONVECTOR_OPS(tname, tprefix, type) \
DECLARE_BINARY_NONVECTOR_COERCE_OPS(tname, tprefix, type, type, type) \
#define LOL_BINARY_NONVECTOR_OPS(tname, tprefix, type) \
LOL_BINARY_NONVECTOR_COERCE_OPS(tname, tprefix, type, type, type) \
\
DECLARE_VECTOR_VECTOR_OP(tname, -, tprefix, type) \
DECLARE_VECTOR_VECTOR_OP(tname, +, tprefix, type) \
LOL_VECTOR_VECTOR_OP(tname, -, tprefix, type) \
LOL_VECTOR_VECTOR_OP(tname, +, tprefix, type) \
\
DECLARE_VECTOR_SCALAR_OP(tname, *, tprefix, type) \
DECLARE_VECTOR_SCALAR_OP(tname, /, tprefix, type)
LOL_VECTOR_SCALAR_OP(tname, *, tprefix, type) \
LOL_VECTOR_SCALAR_OP(tname, /, tprefix, type)

#define DECLARE_BINARY_VECTOR_OPS(tname, tprefix, type) \
DECLARE_BINARY_VECTOR_COERCE_OPS(tname, tprefix, type, type, type) \
\
DECLARE_VECTOR_MINMAX_OP(tname, min, tprefix, type) \
DECLARE_VECTOR_MINMAX_OP(tname, max, tprefix, type) \
DECLARE_VECTOR_MINMAX_OP(tname, fmod, tprefix, type) \
DECLARE_VECTOR_CLAMP_OP(tname, tprefix, type)

#define DECLARE_VECTOR_COERCE_OPS(tname, tprefix, t1, t2, tf) \
DECLARE_VECTOR_VECTOR_COERCE_OP(tname, *, tprefix, t1, t2, tf) \
DECLARE_VECTOR_VECTOR_COERCE_OP(tname, /, tprefix, t1, t2, tf) \
\
DECLARE_VECTOR_VECTOR_BOOLOP(tname, <=, <=, true, tprefix, t1, t2) \
DECLARE_VECTOR_VECTOR_BOOLOP(tname, >=, >=, true, tprefix, t1, t2) \
DECLARE_VECTOR_VECTOR_BOOLOP(tname, <, <, true, tprefix, t1, t2) \
DECLARE_VECTOR_VECTOR_BOOLOP(tname, >, >, true, tprefix, t1, t2)
#define LOL_BINARY_NONVECTOR_FUNS(tname, tprefix, type) \
LOL_BINARY_NONVECTOR_COERCE_FUNS(tname, tprefix, type, type, type) \

#define DECLARE_VECTOR_OPS(tname, tprefix, type) \
DECLARE_VECTOR_COERCE_OPS(tname, static, type, type, type) \
\
DECLARE_VECTOR_VECTOR_OP(tname, *, tprefix, type) \
DECLARE_VECTOR_VECTOR_OP(tname, /, tprefix, type)
#define LOL_BINARY_VECTOR_OPS(tname, tprefix, type) \
LOL_BINARY_VECTOR_COERCE_OPS(tname, tprefix, type, type, type)

#define DECLARE_ALL_NONVECTOR_OPS(tname) \
DECLARE_BINARY_NONVECTOR_OPS(tname, template<typename T> static, T) \
DECLARE_UNARY_OPS(tname, template<typename T> static, T)
#define LOL_BINARY_VECTOR_FUNS(tname, tprefix, type) \
LOL_VECTOR_MINMAX_FUN(tname, min, tprefix, type) \
LOL_VECTOR_MINMAX_FUN(tname, max, tprefix, type) \
LOL_VECTOR_MINMAX_FUN(tname, fmod, tprefix, type) \
LOL_VECTOR_CLAMP_FUN(tname, tprefix, type)

#define DECLARE_ALL_VECTOR_OPS_INNER(tname, type) \
DECLARE_BINARY_VECTOR_OPS(tname, static, type) \
DECLARE_BINARY_NONVECTOR_OPS(tname, static, type) \
DECLARE_UNARY_OPS(tname, static, type) \
DECLARE_VECTOR_OPS(tname, static, type) \
#define LOL_VECTOR_COERCE_OPS(tname, tprefix, t1, t2, tf) \
LOL_VECTOR_VECTOR_COERCE_OP(tname, *, tprefix, t1, t2, tf) \
LOL_VECTOR_VECTOR_COERCE_OP(tname, /, tprefix, t1, t2, tf) \
\
LOL_VECTOR_VECTOR_BOOL_OP(tname, <=, <=, true, tprefix, t1, t2) \
LOL_VECTOR_VECTOR_BOOL_OP(tname, >=, >=, true, tprefix, t1, t2) \
LOL_VECTOR_VECTOR_BOOL_OP(tname, <, <, true, tprefix, t1, t2) \
LOL_VECTOR_VECTOR_BOOL_OP(tname, >, >, true, tprefix, t1, t2)

