@@ -4,16 +4,19 @@ Microsoft Visual Studio Solution File, Format Version 11.00 | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "deushax", "..\..\games\deushax\deushax.vcxproj", "{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monsterz", "..\..\games\monsterz\monsterz.vcxproj", "{17F0F184-4436-4D08-B8AA-16572EA238DB}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "editor", "..\..\games\deushax\editor.vcxproj", "{9C66B179-0737-4BDA-AB42-2ADE478A9008}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Deus Hax", "Deus Hax", "{08C6A854-533D-4A1E-924E-C4A62281869F}" | |||
@@ -22,16 +25,20 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Monsterz", "Monsterz", "{2F | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lolcore", "..\..\src\lolcore.vcxproj", "{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}" | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lolbullet", "..\..\src\bullet\lolbullet.vcxproj", "{83D3B207-C601-4025-8F41-01DEDC354661}" | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Test", "Test", "{E0491194-35E3-4513-9D31-608EA3165ECF}" | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "benchsuite", "..\..\test\benchsuite.vcxproj", "{B1E10086-A1DA-401A-834D-969C9DBB5CC1}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsuite", "..\..\test\testsuite.vcxproj", "{80F81C11-8DA2-4990-91CB-9807783BA46E}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tutorial", "Tutorial", "{E74CF679-CA2A-47E9-B1F4-3779D6AC6B04}" | |||
@@ -39,21 +46,25 @@ EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "01_triangle", "..\..\tutorial\01_triangle.vcxproj", "{B92ABADC-45BE-4CC5-B724-9426053123A1}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02_cube", "..\..\tutorial\02_cube.vcxproj", "{7B083DA2-FE08-4F6D-BFDD-195D5C2783EB}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "05_easymesh", "..\..\tutorial\05_easymesh.vcxproj", "{1C5B8702-290C-42DA-AA9E-671348F5B747}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "11_fractal", "..\..\tutorial\11_fractal.vcxproj", "{6BF81B39-EDC2-4227-9992-C2D8ABEA95AF}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "MrPigeon", "MrPigeon", "{33704AA4-F2B5-4138-A40D-E3E77F89ED46}" | |||
@@ -61,6 +72,7 @@ EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mrpigeon", "..\..\games\mrpigeon\mrpigeon.vcxproj", "{32F3F8CF-D22E-45E4-BEB8-AD909E8C5515}" | |||
ProjectSection(ProjectDependencies) = postProject | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {83D3B207-C601-4025-8F41-01DEDC354661} | |||
EndProjectSection | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{1DFE1729-4F1B-47CA-9819-72431FE14E25}" | |||
@@ -212,6 +224,28 @@ Global | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Any CPU.ActiveCfg = Debug|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|PS3.ActiveCfg = Debug|PS3 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|PS3.Build.0 = Debug|PS3 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Win32.Build.0 = Debug|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|x64.ActiveCfg = Debug|x64 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|x64.Build.0 = Debug|x64 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|Any CPU.ActiveCfg = Release|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|Mixed Platforms.ActiveCfg = Release|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|PS3.ActiveCfg = Release|PS3 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|PS3.Build.0 = Release|PS3 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|Win32.ActiveCfg = Release|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|Win32.Build.0 = Release|Win32 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|x64.ActiveCfg = Release|x64 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|x64.Build.0 = Release|x64 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|Xbox 360.Build.0 = Release|Xbox 360 | |||
{83D3B207-C601-4025-8F41-01DEDC354661}.Release|Xbox 360.Deploy.0 = Release|Xbox 360 | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Any CPU.ActiveCfg = Debug|Win32 | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32 | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1}.Debug|PS3.ActiveCfg = Debug|PS3 | |||
@@ -655,6 +689,7 @@ Global | |||
{EF1A4E80-63FA-4EB0-B834-12B6C500F31C} = {08C6A854-533D-4A1E-924E-C4A62281869F} | |||
{17F0F184-4436-4D08-B8AA-16572EA238DB} = {2F87CEAB-4818-443C-A5E3-6C34E7D967EC} | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {1AFD580B-98B8-4689-B661-38C41132C60E} | |||
{83D3B207-C601-4025-8F41-01DEDC354661} = {1AFD580B-98B8-4689-B661-38C41132C60E} | |||
{B1E10086-A1DA-401A-834D-969C9DBB5CC1} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
{80F81C11-8DA2-4990-91CB-9807783BA46E} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
{EE203B88-44CF-4859-9D42-7A1F43FECB52} = {E0491194-35E3-4513-9D31-608EA3165ECF} | |||
@@ -355,16 +355,20 @@ LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/src" | |||
LOL_CFLAGS="$LOL_CFLAGS -DLOL_SOURCE_SUBDIR=\\\"\$(subdir)\\\"" | |||
LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $GL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS" | |||
LOL_LIBS="$LOL_LIBS $SDL_LIBS $GL_LIBS $EGL_LIBS $LIBPNG_LIBS $D3D_LIBS" | |||
LOL_STATIC_LIBS="\$(top_builddir)/src/liblolcore.a $LOL_STATIC_LIBS" | |||
LOL_STATIC_LIBS="\$(top_builddir)/src/bullet/liblolbullet.a $LOL_STATIC_LIBS" | |||
dnl Extra flags | |||
AC_SUBST(LOL_CFLAGS) | |||
AC_SUBST(LOL_LIBS) | |||
AC_SUBST(LOL_STATIC_LIBS) | |||
AC_SUBST(USE_DOT) | |||
AC_CONFIG_FILES( | |||
[Makefile | |||
src/Makefile | |||
src/bullet/Makefile | |||
src/data/Makefile | |||
src/data/font/Makefile | |||
tutorial/Makefile | |||
@@ -1,11 +1,11 @@ | |||
include $(top_srcdir)/build/autotools/common.am | |||
SUBDIRS = data | |||
SUBDIRS = bullet data | |||
noinst_LIBRARIES = liblol.a | |||
noinst_LIBRARIES = liblolcore.a | |||
liblol_a_SOURCES = \ | |||
liblolcore_a_SOURCES = \ | |||
core.h tiler.cpp tiler.h dict.cpp dict.h \ | |||
audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \ | |||
map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \ | |||
@@ -16,23 +16,21 @@ liblol_a_SOURCES = \ | |||
platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \ | |||
light.cpp light.h \ | |||
\ | |||
$(liblol_headers) \ | |||
$(liblol_sources) \ | |||
$(liblolcore_headers) \ | |||
$(liblolcore_sources) \ | |||
\ | |||
$(ps3_sources) \ | |||
$(xbox_sources) \ | |||
$(nacl_sources) \ | |||
$(sdl_sources) \ | |||
$(d3d9_sources) \ | |||
$(android_sources) \ | |||
\ | |||
$(bullet_sources) | |||
liblol_a_CPPFLAGS = @LOL_CFLAGS@ -I$(srcdir)/bullet | |||
$(android_sources) | |||
liblolcore_a_CPPFLAGS = @LOL_CFLAGS@ -I$(srcdir)/bullet | |||
EXTRA_DIST = easymesh/easymesh-scanner.l easymesh/easymesh-parser.y \ | |||
gpu/lolfx-scanner.l gpu/lolfx-parser.y | |||
liblol_headers = \ | |||
liblolcore_headers = \ | |||
lol/base/base.h \ | |||
lol/base/log.h lol/base/array.h lol/base/types.h lol/base/array.h \ | |||
lol/base/assert.h lol/base/string.h lol/base/hash.h lol/base/map.h \ | |||
@@ -54,7 +52,7 @@ liblol_headers = \ | |||
\ | |||
lol/unit.h | |||
liblol_sources = \ | |||
liblolcore_sources = \ | |||
generated/location.hh generated/position.hh generated/stack.hh \ | |||
\ | |||
application/application.cpp application/application.h \ | |||
@@ -141,555 +139,3 @@ android_sources = \ | |||
image/codec/android-image.cpp \ | |||
platform/android/androidapp.cpp platform/android/androidapp.h | |||
bullet_sources = | |||
if FALSE #CONDITIONAL_BUILD_MULTITHREADED | |||
bullet_sources += \ | |||
bullet/BulletMultiThreaded/PosixThreadSupport.h \ | |||
bullet/BulletMultiThreaded/vectormath/scalar/cpp/mat_aos.h \ | |||
bullet/BulletMultiThreaded/vectormath/scalar/cpp/vec_aos.h \ | |||
bullet/BulletMultiThreaded/vectormath/scalar/cpp/quat_aos.h \ | |||
bullet/BulletMultiThreaded/vectormath/scalar/cpp/vectormath_aos.h \ | |||
bullet/BulletMultiThreaded/PpuAddressSpace.h \ | |||
bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ | |||
bullet/BulletMultiThreaded/PlatformDefinitions.h \ | |||
bullet/BulletMultiThreaded/vectormath2bullet.h \ | |||
bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ | |||
bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ | |||
bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ | |||
bullet/BulletMultiThreaded/SpuSync.h \ | |||
bullet/BulletMultiThreaded/btThreadSupportInterface.h \ | |||
bullet/BulletMultiThreaded/SpuLibspe2Support.h \ | |||
bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ | |||
bullet/BulletMultiThreaded/SpuFakeDma.h \ | |||
bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ | |||
bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ | |||
bullet/BulletMultiThreaded/Win32ThreadSupport.h \ | |||
bullet/BulletMultiThreaded/SequentialThreadSupport.h | |||
libBulletMultiThreaded_la_CXXFLAGS = ${CXXFLAGS} -I./BulletMultiThreaded/vectormath/scalar/cpp | |||
bullet_sources += \ | |||
bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp \ | |||
bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp \ | |||
bullet/BulletMultiThreaded/SpuLibspe2Support.cpp \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp \ | |||
bullet/BulletMultiThreaded/btThreadSupportInterface.cpp \ | |||
bullet/BulletMultiThreaded/SequentialThreadSupport.cpp \ | |||
bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp \ | |||
bullet/BulletMultiThreaded/Win32ThreadSupport.cpp \ | |||
bullet/BulletMultiThreaded/SpuFakeDma.cpp \ | |||
bullet/BulletMultiThreaded/PosixThreadSupport.cpp \ | |||
bullet/BulletMultiThreaded/SpuCollisionTaskProcess.cpp \ | |||
bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp \ | |||
bullet/BulletMultiThreaded/SpuSampleTaskProcess.cpp \ | |||
bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ | |||
bullet/BulletMultiThreaded/PpuAddressSpace.h \ | |||
bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ | |||
bullet/BulletMultiThreaded/SequentialThreadSupport.h \ | |||
bullet/BulletMultiThreaded/PlatformDefinitions.h \ | |||
bullet/BulletMultiThreaded/Win32ThreadSupport.h \ | |||
bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ | |||
bullet/BulletMultiThreaded/btThreadSupportInterface.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ | |||
bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ | |||
bullet/BulletMultiThreaded/SpuFakeDma.h \ | |||
bullet/BulletMultiThreaded/SpuSync.h \ | |||
bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ | |||
bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ | |||
bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ | |||
bullet/BulletMultiThreaded/PosixThreadSupport.h \ | |||
bullet/BulletMultiThreaded/SpuLibspe2Support.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ | |||
bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h | |||
endif | |||
bullet_sources += \ | |||
bullet/LinearMath/btQuickprof.cpp \ | |||
bullet/LinearMath/btGeometryUtil.cpp \ | |||
bullet/LinearMath/btAlignedAllocator.cpp \ | |||
bullet/LinearMath/btSerializer.cpp \ | |||
bullet/LinearMath/btConvexHull.cpp \ | |||
bullet/LinearMath/btConvexHullComputer.cpp \ | |||
bullet/LinearMath/btConvexHullComputer.h \ | |||
bullet/LinearMath/btGrahamScan2dConvexHull.h \ | |||
bullet/LinearMath/btHashMap.h \ | |||
bullet/LinearMath/btConvexHull.h \ | |||
bullet/LinearMath/btAabbUtil2.h \ | |||
bullet/LinearMath/btGeometryUtil.h \ | |||
bullet/LinearMath/btQuadWord.h \ | |||
bullet/LinearMath/btPoolAllocator.h \ | |||
bullet/LinearMath/btScalar.h \ | |||
bullet/LinearMath/btMinMax.h \ | |||
bullet/LinearMath/btVector3.h \ | |||
bullet/LinearMath/btList.h \ | |||
bullet/LinearMath/btStackAlloc.h \ | |||
bullet/LinearMath/btMatrix3x3.h \ | |||
bullet/LinearMath/btMotionState.h \ | |||
bullet/LinearMath/btAlignedAllocator.h \ | |||
bullet/LinearMath/btQuaternion.h \ | |||
bullet/LinearMath/btAlignedObjectArray.h \ | |||
bullet/LinearMath/btQuickprof.h \ | |||
bullet/LinearMath/btSerializer.h \ | |||
bullet/LinearMath/btTransformUtil.h \ | |||
bullet/LinearMath/btTransform.h \ | |||
bullet/LinearMath/btDefaultMotionState.h \ | |||
bullet/LinearMath/btIDebugDraw.h \ | |||
bullet/LinearMath/btRandom.h | |||
bullet_sources += \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp \ | |||
bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btShapeHull.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConeShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h \ | |||
bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btSphereShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvexShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btBoxShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp \ | |||
bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ | |||
bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ | |||
bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ | |||
bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ | |||
bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ | |||
bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ | |||
bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btBoxShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ | |||
bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btMaterial.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ | |||
bullet/BulletCollision/CollisionShapes/btSphereShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ | |||
bullet/BulletCollision/CollisionShapes/btShapeHull.h \ | |||
bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ | |||
bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConeShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ | |||
bullet/BulletCollision/Gimpact/btGImpactBvh.cpp\ | |||
bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\ | |||
bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp\ | |||
bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\ | |||
bullet/BulletCollision/Gimpact/btGImpactShape.cpp\ | |||
bullet/BulletCollision/Gimpact/gim_box_set.cpp\ | |||
bullet/BulletCollision/Gimpact/gim_contact.cpp\ | |||
bullet/BulletCollision/Gimpact/gim_memory.cpp\ | |||
bullet/BulletCollision/Gimpact/gim_tri_collision.cpp | |||
bullet_sources += \ | |||
bullet/BulletDynamics/Dynamics/btRigidBody.cpp \ | |||
bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp \ | |||
bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp \ | |||
bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp \ | |||
bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp \ | |||
bullet/BulletDynamics/Vehicle/btWheelInfo.cpp \ | |||
bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp \ | |||
bullet/BulletDynamics/Character/btKinematicCharacterController.cpp \ | |||
bullet/BulletDynamics/Character/btKinematicCharacterController.h \ | |||
bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ | |||
bullet/BulletDynamics/Dynamics/btActionInterface.h \ | |||
bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ | |||
bullet/BulletDynamics/Dynamics/btRigidBody.h \ | |||
bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ | |||
bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ | |||
bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ | |||
bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ | |||
bullet/BulletDynamics/Vehicle/btWheelInfo.h | |||
bullet_sources += \ | |||
bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp \ | |||
bullet/BulletSoftBody/btDefaultSoftBodySolver.h \ | |||
bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp \ | |||
bullet/BulletSoftBody/btSoftBody.cpp \ | |||
bullet/BulletSoftBody/btSoftBodySolvers.h \ | |||
bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h \ | |||
bullet/BulletSoftBody/btSoftBodyData.h \ | |||
bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp \ | |||
bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp \ | |||
bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp \ | |||
bullet/BulletSoftBody/btSoftBodyHelpers.cpp \ | |||
bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp \ | |||
bullet/BulletSoftBody/btSparseSDF.h \ | |||
bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ | |||
bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ | |||
bullet/BulletSoftBody/btSoftBody.h \ | |||
bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ | |||
bullet/BulletSoftBody/btSoftBodyInternals.h \ | |||
bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ | |||
bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ | |||
bullet/BulletSoftBody/btSoftBodyHelpers.h | |||
bullet_sources += \ | |||
bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ | |||
bullet/BulletSoftBody/btSoftBodyInternals.h \ | |||
bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ | |||
bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ | |||
bullet/BulletSoftBody/btSoftBody.h \ | |||
bullet/BulletSoftBody/btSoftBodyHelpers.h \ | |||
bullet/BulletSoftBody/btSparseSDF.h \ | |||
bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ | |||
bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ | |||
bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ | |||
bullet/BulletDynamics/Vehicle/btWheelInfo.h \ | |||
bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ | |||
bullet/BulletDynamics/Dynamics/btActionInterface.h \ | |||
bullet/BulletDynamics/Dynamics/btRigidBody.h \ | |||
bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ | |||
bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ | |||
bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ | |||
bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ | |||
bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ | |||
bullet/BulletDynamics/Character/btKinematicCharacterController.h \ | |||
bullet/BulletCollision/CollisionShapes/btShapeHull.h \ | |||
bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ | |||
bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ | |||
bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btSphereShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ | |||
bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvexShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btConeShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btBoxShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btMaterial.h \ | |||
bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ | |||
bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ | |||
bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ | |||
bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ | |||
bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ | |||
bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ | |||
bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ | |||
bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ | |||
bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ | |||
bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ | |||
bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ | |||
bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ | |||
bullet/BulletCollision/Gimpact/gim_memory.h \ | |||
bullet/BulletCollision/Gimpact/gim_clip_polygon.h \ | |||
bullet/BulletCollision/Gimpact/gim_bitset.h \ | |||
bullet/BulletCollision/Gimpact/gim_linear_math.h \ | |||
bullet/BulletCollision/Gimpact/btGeometryOperations.h \ | |||
bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h \ | |||
bullet/BulletCollision/Gimpact/btGImpactBvh.h \ | |||
bullet/BulletCollision/Gimpact/gim_box_set.h \ | |||
bullet/BulletCollision/Gimpact/gim_array.h \ | |||
bullet/BulletCollision/Gimpact/btGImpactShape.h \ | |||
bullet/BulletCollision/Gimpact/btTriangleShapeEx.h \ | |||
bullet/BulletCollision/Gimpact/btClipPolygon.h \ | |||
bullet/BulletCollision/Gimpact/gim_box_collision.h \ | |||
bullet/BulletCollision/Gimpact/gim_tri_collision.h \ | |||
bullet/BulletCollision/Gimpact/gim_geometry.h \ | |||
bullet/BulletCollision/Gimpact/gim_math.h \ | |||
bullet/BulletCollision/Gimpact/btQuantization.h \ | |||
bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h \ | |||
bullet/BulletCollision/Gimpact/gim_geom_types.h \ | |||
bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h \ | |||
bullet/BulletCollision/Gimpact/gim_contact.h \ | |||
bullet/BulletCollision/Gimpact/gim_hash_table.h \ | |||
bullet/BulletCollision/Gimpact/gim_radixsort.h \ | |||
bullet/BulletCollision/Gimpact/btGImpactMassUtil.h \ | |||
bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h \ | |||
bullet/BulletCollision/Gimpact/btBoxCollision.h \ | |||
bullet/BulletCollision/Gimpact/btContactProcessing.h \ | |||
bullet/LinearMath/btGeometryUtil.h \ | |||
bullet/LinearMath/btConvexHull.h \ | |||
bullet/LinearMath/btList.h \ | |||
bullet/LinearMath/btMatrix3x3.h \ | |||
bullet/LinearMath/btVector3.h \ | |||
bullet/LinearMath/btPoolAllocator.h \ | |||
bullet/LinearMath/btScalar.h \ | |||
bullet/LinearMath/btDefaultMotionState.h \ | |||
bullet/LinearMath/btTransform.h \ | |||
bullet/LinearMath/btQuadWord.h \ | |||
bullet/LinearMath/btAabbUtil2.h \ | |||
bullet/LinearMath/btTransformUtil.h \ | |||
bullet/LinearMath/btRandom.h \ | |||
bullet/LinearMath/btQuaternion.h \ | |||
bullet/LinearMath/btMinMax.h \ | |||
bullet/LinearMath/btMotionState.h \ | |||
bullet/LinearMath/btIDebugDraw.h \ | |||
bullet/LinearMath/btAlignedAllocator.h \ | |||
bullet/LinearMath/btStackAlloc.h \ | |||
bullet/LinearMath/btAlignedObjectArray.h \ | |||
bullet/LinearMath/btHashMap.h \ | |||
bullet/LinearMath/btQuickprof.h\ | |||
bullet/LinearMath/btSerializer.h \ | |||
bullet/Bullet-C-Api.h \ | |||
bullet/btBulletDynamicsCommon.h \ | |||
bullet/btBulletCollisionCommon.h | |||
@@ -0,0 +1,560 @@ | |||
include $(top_srcdir)/build/autotools/common.am | |||
noinst_LIBRARIES = liblolbullet.a | |||
liblolbullet_a_SOURCES = $(bullet_sources) | |||
liblolbullet_a_CPPFLAGS = @LOL_CFLAGS@ -I$(srcdir) | |||
bullet_sources = | |||
if FALSE #CONDITIONAL_BUILD_MULTITHREADED | |||
bullet_sources += \ | |||
BulletMultiThreaded/PosixThreadSupport.h \ | |||
BulletMultiThreaded/vectormath/scalar/cpp/mat_aos.h \ | |||
BulletMultiThreaded/vectormath/scalar/cpp/vec_aos.h \ | |||
BulletMultiThreaded/vectormath/scalar/cpp/quat_aos.h \ | |||
BulletMultiThreaded/vectormath/scalar/cpp/vectormath_aos.h \ | |||
BulletMultiThreaded/PpuAddressSpace.h \ | |||
BulletMultiThreaded/SpuCollisionTaskProcess.h \ | |||
BulletMultiThreaded/PlatformDefinitions.h \ | |||
BulletMultiThreaded/vectormath2bullet.h \ | |||
BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ | |||
BulletMultiThreaded/SpuCollisionObjectWrapper.h \ | |||
BulletMultiThreaded/SpuSampleTaskProcess.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ | |||
BulletMultiThreaded/SpuSync.h \ | |||
BulletMultiThreaded/btThreadSupportInterface.h \ | |||
BulletMultiThreaded/SpuLibspe2Support.h \ | |||
BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ | |||
BulletMultiThreaded/SpuFakeDma.h \ | |||
BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ | |||
BulletMultiThreaded/SpuDoubleBuffer.h \ | |||
BulletMultiThreaded/Win32ThreadSupport.h \ | |||
BulletMultiThreaded/SequentialThreadSupport.h | |||
libBulletMultiThreaded_la_CXXFLAGS = ${CXXFLAGS} -I./BulletMultiThreaded/vectormath/scalar/cpp | |||
bullet_sources += \ | |||
BulletMultiThreaded/SpuCollisionObjectWrapper.cpp \ | |||
BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp \ | |||
BulletMultiThreaded/SpuLibspe2Support.cpp \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp \ | |||
BulletMultiThreaded/btThreadSupportInterface.cpp \ | |||
BulletMultiThreaded/SequentialThreadSupport.cpp \ | |||
BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp \ | |||
BulletMultiThreaded/Win32ThreadSupport.cpp \ | |||
BulletMultiThreaded/SpuFakeDma.cpp \ | |||
BulletMultiThreaded/PosixThreadSupport.cpp \ | |||
BulletMultiThreaded/SpuCollisionTaskProcess.cpp \ | |||
BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp \ | |||
BulletMultiThreaded/SpuSampleTaskProcess.cpp \ | |||
BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ | |||
BulletMultiThreaded/PpuAddressSpace.h \ | |||
BulletMultiThreaded/SpuSampleTaskProcess.h \ | |||
BulletMultiThreaded/SequentialThreadSupport.h \ | |||
BulletMultiThreaded/PlatformDefinitions.h \ | |||
BulletMultiThreaded/Win32ThreadSupport.h \ | |||
BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ | |||
BulletMultiThreaded/btThreadSupportInterface.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ | |||
BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ | |||
BulletMultiThreaded/SpuFakeDma.h \ | |||
BulletMultiThreaded/SpuSync.h \ | |||
BulletMultiThreaded/SpuCollisionObjectWrapper.h \ | |||
