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@@ -1,131 +1,129 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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<ProjectConfiguration Include="Debug|x64"> |
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<Configuration>Debug</Configuration> |
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<Platform>x64</Platform> |
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<Configuration>Debug</Configuration> |
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<ProjectConfiguration Include="Release|Win32"> |
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<Configuration>Release</Configuration> |
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<Configuration>Release</Configuration> |
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<Platform>x64</Platform> |
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<ProjectConfiguration Include="Release|Xbox 360"> |
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<Configuration>Release</Configuration> |
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|PS3">
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<Configuration>Debug</Configuration>
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<Platform>PS3</Platform>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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<ProjectConfiguration Include="Debug|Xbox 360">
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<Configuration>Debug</Configuration>
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<Platform>Xbox 360</Platform>
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<ProjectConfiguration Include="Release|PS3">
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<Configuration>Release</Configuration>
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<Platform>PS3</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Xbox 360">
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<Configuration>Release</Configuration>
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<Platform>Xbox 360</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{d84021ca-b233-4e0f-8a52-071b83bbccc4}</ProjectGuid>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\Lol.Core.Config.props" />
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<PropertyGroup Label="Configuration">
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(SolutionDir)\Lol.Core.Vars.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<Import Project="$(SolutionDir)\Lol.Core.Rules.props" />
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>LUA_ANSI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="lapi.c" />
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<ClCompile Include="lauxlib.c" />
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<ClCompile Include="lbaselib.c" />
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<ClCompile Include="lbitlib.c" />
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<ClCompile Include="lcode.c" />
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<ClCompile Include="lcorolib.c" />
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<ClCompile Include="lctype.c" />
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<ClCompile Include="ldblib.c" />
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<ClCompile Include="ldebug.c" />
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<ClCompile Include="ldo.c" />
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<ClCompile Include="ldump.c" />
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<ClCompile Include="lfunc.c" />
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<ClCompile Include="lgc.c" />
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<ClCompile Include="llex.c" />
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<ClCompile Include="lmathlib.c" />
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<ClCompile Include="lmem.c" />
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<ClCompile Include="loadlib.c" />
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<ClCompile Include="lobject.c" />
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<ClCompile Include="lopcodes.c" />
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<ClCompile Include="loslib.c" />
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<ClCompile Include="lparser.c" />
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<ClCompile Include="lstate.c" />
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<ClCompile Include="lstring.c" />
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<ClCompile Include="ltable.c" />
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<ClCompile Include="ltm.c" />
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<ClCompile Include="lundump.c" />
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<ClCompile Include="lvm.c" />
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<ClCompile Include="lzio.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="lapi.h" />
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<ClInclude Include="lauxlib.h" />
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<ClInclude Include="lcode.h" />
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<ClInclude Include="lctype.h" />
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<ClInclude Include="ldebug.h" />
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<ClInclude Include="ldo.h" />
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<ClInclude Include="lfunc.h" />
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<ClInclude Include="lgc.h" />
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<ClInclude Include="llex.h" />
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<ClInclude Include="llimits.h" />
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<ClInclude Include="lmem.h" />
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<ClInclude Include="lobject.h" />
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<ClInclude Include="lopcodes.h" />
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<ClInclude Include="lstate.h" />
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<ClInclude Include="lstring.h" />
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<ClInclude Include="ltable.h" />
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<ClInclude Include="ltm.h" />
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<ClInclude Include="luaconf.h" />
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<ClInclude Include="lua.h" />
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<ClInclude Include="lua.hpp" />
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<ClInclude Include="lualib.h" />
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<ClInclude Include="lundump.h" />
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<ClInclude Include="lzio.h" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(SolutionDir)\Lol.Fx.targets" />
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</Project> |