#define DECLARE_ALL_VECTOR_OPS(type) \
#define LOL_VECTOR_OPS(tname, tprefix, type) \
LOL_VECTOR_COERCE_OPS(tname, static, type, type, type) \
\
LOL_VECTOR_VECTOR_OP(tname, *, tprefix, type) \
LOL_VECTOR_VECTOR_OP(tname, /, tprefix, type)

#define LOL_ALL_NONVECTOR_OPS_AND_FUNS(tname) \
LOL_BINARY_NONVECTOR_OPS(tname, template<typename T> static, T) \
LOL_BINARY_NONVECTOR_FUNS(tname, template<typename T> static, T) \
LOL_UNARY_OPS(tname, template<typename T> static, T) \
LOL_UNARY_FUNS(tname, template<typename T> static, T)

#define LOL_ALL_VECTOR_OPS_INNER(tname, type) \
LOL_BINARY_VECTOR_OPS(tname, static, type) \
LOL_BINARY_NONVECTOR_OPS(tname, static, type) \
LOL_UNARY_OPS(tname, static, type) \
LOL_VECTOR_OPS(tname, static, type)

#define LOL_ALL_VECTOR_FUNS_INNER(tname, type) \
LOL_BINARY_VECTOR_FUNS(tname, static, type) \
LOL_BINARY_NONVECTOR_FUNS(tname, static, type) \
LOL_UNARY_FUNS(tname, static, type)

#define LOL_ALL_VECTOR_OPS_AND_FUNS(type) \
namespace x##type \
{ \
DECLARE_ALL_VECTOR_OPS_INNER(Vec2, type) \
DECLARE_ALL_VECTOR_OPS_INNER(Vec3, type) \
DECLARE_ALL_VECTOR_OPS_INNER(Vec4, type) \
\
DECLARE_VEC_3_COERCE_OPS(Vec3, static, type, type, type) \
}

#define DECLARE_VEC_ANY_COERCE_OPS(tname, tlow, thigh) \
DECLARE_BINARY_NONVECTOR_COERCE_OPS(tname, static, tlow, thigh, thigh) \
DECLARE_BINARY_NONVECTOR_COERCE_OPS(tname, static, thigh, tlow, thigh) \
DECLARE_BINARY_VECTOR_COERCE_OPS(tname, static, tlow, thigh, thigh) \
DECLARE_BINARY_VECTOR_COERCE_OPS(tname, static, thigh, tlow, thigh) \
LOL_ALL_VECTOR_OPS_INNER(Vec2, type) \
LOL_ALL_VECTOR_OPS_INNER(Vec3, type) \
LOL_ALL_VECTOR_OPS_INNER(Vec4, type) \
} \
using namespace x##type; \
LOL_ALL_VECTOR_FUNS_INNER(Vec2, type) \
LOL_ALL_VECTOR_FUNS_INNER(Vec3, type) \
LOL_ALL_VECTOR_FUNS_INNER(Vec4, type) \
LOL_VEC_3_COERCE_FUNS(Vec3, static, type, type, type)

#define LOL_VEC_ANY_COERCE_OPS(tname, tlow, thigh) \
LOL_BINARY_NONVECTOR_COERCE_OPS(tname, static, tlow, thigh, thigh) \
LOL_BINARY_NONVECTOR_COERCE_OPS(tname, static, thigh, tlow, thigh) \
LOL_BINARY_VECTOR_COERCE_OPS(tname, static, tlow, thigh, thigh) \
LOL_BINARY_VECTOR_COERCE_OPS(tname, static, thigh, tlow, thigh) \
\
DECLARE_VECTOR_COERCE_OPS(tname, static, tlow, thigh, thigh) \
DECLARE_VECTOR_COERCE_OPS(tname, static, thigh, tlow, thigh)
LOL_VECTOR_COERCE_OPS(tname, static, tlow, thigh, thigh) \
LOL_VECTOR_COERCE_OPS(tname, static, thigh, tlow, thigh)

#define LOL_VEC_ANY_COERCE_FUNS(tname, tlow, thigh) \
LOL_BINARY_NONVECTOR_COERCE_FUNS(tname, static, tlow, thigh, thigh) \
LOL_BINARY_NONVECTOR_COERCE_FUNS(tname, static, thigh, tlow, thigh)

