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@@ -51,7 +51,7 @@ GpuShaderData::GpuShaderData() |
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{ |
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m_render_mode = DebugRenderMode::Default; |
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} |
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//----------------------------------------------------------------------------- |
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GpuShaderData::GpuShaderData(uint16_t vert_decl_flags, Shader* shader, DebugRenderMode render_mode) |
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{ |
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