BulletMultiThreaded/SpuDoubleBuffer.h \ | |||
BulletMultiThreaded/SpuCollisionTaskProcess.h \ | |||
BulletMultiThreaded/PosixThreadSupport.h \ | |||
BulletMultiThreaded/SpuLibspe2Support.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ | |||
BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h | |||
endif | |||
bullet_sources += \ | |||
LinearMath/btQuickprof.cpp \ | |||
LinearMath/btGeometryUtil.cpp \ | |||
LinearMath/btAlignedAllocator.cpp \ | |||
LinearMath/btSerializer.cpp \ | |||
LinearMath/btConvexHull.cpp \ | |||
LinearMath/btConvexHullComputer.cpp \ | |||
LinearMath/btConvexHullComputer.h \ | |||
LinearMath/btGrahamScan2dConvexHull.h \ | |||
LinearMath/btHashMap.h \ | |||
LinearMath/btConvexHull.h \ | |||
LinearMath/btAabbUtil2.h \ | |||
LinearMath/btGeometryUtil.h \ | |||
LinearMath/btQuadWord.h \ | |||
LinearMath/btPoolAllocator.h \ | |||
LinearMath/btScalar.h \ | |||
LinearMath/btMinMax.h \ | |||
LinearMath/btVector3.h \ | |||
LinearMath/btList.h \ | |||
LinearMath/btStackAlloc.h \ | |||
LinearMath/btMatrix3x3.h \ | |||
LinearMath/btMotionState.h \ | |||
LinearMath/btAlignedAllocator.h \ | |||
LinearMath/btQuaternion.h \ | |||
LinearMath/btAlignedObjectArray.h \ | |||
LinearMath/btQuickprof.h \ | |||
LinearMath/btSerializer.h \ | |||
LinearMath/btTransformUtil.h \ | |||
LinearMath/btTransform.h \ | |||
LinearMath/btDefaultMotionState.h \ | |||
LinearMath/btIDebugDraw.h \ | |||
LinearMath/btRandom.h | |||
bullet_sources += \ | |||
BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btConvexCast.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h \ | |||
BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp \ | |||
BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btCollisionObject.cpp \ | |||
BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btGhostObject.cpp \ | |||
BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp \ | |||
BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp \ | |||
BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp \ | |||
BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp \ | |||
BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp \ | |||
BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp \ | |||
BulletCollision/CollisionDispatch/btManifoldResult.cpp \ | |||
BulletCollision/CollisionDispatch/btCollisionWorld.cpp \ | |||
BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp \ | |||
BulletCollision/CollisionDispatch/btUnionFind.cpp \ | |||
BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp \ | |||
BulletCollision/CollisionShapes/btTetrahedronShape.cpp \ | |||
BulletCollision/CollisionShapes/btShapeHull.cpp \ | |||
BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp \ | |||
BulletCollision/CollisionShapes/btCompoundShape.cpp \ | |||
BulletCollision/CollisionShapes/btConeShape.cpp \ | |||
BulletCollision/CollisionShapes/btConvexPolyhedron.cpp \ | |||
BulletCollision/CollisionShapes/btConvexPolyhedron.h \ | |||
BulletCollision/CollisionShapes/btMultiSphereShape.cpp \ | |||
BulletCollision/CollisionShapes/btUniformScalingShape.cpp \ | |||
BulletCollision/CollisionShapes/btSphereShape.cpp \ | |||
BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp \ | |||
BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp \ | |||
BulletCollision/CollisionShapes/btTriangleMeshShape.cpp \ | |||
BulletCollision/CollisionShapes/btTriangleBuffer.cpp \ | |||
BulletCollision/CollisionShapes/btStaticPlaneShape.cpp \ | |||
BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp \ | |||
BulletCollision/CollisionShapes/btEmptyShape.cpp \ | |||
BulletCollision/CollisionShapes/btCollisionShape.cpp \ | |||
BulletCollision/CollisionShapes/btConvexShape.cpp \ | |||
BulletCollision/CollisionShapes/btConvex2dShape.cpp \ | |||
BulletCollision/CollisionShapes/btConvexInternalShape.cpp \ | |||
BulletCollision/CollisionShapes/btConvexHullShape.cpp \ | |||
BulletCollision/CollisionShapes/btTriangleCallback.cpp \ | |||
BulletCollision/CollisionShapes/btCapsuleShape.cpp \ | |||
BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp \ | |||
BulletCollision/CollisionShapes/btConcaveShape.cpp \ | |||
BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp \ | |||
BulletCollision/CollisionShapes/btBoxShape.cpp \ | |||
BulletCollision/CollisionShapes/btBox2dShape.cpp \ | |||
BulletCollision/CollisionShapes/btOptimizedBvh.cpp \ | |||
BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp \ | |||
BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp \ | |||
BulletCollision/CollisionShapes/btCylinderShape.cpp \ | |||
BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp \ | |||
BulletCollision/CollisionShapes/btStridingMeshInterface.cpp \ | |||
BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp \ | |||
BulletCollision/CollisionShapes/btTriangleMesh.cpp \ | |||
BulletCollision/BroadphaseCollision/btAxisSweep3.cpp \ | |||
BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp \ | |||
BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp \ | |||
BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp \ | |||
BulletCollision/BroadphaseCollision/btDispatcher.cpp \ | |||
BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp \ | |||
BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp \ | |||
BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp \ | |||
BulletCollision/BroadphaseCollision/btDbvt.cpp \ | |||
BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp \ | |||
BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ | |||
BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ | |||
BulletCollision/NarrowPhaseCollision/btConvexCast.h \ | |||
BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ | |||
BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ | |||
BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ | |||
BulletCollision/NarrowPhaseCollision/btPointCollector.h \ | |||
BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ | |||
BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ | |||
BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ | |||
BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ | |||
BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ | |||
BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ | |||
BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ | |||
BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ | |||
BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ | |||
BulletCollision/CollisionDispatch/btCollisionObject.h \ | |||
BulletCollision/CollisionDispatch/btGhostObject.h \ | |||
BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ | |||
BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ | |||
BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ | |||
BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ | |||
BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btUnionFind.h \ | |||
BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ | |||
BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ | |||
BulletCollision/CollisionDispatch/btCollisionWorld.h \ | |||
BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ | |||
BulletCollision/CollisionDispatch/btManifoldResult.h \ | |||
BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ | |||
BulletCollision/CollisionShapes/btConvexShape.h \ | |||
BulletCollision/CollisionShapes/btConvex2dShape.h \ | |||
BulletCollision/CollisionShapes/btTriangleCallback.h \ | |||
BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ | |||
BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btCompoundShape.h \ | |||
BulletCollision/CollisionShapes/btBoxShape.h \ | |||
BulletCollision/CollisionShapes/btBox2dShape.h \ | |||
BulletCollision/CollisionShapes/btMultiSphereShape.h \ | |||
BulletCollision/CollisionShapes/btCollisionMargin.h \ | |||
BulletCollision/CollisionShapes/btConcaveShape.h \ | |||
BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btEmptyShape.h \ | |||
BulletCollision/CollisionShapes/btUniformScalingShape.h \ | |||
BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btMaterial.h \ | |||
BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ | |||
BulletCollision/CollisionShapes/btTriangleInfoMap.h \ | |||
