From 6c2aee32a4d077350b5c218e50a60d8de04c8196 Mon Sep 17 00:00:00 2001 From: touky Date: Thu, 3 Nov 2016 01:26:48 -0400 Subject: [PATCH] fixes debug draw fixes are really un-numerous in ze lol, it seems --- doc/samples/btphystest.cpp | 2 +- doc/samples/meshviewer/meshviewer.cpp | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/doc/samples/btphystest.cpp b/doc/samples/btphystest.cpp index d093de53..53bfb94c 100644 --- a/doc/samples/btphystest.cpp +++ b/doc/samples/btphystest.cpp @@ -414,7 +414,7 @@ void BtPhysTest::TickGame(float seconds) return; } - Debug::DrawSetupSegment(1.f); + auto context = Debug::DrawContext::New(Color::white, 1.f); Debug::DrawGrid(vec3::zero, vec3::axis_x, vec3::axis_y, vec3::axis_z, 10.f); if (m_controller->WasKeyReleasedThisFrame(BtPhysTestKeyInput::KEY_QUIT)) diff --git a/doc/samples/meshviewer/meshviewer.cpp b/doc/samples/meshviewer/meshviewer.cpp index 6db6cfdb..30617968 100644 --- a/doc/samples/meshviewer/meshviewer.cpp +++ b/doc/samples/meshviewer/meshviewer.cpp @@ -384,8 +384,7 @@ void MeshViewer::TickDraw(float seconds, Scene &scene) //Draw gizmos & grid Debug::DrawGizmo(vec3::zero, vec3::axis_x, vec3::axis_y, vec3::axis_z, 10.f); - Debug::DrawSetupColor(Color::white); - Debug::DrawSetupSegment(1.f); + auto context = Debug::DrawContext::New(Color::white); Debug::DrawGrid(vec3::zero, vec3::axis_x, vec3::axis_y, vec3::axis_z, 10.f); /** OLD STUFF **/