#define DECLARE_ALL_VECTOR_COERCE_OPS(tlow, thigh) \
#define LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(tlow, thigh) \
namespace x##tlow##thigh \
{ \
DECLARE_VEC_ANY_COERCE_OPS(Vec2, tlow, thigh) \
DECLARE_VEC_ANY_COERCE_OPS(Vec3, tlow, thigh) \
DECLARE_VEC_ANY_COERCE_OPS(Vec4, tlow, thigh) \
} \
namespace y##tlow##thigh \
{ \
DECLARE_VEC_3_COERCE_OPS(Vec3, static, tlow, thigh, thigh) \
DECLARE_VEC_3_COERCE_OPS(Vec3, static, thigh, tlow, thigh) \
LOL_VEC_ANY_COERCE_OPS(Vec2, tlow, thigh) \
LOL_VEC_ANY_COERCE_OPS(Vec3, tlow, thigh) \
LOL_VEC_ANY_COERCE_OPS(Vec4, tlow, thigh) \
} \
LOL_VEC_ANY_COERCE_FUNS(Vec2, tlow, thigh) \
LOL_VEC_ANY_COERCE_FUNS(Vec3, tlow, thigh) \
LOL_VEC_ANY_COERCE_FUNS(Vec4, tlow, thigh) \
LOL_VEC_3_COERCE_FUNS(Vec3, static, tlow, thigh, thigh) \
LOL_VEC_3_COERCE_FUNS(Vec3, static, thigh, tlow, thigh)

DECLARE_ALL_NONVECTOR_OPS(Cmplx)
DECLARE_ALL_NONVECTOR_OPS(Quat)
LOL_ALL_NONVECTOR_OPS_AND_FUNS(Cmplx)
LOL_ALL_NONVECTOR_OPS_AND_FUNS(Quat)

/* Disable warning about unary operator applied to unsigned type */
#if defined _MSC_VER
@@ -1347,18 +1369,18 @@ DECLARE_ALL_NONVECTOR_OPS(Quat)
# pragma warning(disable: 4146)
#endif

DECLARE_ALL_VECTOR_OPS(half)
DECLARE_ALL_VECTOR_OPS(float)
DECLARE_ALL_VECTOR_OPS(double)
DECLARE_ALL_VECTOR_OPS(ldouble)
DECLARE_ALL_VECTOR_OPS(int8_t)
DECLARE_ALL_VECTOR_OPS(uint8_t)
DECLARE_ALL_VECTOR_OPS(int16_t)
DECLARE_ALL_VECTOR_OPS(uint16_t)
DECLARE_ALL_VECTOR_OPS(int32_t)
DECLARE_ALL_VECTOR_OPS(uint32_t)
DECLARE_ALL_VECTOR_OPS(int64_t)
DECLARE_ALL_VECTOR_OPS(uint64_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(half)
LOL_ALL_VECTOR_OPS_AND_FUNS(float)
LOL_ALL_VECTOR_OPS_AND_FUNS(double)
LOL_ALL_VECTOR_OPS_AND_FUNS(ldouble)
LOL_ALL_VECTOR_OPS_AND_FUNS(int8_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(uint8_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(int16_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(uint16_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(int32_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(uint32_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(int64_t)
LOL_ALL_VECTOR_OPS_AND_FUNS(uint64_t)

#if defined _MSC_VER
# pragma warning(pop)
@@ -1382,70 +1404,70 @@ DECLARE_ALL_VECTOR_OPS(uint64_t)
/* Apply the same coercion rules as in the C++ standard. However, instead
* of always promoting smaller types to int, we allow int8_t op int16_t to
* return an int16_t. */
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, uint8_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, int16_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, uint16_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, int32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, uint32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, int64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, uint64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, int16_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, uint16_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, int32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, uint32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, int64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, uint64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, uint16_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, int32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, uint32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, int64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, uint64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, int32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, uint32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, int64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, uint64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, uint32_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, int64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, uint64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(uint32_t, int64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint32_t, uint64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(uint32_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(uint32_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(uint32_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(int64_t, uint64_t)
DECLARE_ALL_VECTOR_COERCE_OPS(int64_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(int64_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(int64_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(uint64_t, float)
DECLARE_ALL_VECTOR_COERCE_OPS(uint64_t, double)
DECLARE_ALL_VECTOR_COERCE_OPS(uint64_t, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(float, double)
DECLARE_ALL_VECTOR_COERCE_OPS(float, ldouble)
DECLARE_ALL_VECTOR_COERCE_OPS(double, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, uint8_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, int16_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, uint16_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, int32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, uint32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, int64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, uint64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, int16_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, uint16_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, int32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, uint32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, int64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, uint64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, uint16_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, int32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, uint32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, int64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, uint64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, int32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, uint32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, int64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, uint64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, uint32_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, int64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, uint64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint32_t, int64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint32_t, uint64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint32_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint32_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint32_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int64_t, uint64_t)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int64_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int64_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int64_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint64_t, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint64_t, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint64_t, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(float, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(float, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(double, ldouble)