BulletCollision/CollisionShapes/btSphereShape.h \ | |||
BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ | |||
BulletCollision/CollisionShapes/btCapsuleShape.h \ | |||
BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ | |||
BulletCollision/CollisionShapes/btCollisionShape.h \ | |||
BulletCollision/CollisionShapes/btStaticPlaneShape.h \ | |||
BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btStridingMeshInterface.h \ | |||
BulletCollision/CollisionShapes/btTriangleMesh.h \ | |||
BulletCollision/CollisionShapes/btTriangleBuffer.h \ | |||
BulletCollision/CollisionShapes/btShapeHull.h \ | |||
BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ | |||
BulletCollision/CollisionShapes/btOptimizedBvh.h \ | |||
BulletCollision/CollisionShapes/btTriangleShape.h \ | |||
BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ | |||
BulletCollision/CollisionShapes/btCylinderShape.h \ | |||
BulletCollision/CollisionShapes/btTetrahedronShape.h \ | |||
BulletCollision/CollisionShapes/btConvexInternalShape.h \ | |||
BulletCollision/CollisionShapes/btConeShape.h \ | |||
BulletCollision/CollisionShapes/btConvexHullShape.h \ | |||
BulletCollision/BroadphaseCollision/btAxisSweep3.h \ | |||
BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ | |||
BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ | |||
BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ | |||
BulletCollision/BroadphaseCollision/btDbvt.h \ | |||
BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ | |||
BulletCollision/BroadphaseCollision/btDispatcher.h \ | |||
BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ | |||
BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ | |||
BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ | |||
BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ | |||
BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ | |||
BulletCollision/Gimpact/btGImpactBvh.cpp\ | |||
BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\ | |||
BulletCollision/Gimpact/btTriangleShapeEx.cpp\ | |||
BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\ | |||
BulletCollision/Gimpact/btGImpactShape.cpp\ | |||
BulletCollision/Gimpact/gim_box_set.cpp\ | |||
BulletCollision/Gimpact/gim_contact.cpp\ | |||
BulletCollision/Gimpact/gim_memory.cpp\ | |||
BulletCollision/Gimpact/gim_tri_collision.cpp | |||
bullet_sources += \ | |||
BulletDynamics/Dynamics/btRigidBody.cpp \ | |||
BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp \ | |||
BulletDynamics/Dynamics/Bullet-C-API.cpp \ | |||
BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp \ | |||
BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btTypedConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btContactConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btSliderConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btHingeConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp \ | |||
BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp \ | |||
BulletDynamics/Vehicle/btWheelInfo.cpp \ | |||
BulletDynamics/Vehicle/btRaycastVehicle.cpp \ | |||
BulletDynamics/Character/btKinematicCharacterController.cpp \ | |||
BulletDynamics/Character/btKinematicCharacterController.h \ | |||
BulletDynamics/Character/btCharacterControllerInterface.h \ | |||
BulletDynamics/Dynamics/btActionInterface.h \ | |||
BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ | |||
BulletDynamics/Dynamics/btRigidBody.h \ | |||
BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ | |||
BulletDynamics/Dynamics/btDynamicsWorld.h \ | |||
BulletDynamics/ConstraintSolver/btSolverBody.h \ | |||
BulletDynamics/ConstraintSolver/btConstraintSolver.h \ | |||
BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btTypedConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ | |||
BulletDynamics/ConstraintSolver/btContactConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btJacobianEntry.h \ | |||
BulletDynamics/ConstraintSolver/btSolverConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ | |||
BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btSliderConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btHingeConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ | |||
BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ | |||
BulletDynamics/Vehicle/btVehicleRaycaster.h \ | |||
BulletDynamics/Vehicle/btRaycastVehicle.h \ | |||
BulletDynamics/Vehicle/btWheelInfo.h | |||
bullet_sources += \ | |||
BulletSoftBody/btDefaultSoftBodySolver.cpp \ | |||
BulletSoftBody/btDefaultSoftBodySolver.h \ | |||
BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp \ | |||
BulletSoftBody/btSoftBody.cpp \ | |||
BulletSoftBody/btSoftBodySolvers.h \ | |||
BulletSoftBody/btSoftBodySolverVertexBuffer.h \ | |||
BulletSoftBody/btSoftBodyData.h \ | |||
BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp \ | |||
BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp \ | |||
BulletSoftBody/btSoftRigidDynamicsWorld.cpp \ | |||
BulletSoftBody/btSoftBodyHelpers.cpp \ | |||
BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp \ | |||
BulletSoftBody/btSparseSDF.h \ | |||
BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ | |||
BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ | |||
BulletSoftBody/btSoftBody.h \ | |||
BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ | |||
BulletSoftBody/btSoftBodyInternals.h \ | |||
BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ | |||
BulletSoftBody/btSoftRigidDynamicsWorld.h \ | |||
BulletSoftBody/btSoftBodyHelpers.h | |||
bullet_sources += \ | |||
BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ | |||
BulletSoftBody/btSoftBodyInternals.h \ | |||
BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ | |||
BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ | |||
BulletSoftBody/btSoftBody.h \ | |||
BulletSoftBody/btSoftBodyHelpers.h \ | |||
BulletSoftBody/btSparseSDF.h \ | |||
BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ | |||
BulletSoftBody/btSoftRigidDynamicsWorld.h \ | |||
BulletDynamics/Vehicle/btRaycastVehicle.h \ | |||
BulletDynamics/Vehicle/btWheelInfo.h \ | |||
BulletDynamics/Vehicle/btVehicleRaycaster.h \ | |||
BulletDynamics/Dynamics/btActionInterface.h \ | |||
BulletDynamics/Dynamics/btRigidBody.h \ | |||
BulletDynamics/Dynamics/btDynamicsWorld.h \ | |||
BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ | |||
BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ | |||
BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ | |||
BulletDynamics/ConstraintSolver/btSolverConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btTypedConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btSliderConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btConstraintSolver.h \ | |||
BulletDynamics/ConstraintSolver/btContactConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ | |||
BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btJacobianEntry.h \ | |||
BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btHingeConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ | |||
BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ | |||
BulletDynamics/ConstraintSolver/btSolverBody.h \ | |||
BulletDynamics/Character/btCharacterControllerInterface.h \ | |||
BulletDynamics/Character/btKinematicCharacterController.h \ | |||
BulletCollision/CollisionShapes/btShapeHull.h \ | |||
BulletCollision/CollisionShapes/btConcaveShape.h \ | |||
BulletCollision/CollisionShapes/btCollisionMargin.h \ | |||
BulletCollision/CollisionShapes/btCompoundShape.h \ | |||
BulletCollision/CollisionShapes/btConvexHullShape.h \ | |||
BulletCollision/CollisionShapes/btCylinderShape.h \ | |||
BulletCollision/CollisionShapes/btTriangleMesh.h \ | |||
BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ | |||
BulletCollision/CollisionShapes/btUniformScalingShape.h \ | |||
BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ | |||
BulletCollision/CollisionShapes/btTetrahedronShape.h \ | |||
BulletCollision/CollisionShapes/btCapsuleShape.h \ | |||
BulletCollision/CollisionShapes/btSphereShape.h \ | |||
BulletCollision/CollisionShapes/btMultiSphereShape.h \ | |||
BulletCollision/CollisionShapes/btConvexInternalShape.h \ | |||
BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btStridingMeshInterface.h \ | |||
BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btEmptyShape.h \ | |||
BulletCollision/CollisionShapes/btOptimizedBvh.h \ | |||
BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btTriangleCallback.h \ | |||
BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ | |||
BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ | |||
BulletCollision/CollisionShapes/btTriangleInfoMap.h \ | |||
BulletCollision/CollisionShapes/btTriangleBuffer.h \ | |||
BulletCollision/CollisionShapes/btConvexShape.h \ | |||
BulletCollision/CollisionShapes/btConvex2dShape.h \ | |||
BulletCollision/CollisionShapes/btStaticPlaneShape.h \ | |||
BulletCollision/CollisionShapes/btConeShape.h \ | |||
BulletCollision/CollisionShapes/btCollisionShape.h \ | |||
BulletCollision/CollisionShapes/btTriangleShape.h \ | |||
BulletCollision/CollisionShapes/btBoxShape.h \ | |||
BulletCollision/CollisionShapes/btBox2dShape.h \ | |||
BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ | |||
BulletCollision/CollisionShapes/btTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btMaterial.h \ | |||
BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ | |||
BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ | |||
BulletCollision/NarrowPhaseCollision/btConvexCast.h \ | |||
BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ | |||
BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ | |||
BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ | |||
BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ | |||
BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ | |||
BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ | |||
BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ | |||
BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ | |||
BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ | |||
BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ | |||
BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ | |||
BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ | |||
BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ | |||
BulletCollision/NarrowPhaseCollision/btPointCollector.h \ | |||
BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ | |||
BulletCollision/BroadphaseCollision/btDbvt.h \ | |||
BulletCollision/BroadphaseCollision/btDispatcher.h \ | |||
BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ | |||
BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ | |||
BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ | |||
BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ | |||
BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ | |||
BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ | |||
BulletCollision/BroadphaseCollision/btAxisSweep3.h \ | |||
BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ | |||
BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ | |||
BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ | |||
BulletCollision/CollisionDispatch/btUnionFind.h \ | |||
BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ | |||
BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ | |||
BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ | |||
BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btCollisionWorld.h \ | |||
BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ | |||
BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btCollisionObject.h \ | |||
BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ | |||
BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btGhostObject.h \ | |||
BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ | |||
BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ | |||
BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ | |||
BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ | |||
BulletCollision/CollisionDispatch/btManifoldResult.h \ | |||
BulletCollision/Gimpact/gim_memory.h \ | |||
BulletCollision/Gimpact/gim_clip_polygon.h \ | |||
BulletCollision/Gimpact/gim_bitset.h \ | |||
BulletCollision/Gimpact/gim_linear_math.h \ | |||
BulletCollision/Gimpact/btGeometryOperations.h \ | |||
BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h \ | |||
BulletCollision/Gimpact/btGImpactBvh.h \ | |||
BulletCollision/Gimpact/gim_box_set.h \ | |||
BulletCollision/Gimpact/gim_array.h \ | |||
BulletCollision/Gimpact/btGImpactShape.h \ | |||
BulletCollision/Gimpact/btTriangleShapeEx.h \ | |||
BulletCollision/Gimpact/btClipPolygon.h \ | |||
BulletCollision/Gimpact/gim_box_collision.h \ | |||
BulletCollision/Gimpact/gim_tri_collision.h \ | |||
BulletCollision/Gimpact/gim_geometry.h \ | |||
BulletCollision/Gimpact/gim_math.h \ | |||
BulletCollision/Gimpact/btQuantization.h \ | |||
BulletCollision/Gimpact/btGImpactQuantizedBvh.h \ | |||
BulletCollision/Gimpact/gim_geom_types.h \ | |||
BulletCollision/Gimpact/gim_basic_geometry_operations.h \ | |||
BulletCollision/Gimpact/gim_contact.h \ | |||
BulletCollision/Gimpact/gim_hash_table.h \ | |||
BulletCollision/Gimpact/gim_radixsort.h \ | |||
BulletCollision/Gimpact/btGImpactMassUtil.h \ | |||
BulletCollision/Gimpact/btGenericPoolAllocator.h \ | |||
BulletCollision/Gimpact/btBoxCollision.h \ | |||
BulletCollision/Gimpact/btContactProcessing.h \ | |||
LinearMath/btGeometryUtil.h \ | |||
LinearMath/btConvexHull.h \ | |||
LinearMath/btList.h \ | |||
LinearMath/btMatrix3x3.h \ | |||
LinearMath/btVector3.h \ | |||
LinearMath/btPoolAllocator.h \ | |||
LinearMath/btScalar.h \ | |||
LinearMath/btDefaultMotionState.h \ | |||
LinearMath/btTransform.h \ | |||
LinearMath/btQuadWord.h \ | |||
LinearMath/btAabbUtil2.h \ | |||
LinearMath/btTransformUtil.h \ | |||
LinearMath/btRandom.h \ | |||
LinearMath/btQuaternion.h \ | |||
LinearMath/btMinMax.h \ | |||
LinearMath/btMotionState.h \ | |||
LinearMath/btIDebugDraw.h \ | |||
LinearMath/btAlignedAllocator.h \ | |||
LinearMath/btStackAlloc.h \ | |||
LinearMath/btAlignedObjectArray.h \ | |||
LinearMath/btHashMap.h \ | |||
LinearMath/btQuickprof.h\ | |||
LinearMath/btSerializer.h \ | |||
Bullet-C-Api.h \ | |||
btBulletDynamicsCommon.h \ | |||
btBulletCollisionCommon.h | |||
@@ -0,0 +1,485 @@ | |||
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<ProjectConfiguration Include="Debug|PS3"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>PS3</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Win32"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
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<ProjectConfiguration Include="Debug|x64"> | |||
<Configuration>Debug</Configuration> | |||
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<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
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<ClCompile Include="BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btDbvt.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btDispatcher.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp" /> | |||
<ClCompile Include="BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btCollisionObject.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btCollisionWorld.cpp" /> | |||
<ClCompile Include="BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp" /> | |||
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<ClCompile Include="bullet\BulletSoftBody\btSoftBody.cpp" /> | |||
<ClCompile Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp" /> | |||
<ClCompile Include="bullet\BulletSoftBody\btSoftBodyHelpers.cpp" /> | |||
<ClCompile Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp" /> | |||
<ClCompile Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp" /> | |||
<ClCompile Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.cpp" /> | |||
<ClCompile Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp" /> | |||
<ClCompile Include="bullet\LinearMath\btAlignedAllocator.cpp" /> | |||
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<ClCompile Include="bullet\LinearMath\btConvexHullComputer.cpp" /> | |||
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@@ -308,250 +164,6 @@ | |||
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<ClInclude Include="bullet\BulletCollision\CollisionShapes\btCollisionMargin.h" /> | |||
