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build: make lolcore depend on lolbullet, as it is supposed to.

legacy
Sam Hocevar sam 11 years ago
parent
commit
76c1960cc2
1 changed files with 6 additions and 1 deletions
  1. +6
    -1
      src/lolcore.vcxproj

+ 6
- 1
src/lolcore.vcxproj View File

@@ -271,8 +271,13 @@
<None Include="gpu\lolfx-parser.y" />
<None Include="gpu\lolfx-scanner.l" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="bullet\lolbullet.vcxproj">
<Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(SolutionDir)\Lol.Fx.targets" />
</ImportGroup>
</Project>
</Project>

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