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@@ -144,7 +144,7 @@ void SdlInputData::Tick(float seconds) |
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Input::SetMousePos(mouse); |
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/* Pump all joystick events because no event is coming to us. */ |
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# if SDL_FORCE_POLL_JOYSTICK && EMSCRIPTEN |
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# if SDL_FORCE_POLL_JOYSTICK && !EMSCRIPTEN |
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SDL_JoystickUpdate(); |
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for (int j = 0; j < m_joysticks.Count(); j++) |
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{ |
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@@ -279,6 +279,7 @@ void SdlInputData::Tick(float seconds) |
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lolstate[Key::Z] = sdlstate[SDLK_z]; |
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lolstate[Key::Delete] = sdlstate[SDLK_DELETE]; |
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#if SDLK_WORLD_0 |
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lolstate[Key::World0] = sdlstate[SDLK_WORLD_0]; |
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lolstate[Key::World1] = sdlstate[SDLK_WORLD_1]; |
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lolstate[Key::World2] = sdlstate[SDLK_WORLD_2]; |
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@@ -375,6 +376,7 @@ void SdlInputData::Tick(float seconds) |
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lolstate[Key::World93] = sdlstate[SDLK_WORLD_93]; |
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lolstate[Key::World94] = sdlstate[SDLK_WORLD_94]; |
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lolstate[Key::World95] = sdlstate[SDLK_WORLD_95]; |
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#endif |
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lolstate[Key::KP0] = sdlstate[SDLK_KP0]; |
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lolstate[Key::KP1] = sdlstate[SDLK_KP1]; |
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