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<ClInclude Include="bullet\BulletCollision\CollisionShapes\btCompoundShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConcaveShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConeShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvex2dShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexHullShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexInternalShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btCylinderShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btEmptyShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btMaterial.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultiSphereShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btOptimizedBvh.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btShapeHull.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btSphereShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTetrahedronShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleBuffer.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleCallback.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleInfoMap.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMesh.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\CollisionShapes\btUniformScalingShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btBoxCollision.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btClipPolygon.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btContactProcessing.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btGenericPoolAllocator.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btGeometryOperations.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactBvh.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactMassUtil.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactShape.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btQuantization.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\btTriangleShapeEx.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_array.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_basic_geometry_operations.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_bitset.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_collision.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_set.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_clip_polygon.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_contact.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_geometry.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_geom_types.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_hash_table.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_linear_math.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_math.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_memory.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_radixsort.h" /> | |||
<ClInclude Include="bullet\BulletCollision\Gimpact\gim_tri_collision.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPointCollector.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h" /> | |||
<ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Character\btCharacterControllerInterface.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Character\btKinematicCharacterController.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConstraintSolver.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactSolverInfo.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btJacobianEntry.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverBody.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Dynamics\btActionInterface.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Dynamics\btDynamicsWorld.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Dynamics\btRigidBody.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Vehicle\btRaycastVehicle.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Vehicle\btVehicleRaycaster.h" /> | |||
<ClInclude Include="bullet\BulletDynamics\Vehicle\btWheelInfo.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphase.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btGpuDefines.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedCode.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedDefs.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btParallelConstraintSolver.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\btThreadSupportInterface.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverBuffer_DX11.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11SIMDAware.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverTriangleData_DX11.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexBuffer_DX11.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexData_DX11.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11SIMDAware.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverBuffer_OpenCL.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCL.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCLSIMDAware.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverOutputCLtoGL.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverTriangleData_OpenCL.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexBuffer_OpenGL.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexData_OpenCL.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCLSIMDAware.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\Shared\btSoftBodySolverData.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\HeapManager.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\PlatformDefinitions.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\PosixThreadSupport.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\PpuAddressSpace.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SequentialThreadSupport.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionObjectWrapper.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionTaskProcess.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuDoubleBuffer.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuFakeDma.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuLibspe2Support.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuLocalSupport.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTask\SpuSampleTask.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTaskProcess.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\SpuSync.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\TrbDynBody.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\TrbStateVec.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\vectormath2bullet.h" /> | |||
<ClInclude Include="bullet\BulletMultiThreaded\Win32ThreadSupport.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btDefaultSoftBodySolver.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBody.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBodyData.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBodyHelpers.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBodyInternals.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBodySolvers.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftBodySolverVertexBuffer.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.h" /> | |||
<ClInclude Include="bullet\BulletSoftBody\btSparseSDF.h" /> | |||
<ClInclude Include="bullet\LinearMath\btAabbUtil2.h" /> | |||
<ClInclude Include="bullet\LinearMath\btAlignedAllocator.h" /> | |||
<ClInclude Include="bullet\LinearMath\btAlignedObjectArray.h" /> | |||
<ClInclude Include="bullet\LinearMath\btConvexHull.h" /> | |||
<ClInclude Include="bullet\LinearMath\btConvexHullComputer.h" /> | |||
<ClInclude Include="bullet\LinearMath\btDefaultMotionState.h" /> | |||
<ClInclude Include="bullet\LinearMath\btGeometryUtil.h" /> | |||
<ClInclude Include="bullet\LinearMath\btGrahamScan2dConvexHull.h" /> | |||
<ClInclude Include="bullet\LinearMath\btHashMap.h" /> | |||
<ClInclude Include="bullet\LinearMath\btIDebugDraw.h" /> | |||
<ClInclude Include="bullet\LinearMath\btList.h" /> | |||
<ClInclude Include="bullet\LinearMath\btMatrix3x3.h" /> | |||
<ClInclude Include="bullet\LinearMath\btMinMax.h" /> | |||
<ClInclude Include="bullet\LinearMath\btMotionState.h" /> | |||
<ClInclude Include="bullet\LinearMath\btPoolAllocator.h" /> | |||
