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build: fix the lollua vcxproj.

legacy
Sam Hocevar sam 11 years ago
parent
commit
67cfc5ee34
1 changed files with 129 additions and 131 deletions
  1. +129
    -131
      src/lua/lollua.vcxproj

+ 129
- 131
src/lua/lollua.vcxproj View File

@@ -1,131 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|PS3">
<Configuration>Debug</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Xbox 360">
<Configuration>Debug</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|PS3">
<Configuration>Release</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Xbox 360">
<Configuration>Release</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{d84021ca-b233-4e0f-8a52-071b83bbccc4}</ProjectGuid>
<ConfigurationType>StaticLibrary</ConfigurationType>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(SolutionDir)\Lol.Core.Config.props" />
<PropertyGroup Label="Configuration">
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)\Lol.Core.Vars.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<Import Project="$(SolutionDir)\Lol.Core.Rules.props" />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>LUA_ANSI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="lapi.c" />
<ClCompile Include="lauxlib.c" />
<ClCompile Include="lbaselib.c" />
<ClCompile Include="lbitlib.c" />
<ClCompile Include="lcode.c" />
<ClCompile Include="lcorolib.c" />
<ClCompile Include="lctype.c" />
<ClCompile Include="ldblib.c" />
<ClCompile Include="ldebug.c" />
<ClCompile Include="ldo.c" />
<ClCompile Include="ldump.c" />
<ClCompile Include="lfunc.c" />
<ClCompile Include="lgc.c" />
<ClCompile Include="linit.c" />
<ClCompile Include="liolib.c" />
<ClCompile Include="llex.c" />
<ClCompile Include="lmathlib.c" />
<ClCompile Include="lmem.c" />
<ClCompile Include="loadlib.c" />
<ClCompile Include="lobject.c" />
<ClCompile Include="lopcodes.c" />
<ClCompile Include="loslib.c" />
<ClCompile Include="lparser.c" />
<ClCompile Include="lstate.c" />
<ClCompile Include="lstring.c" />
<ClCompile Include="lstrlib.c" />
<ClCompile Include="ltable.c" />
<ClCompile Include="ltablib.c" />
<ClCompile Include="ltm.c" />
<ClCompile Include="lua.c" />
<ClCompile Include="luac.c" />
<ClCompile Include="lundump.c" />
<ClCompile Include="lvm.c" />
<ClCompile Include="lzio.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="lapi.h" />
<ClInclude Include="lauxlib.h" />
<ClInclude Include="lcode.h" />
<ClInclude Include="lctype.h" />
<ClInclude Include="ldebug.h" />
<ClInclude Include="ldo.h" />
<ClInclude Include="lfunc.h" />
<ClInclude Include="lgc.h" />
<ClInclude Include="llex.h" />
<ClInclude Include="llimits.h" />
<ClInclude Include="lmem.h" />
<ClInclude Include="lobject.h" />
<ClInclude Include="lopcodes.h" />
<ClInclude Include="lparser.h" />
<ClInclude Include="lstate.h" />
<ClInclude Include="lstring.h" />
<ClInclude Include="ltable.h" />
<ClInclude Include="ltm.h" />
<ClInclude Include="luaconf.h" />
<ClInclude Include="lua.h" />
<ClInclude Include="lua.hpp" />
<ClInclude Include="lualib.h" />
<ClInclude Include="lundump.h" />
<ClInclude Include="lvm.h" />
<ClInclude Include="lzio.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(SolutionDir)\Lol.Fx.targets" />
</ImportGroup>
</Project>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|PS3">
<Configuration>Debug</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Xbox 360">
<Configuration>Debug</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|PS3">
<Configuration>Release</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Xbox 360">
<Configuration>Release</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{d84021ca-b233-4e0f-8a52-071b83bbccc4}</ProjectGuid>
<ConfigurationType>StaticLibrary</ConfigurationType>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(SolutionDir)\Lol.Core.Config.props" />
<PropertyGroup Label="Configuration">
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)\Lol.Core.Vars.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<Import Project="$(SolutionDir)\Lol.Core.Rules.props" />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>LUA_ANSI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="lapi.c" />
<ClCompile Include="lauxlib.c" />
<ClCompile Include="lbaselib.c" />
<ClCompile Include="lbitlib.c" />
<ClCompile Include="lcode.c" />
<ClCompile Include="lcorolib.c" />
<ClCompile Include="lctype.c" />
<ClCompile Include="ldblib.c" />
<ClCompile Include="ldebug.c" />
<ClCompile Include="ldo.c" />
<ClCompile Include="ldump.c" />
<ClCompile Include="lfunc.c" />
<ClCompile Include="lgc.c" />
<ClCompile Include="linit.c" />
<ClCompile Include="liolib.c" />
<ClCompile Include="llex.c" />
<ClCompile Include="lmathlib.c" />
<ClCompile Include="lmem.c" />
<ClCompile Include="loadlib.c" />
<ClCompile Include="lobject.c" />
<ClCompile Include="lopcodes.c" />
<ClCompile Include="loslib.c" />
<ClCompile Include="lparser.c" />
<ClCompile Include="lstate.c" />
<ClCompile Include="lstring.c" />
<ClCompile Include="lstrlib.c" />
<ClCompile Include="ltable.c" />
<ClCompile Include="ltablib.c" />
<ClCompile Include="ltm.c" />
<ClCompile Include="lundump.c" />
<ClCompile Include="lvm.c" />
<ClCompile Include="lzio.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="lapi.h" />
<ClInclude Include="lauxlib.h" />
<ClInclude Include="lcode.h" />
<ClInclude Include="lctype.h" />
<ClInclude Include="ldebug.h" />
<ClInclude Include="ldo.h" />
<ClInclude Include="lfunc.h" />
<ClInclude Include="lgc.h" />
<ClInclude Include="llex.h" />
<ClInclude Include="llimits.h" />
<ClInclude Include="lmem.h" />
<ClInclude Include="lobject.h" />
<ClInclude Include="lopcodes.h" />
<ClInclude Include="lparser.h" />
<ClInclude Include="lstate.h" />
<ClInclude Include="lstring.h" />
<ClInclude Include="ltable.h" />
<ClInclude Include="ltm.h" />
<ClInclude Include="luaconf.h" />
<ClInclude Include="lua.h" />
<ClInclude Include="lua.hpp" />
<ClInclude Include="lualib.h" />
<ClInclude Include="lundump.h" />
<ClInclude Include="lvm.h" />
<ClInclude Include="lzio.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(SolutionDir)\Lol.Fx.targets" />
</ImportGroup>
</Project>

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