/* FIXME: vectors of "half" are deactivated for now, because they
* induce extremely long compilation times (about 17 seconds per TU). */
@@ -1453,18 +1475,18 @@ DECLARE_ALL_VECTOR_COERCE_OPS(double, ldouble)
#if 0
/* All integer types are promoted to half; all floating point types
* cause half to be promoted. */
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(uint32_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(int64_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(uint64_t, half)
DECLARE_ALL_VECTOR_COERCE_OPS(half, float)
DECLARE_ALL_VECTOR_COERCE_OPS(half, double)
DECLARE_ALL_VECTOR_COERCE_OPS(half, ldouble)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint32_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int64_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint64_t, half)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(half, float)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(half, double)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(half, ldouble)
#endif

/* FIXME: vectors of "real" are deactivated for now, because we do
@@ -1472,27 +1494,25 @@ DECLARE_ALL_VECTOR_COERCE_OPS(half, ldouble)

#if 0
/* All types are promoted to real */
DECLARE_ALL_VECTOR_COERCE_OPS(int8_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(uint8_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(int16_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(uint16_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(int32_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(uint32_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(int64_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(uint64_t, real)
DECLARE_ALL_VECTOR_COERCE_OPS(half, real)
DECLARE_ALL_VECTOR_COERCE_OPS(float, real)
DECLARE_ALL_VECTOR_COERCE_OPS(double, real)
DECLARE_ALL_VECTOR_COERCE_OPS(ldouble, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int8_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint8_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int16_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint16_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int32_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint32_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(int64_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(uint64_t, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(half, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(float, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(double, real)
LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS(ldouble, real)
#endif

/* Activate all the namespaces that we created. Delaying this activation
* reduces compilation times significantly. */
#define ACTIVATE_COERCE_NAMESPACES_INNER(tlow, thigh) \
namespace x##tlow##thigh {} \
namespace y##tlow##thigh {} \
using namespace x##tlow##thigh; \
using namespace y##tlow##thigh;
using namespace x##tlow##thigh;

#define ACTIVATE_COERCE_NAMESPACES(tlow) \
namespace x##tlow {} \
@@ -1531,17 +1551,37 @@ ACTIVATE_COERCE_NAMESPACES(real)
# pragma warning(pop)
#endif

#undef DECLARE_VECTOR_TYPEDEFS
#undef DECLARE_MEMBER_OPS
#undef DECLARE_VECTOR_VECTOR_OP
#undef DECLARE_VECTOR_VECTOR_BOOLOP
#undef DECLARE_VECTOR_SCALAR_OP
#undef DECLARE_BINARY_VECTOR_OPS
#undef DECLARE_BINARY_NONVECTOR_OPS
#undef DECLARE_UNARY_OPS
#undef DECLARE_ALL_NONVECTOR_OPS
#undef DECLARE_ALL_VECTOR_OPS_INNER
#undef DECLARE_ALL_VECTOR_OPS
#undef LOL_MEMBER_OPS

#undef LOL_VECTOR_VECTOR_COERCE_OP
#undef LOL_VECTOR_VECTOR_OP
#undef LOL_VECTOR_MINMAX_FUN
#undef LOL_VECTOR_CLAMP_FUN
#undef LOL_VECTOR_VECTOR_BOOL_OP
#undef LOL_VECTOR_SCALAR_COERCE_OP
#undef LOL_SCALAR_VECTOR_COERCE_OP
#undef LOL_VECTOR_SCALAR_OP

#undef LOL_BINARY_VECTOR_OPS
#undef LOL_BINARY_VECTOR_FUNS
#undef LOL_BINARY_NONVECTOR_OPS
#undef LOL_BINARY_NONVECTOR_FUNS
#undef LOL_UNARY_OPS
#undef LOL_UNARY_FUNS
#undef LOL_BINARY_NONVECTOR_COERCE_OPS
#undef LOL_BINARY_NONVECTOR_COERCE_FUNS
#undef LOL_BINARY_VECTOR_COERCE_OPS
#undef LOL_VECTOR_COERCE_OPS
#undef LOL_VEC_3_COERCE_FUNS
#undef LOL_VEC_ANY_COERCE_OPS
#undef LOL_VEC_ANY_COERCE_FUNS
#undef LOL_VECTOR_OPS

#undef LOL_ALL_NONVECTOR_OPS_AND_FUNS
#undef LOL_ALL_VECTOR_OPS_INNER
#undef LOL_ALL_VECTOR_FUNS_INNER
#undef LOL_ALL_VECTOR_OPS_AND_FUNS
#undef LOL_ALL_VECTOR_COERCE_OPS_AND_FUNS

/*
* Definition of additional functions requiring vector functions


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