<ClInclude Include="bullet\LinearMath\btQuadWord.h" /> | |||
<ClInclude Include="bullet\LinearMath\btQuaternion.h" /> | |||
<ClInclude Include="bullet\LinearMath\btQuickprof.h" /> | |||
<ClInclude Include="bullet\LinearMath\btRandom.h" /> | |||
<ClInclude Include="bullet\LinearMath\btScalar.h" /> | |||
<ClInclude Include="bullet\LinearMath\btSerializer.h" /> | |||
<ClInclude Include="bullet\LinearMath\btStackAlloc.h" /> | |||
<ClInclude Include="bullet\LinearMath\btTransform.h" /> | |||
<ClInclude Include="bullet\LinearMath\btTransformUtil.h" /> | |||
<ClInclude Include="bullet\LinearMath\btVector3.h" /> | |||
<ClInclude Include="camera.h" /> | |||
<ClInclude Include="core.h" /> | |||
<ClInclude Include="debug\fps.h" /> | |||
@@ -663,4 +275,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -54,6 +54,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<ItemGroup> | |||
@@ -81,4 +82,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -25,15 +25,15 @@ testsuite_SOURCES = testsuite.cpp \ | |||
unit/array.cpp unit/rotation.cpp unit/string.cpp unit/map.cpp \ | |||
unit/color.cpp unit/atomic.cpp | |||
testsuite_CPPFLAGS = @LOL_CFLAGS@ | |||
testsuite_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
testsuite_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
testsuite_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
testsuite_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
benchsuite_SOURCES = benchsuite.cpp \ | |||
benchmark/vector.cpp benchmark/half.cpp benchmark/trig.cpp \ | |||
benchmark/real.cpp | |||
benchsuite_CPPFLAGS = @LOL_CFLAGS@ | |||
benchsuite_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
benchsuite_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
benchsuite_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
benchsuite_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
btphystest_SOURCES = BtPhysTest.cpp BtPhysTest.h PhysicObject.h \ | |||
Physics/Src/EasyPhysics.cpp Physics/Include/EasyPhysics.h \ | |||
@@ -46,11 +46,11 @@ btphystest_SOURCES = BtPhysTest.cpp BtPhysTest.h PhysicObject.h \ | |||
Physics/Include/BulletCharacterController.h | |||
btphystest_CPPFLAGS = @LOL_CFLAGS@ -I$(top_srcdir)/src/bullet \ | |||
-DHAVE_PHYS_USE_BULLET | |||
btphystest_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
btphystest_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
btphystest_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
btphystest_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
meshviewer_SOURCES = MeshViewer.cpp | |||
meshviewer_CPPFLAGS = @LOL_CFLAGS@ | |||
meshviewer_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
meshviewer_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
meshviewer_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
meshviewer_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
@@ -40,6 +40,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<ItemGroup> | |||
@@ -70,4 +71,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -44,6 +44,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -66,4 +67,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -9,16 +9,16 @@ noinst_PROGRAMS = pi poly remez | |||
pi_SOURCES = pi.cpp | |||
pi_CPPFLAGS = @LOL_CFLAGS@ | |||
pi_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
pi_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
pi_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
pi_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
poly_SOURCES = poly.cpp | |||
poly_CPPFLAGS = @LOL_CFLAGS@ | |||
poly_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
poly_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
poly_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
poly_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
remez_SOURCES = remez.cpp | |||
remez_CPPFLAGS = @LOL_CFLAGS@ | |||
remez_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
remez_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
remez_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
remez_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
@@ -7,6 +7,6 @@ noinst_PROGRAMS = sample | |||
sample_SOURCES = sample.cpp | |||
sample_CPPFLAGS = @LOL_CFLAGS@ | |||
sample_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
sample_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
sample_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
sample_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
@@ -54,6 +54,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -7,6 +7,6 @@ noinst_PROGRAMS = xolotl | |||
xolotl_SOURCES = xolotl.cpp xolotl.h | |||
xolotl_CPPFLAGS = @LOL_CFLAGS@ | |||
xolotl_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
xolotl_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
xolotl_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
xolotl_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
@@ -43,6 +43,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -65,4 +66,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -43,6 +43,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -65,4 +66,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -43,6 +43,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -43,6 +43,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -40,6 +40,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -43,6 +43,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -65,4 +66,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -43,6 +43,7 @@ | |||
<ItemGroup> | |||
<ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
</ProjectReference> | |||
</ItemGroup> | |||
<PropertyGroup Label="Globals"> | |||
@@ -65,4 +66,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -8,36 +8,36 @@ noinst_PROGRAMS = 01_triangle 02_cube 03_noise 04_texture 05_easymesh \ | |||
01_triangle_SOURCES = 01_triangle.cpp 01_triangle.lolfx | |||
01_triangle_CPPFLAGS = @LOL_CFLAGS@ | |||
01_triangle_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
01_triangle_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
01_triangle_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
01_triangle_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
02_cube_SOURCES = 02_cube.cpp 02_cube.lolfx | |||
02_cube_CPPFLAGS = @LOL_CFLAGS@ | |||
02_cube_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
02_cube_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
02_cube_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
02_cube_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
03_noise_SOURCES = 03_noise.cpp 03_noise.lolfx | |||
03_noise_CPPFLAGS = @LOL_CFLAGS@ | |||
03_noise_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
03_noise_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
03_noise_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
03_noise_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
04_texture_SOURCES = 04_texture.cpp 04_texture.lolfx | |||
04_texture_CPPFLAGS = @LOL_CFLAGS@ | |||
04_texture_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
04_texture_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
04_texture_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
04_texture_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
05_easymesh_SOURCES = 05_easymesh.cpp | |||
05_easymesh_CPPFLAGS = @LOL_CFLAGS@ | |||
05_easymesh_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
05_easymesh_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
05_easymesh_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
05_easymesh_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
08_fbo_SOURCES = 08_fbo.cpp 08_fbo.lolfx | |||
08_fbo_CPPFLAGS = @LOL_CFLAGS@ | |||
08_fbo_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
08_fbo_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
08_fbo_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
08_fbo_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||
11_fractal_SOURCES = 11_fractal.cpp 11_fractal.lolfx | |||
11_fractal_CPPFLAGS = @LOL_CFLAGS@ | |||
11_fractal_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||
11_fractal_DEPENDENCIES = $(top_builddir)/src/liblol.a | |||
11_fractal_LDFLAGS = @LOL_STATIC_LIBS@ @LOL_LIBS@ | |||
11_fractal_DEPENDENCIES = @LOL_STATIC_LIBS@ | |||