diff --git a/tutorial/08_fbo.cpp b/tutorial/08_fbo.cpp index f06eb240..f8a2f819 100644 --- a/tutorial/08_fbo.cpp +++ b/tutorial/08_fbo.cpp @@ -46,9 +46,9 @@ public: m_hotspot = 0.4f * vec3(lol::sin(m_time * 4.f) + lol::cos(m_time * 5.3f), lol::sin(m_time * 5.7f) + lol::cos(m_time * 4.4f), lol::sin(m_time * 5.f)); - m_color = 0.25f * vec3(1.1f + lol::sin(m_time * 1.5f + 1.f), - 1.1f + lol::sin(m_time * 1.8f + 1.3f), - 1.1f + lol::sin(m_time * 1.7f)); + m_color = 0.25f * vec3(1.1f + lol::sin(m_time * 2.5f + 1.f), + 1.1f + lol::sin(m_time * 2.8f + 1.3f), + 1.1f + lol::sin(m_time * 2.7f)); /* Saturate dot color */ float x = std::max(m_color.x, std::max(m_color.y, m_color.z)); m_color /= x; diff --git a/tutorial/08_fbo.lolfx b/tutorial/08_fbo.lolfx index 73c0dcd0..0181d579 100644 --- a/tutorial/08_fbo.lolfx +++ b/tutorial/08_fbo.lolfx @@ -33,7 +33,7 @@ void main(void) { float tc = 0.0, ta = 0.0; { - float s = 6.0 + 3.0 * in_Point.z; + float s = 3.0 + 2.0 * in_Point.z; vec2 p = pass_Position - in_Point.xy * 0.9; float t = clamp(1.2 - dot(s * p, s * p), 0.0, 1.0); float u = t * t * t * t; @@ -73,7 +73,7 @@ void main(in float2 pass_Position : TEXCOORD0, { float tc = 0.0, ta = 0.0; { - float s = 6.0 + 3.0 * in_Point.z; + float s = 3.0 + 2.0 * in_Point.z; float2 p = pass_Position - in_Point.xy * 0.9; float t = clamp(1.2 - dot(s * p, s * p), 0.0, 1.0); float u = t * t * t * t;