Parcourir la source

build: renormalise a lot of files.

legacy
Sam Hocevar sam il y a 12 ans
Parent
révision
6c9c8e547e
13 fichiers modifiés avec 1510 ajouts et 1499 suppressions
  1. +18
    -7
      .gitattributes
  2. +644
    -644
      src/lolcore.vcxproj
  3. +83
    -83
      test/BtPhysTest.vcxproj
  4. +68
    -68
      test/benchsuite.vcxproj
  5. +150
    -150
      test/math/remez.vcxproj
  6. +78
    -78
      test/testsuite.vcxproj
  7. +67
    -67
      tutorial/01_triangle.vcxproj
  8. +67
    -67
      tutorial/02_cube.vcxproj
  9. +68
    -68
      tutorial/03_noise.vcxproj
  10. +68
    -68
      tutorial/04_texture.vcxproj
  11. +65
    -65
      tutorial/05_easymesh.vcxproj
  12. +67
    -67
      tutorial/08_fbo.vcxproj
  13. +67
    -67
      tutorial/11_fractal.vcxproj

+ 18
- 7
.gitattributes Voir le fichier

@@ -1,8 +1,19 @@
# Visual Studio wants crlf
*.sln eol=crlf
*.csproj eol=crlf
*.vcxproj eol=crlf
# Vim doesn't like CRLF
*.vim -text
# Visual Studio wants crlf, but if we do so, git will
# normalise files and git-svn will push LF files to SVN,
# so we revert back to binary.
*.sln -text
*.csproj -text
*.vcxproj -text

# Vim doesn't like CRLF, even on Windows
*.vim eol=lf
# Bison doesn't like CRLF
external/*/share/bison/* -text
external/*/share/bison/* eol=lf

# Source files should be normalised in the repository
*.c eol=lf
*.cpp eol=lf
*.cc eol=lf
*.h eol=lf
*.hh eol=lf
*.lolfx eol=lf

+ 644
- 644
src/lolcore.vcxproj
Fichier diff supprimé car celui-ci est trop grand
Voir le fichier


+ 83
- 83
test/BtPhysTest.vcxproj Voir le fichier

@@ -1,84 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|PS3">
<Configuration>Debug</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Xbox 360">
<Configuration>Debug</Configuration>
<Platform>Xbox 360</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|PS3">
<Configuration>Release</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|Xbox 360">
<Configuration>Release</Configuration>
<Platform>Xbox 360</Platform>
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<ItemGroup>
<ClInclude Include="BtPhysTest.h" />
<ClInclude Include="PhysicObject.h" />
<ClInclude Include="Physics\Include\BulletCharacterController.h" />
<ClInclude Include="Physics\Include\EasyCharacterController.h" />
<ClInclude Include="Physics\Include\EasyConstraint.h" />
<ClInclude Include="Physics\Include\EasyPhysics.h" />
<ClInclude Include="Physics\Include\LolBtPhysicsIntegration.h" />
<ClInclude Include="Physics\Include\LolPhysics.h" />
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<ClCompile Include="BtPhysTest.cpp" />
<ClCompile Include="Physics\Src\BulletCharacterController.cpp" />
<ClCompile Include="Physics\Src\EasyCharacterController.cpp" />
<ClCompile Include="Physics\Src\EasyConstraint.cpp" />
<ClCompile Include="Physics\Src\EasyPhysics.cpp" />
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<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj">
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
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<ProjectGuid>{ee203b88-44cf-4859-9d42-7a1f43fecb52}</ProjectGuid>
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<ClInclude Include="Physics\Include\EasyConstraint.h" />
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<ClCompile Include="BtPhysTest.cpp" />
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<ClCompile Include="Physics\Src\EasyCharacterController.cpp" />
<ClCompile Include="Physics\Src\EasyConstraint.cpp" />
<ClCompile Include="Physics\Src\EasyPhysics.cpp" />
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<Import Project="$(SolutionDir)\Lol.Core.Config.props" />
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+ 68
- 68
test/benchsuite.vcxproj Voir le fichier

@@ -1,69 +1,69 @@
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<ClCompile Include="benchmark\half.cpp" />
<ClCompile Include="benchmark\real.cpp" />
<ClCompile Include="benchmark\trig.cpp" />
<ClCompile Include="benchmark\vector.cpp" />
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+ 150
- 150
test/math/remez.vcxproj Voir le fichier

@@ -1,151 +1,151 @@
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+ 78
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+ 67
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+ 67
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+ 68
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+ 68
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+ 65
- 65
tutorial/05_easymesh.vcxproj Voir le fichier

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+ 67
- 67
tutorial/08_fbo.vcxproj Voir le fichier

@@ -1,68 +1,68 @@
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+ 67
- 67
tutorial/11_fractal.vcxproj Voir le fichier

@@ -1,68 +1,68 @@
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