@@ -35,6 +35,7 @@ liblolcore_headers = \ | |||
lol/base/all.h \ | |||
lol/base/log.h lol/base/array.h lol/base/types.h lol/base/array.h \ | |||
lol/base/assert.h lol/base/string.h lol/base/hash.h lol/base/map.h \ | |||
lol/base/enum.h \ | |||
\ | |||
lol/math/all.h \ | |||
lol/math/functions.h lol/math/vector.h lol/math/half.h lol/math/real.h \ | |||
@@ -56,7 +56,7 @@ public: | |||
inline ivec3 IV3() { ivec3 v(IV2(), 0); v.z = I(); return v; } | |||
inline ivec4 IV4() { ivec4 v(IV3(), 0); v.w = I(); return v; } | |||
//Alternate getters | |||
// Alternate getters | |||
inline void GetValue(float &f) { f = F(); } | |||
inline void GetValue(int &i) { i = I(); } | |||
inline void GetValue(bool &b) { b = B(); } | |||
@@ -66,9 +66,9 @@ public: | |||
inline void GetValue(ivec2 &iv2) { iv2 = IV2(); } | |||
inline void GetValue(ivec3 &iv3) { iv3 = IV3(); } | |||
inline void GetValue(ivec4 &iv4) { iv4 = IV4(); } | |||
//For Safe Enum | |||
template< class T > inline | |||
void GetValue(T &i) { i = T((typename T::Value)I()); } | |||
// For Safe Enum | |||
template<class DEF> inline | |||
void GetValue(SafeEnum<DEF> &i) { i = typename DEF::Type(I()); } | |||
//SETTER | |||
CommandStack &operator<<(int i) { m_ints << i; return *this; } | |||
@@ -80,6 +80,9 @@ public: | |||
CommandStack &operator<<(ivec2 iv) { return (*this << iv.x << iv.y); } | |||
CommandStack &operator<<(ivec3 iv) { return (*this << iv.xy << iv.z); } | |||
CommandStack &operator<<(ivec4 iv) { return (*this << iv.xyz << iv.w); } | |||
// For Safe Enum | |||
template<class DEF> inline | |||
CommandStack &operator<<(SafeEnum<DEF> &i) { return *this << i.ToScalar(); } | |||
}; | |||
} /* namespace lol */ | |||
@@ -1201,41 +1201,41 @@ void EasyMesh::DoMeshTransform(MeshTransform ct, Axis axis0, Axis axis1, float n | |||
for (int i = m_cursors.Last().m1; i < m_vert.Count(); i++) | |||
{ | |||
switch (ct) | |||
switch (ct.ToScalar()) | |||
{ | |||
case MeshTransform::Taper: | |||
{ | |||
float value = m_vert[i].m_coord[axis0]; | |||
float value = m_vert[i].m_coord[axis0.ToScalar()]; | |||
if (absolute) value = abs(value); | |||
m_vert[i].m_coord[(axis0 + 1) % 3] *= max(0.f, 1.f + (n0 * value + noff)); | |||
m_vert[i].m_coord[(axis0 + 2) % 3] *= max(0.f, 1.f + (n1 * value + noff)); | |||
m_vert[i].m_coord[(axis0.ToScalar() + 1) % 3] *= max(0.f, 1.f + (n0 * value + noff)); | |||
m_vert[i].m_coord[(axis0.ToScalar() + 2) % 3] *= max(0.f, 1.f + (n1 * value + noff)); | |||
break; | |||
} | |||
case MeshTransform::Twist: | |||
{ | |||
vec3 rotaxis = vec3(1.f); rotaxis[(axis0 + 1) % 3] = .0f; rotaxis[(axis0 + 2) % 3] = .0f; | |||
m_vert[i].m_coord = mat3::rotate(m_vert[i].m_coord[axis0] * n0 + noff, rotaxis) * m_vert[i].m_coord; | |||
vec3 rotaxis = vec3(1.f); rotaxis[(axis0.ToScalar() + 1) % 3] = .0f; rotaxis[(axis0.ToScalar() + 2) % 3] = .0f; | |||
m_vert[i].m_coord = mat3::rotate(m_vert[i].m_coord[axis0.ToScalar()] * n0 + noff, rotaxis) * m_vert[i].m_coord; | |||
break; | |||
} | |||
case MeshTransform::Shear: | |||
{ | |||
float value = m_vert[i].m_coord[axis0]; | |||
float value = m_vert[i].m_coord[axis0.ToScalar()]; | |||
if (absolute) value = abs(value); | |||
m_vert[i].m_coord[(axis0 + 1) % 3] += (n0 * value + noff); | |||
m_vert[i].m_coord[(axis0 + 2) % 3] += (n1 * value + noff); | |||
m_vert[i].m_coord[(axis0.ToScalar() + 1) % 3] += (n0 * value + noff); | |||
m_vert[i].m_coord[(axis0.ToScalar() + 2) % 3] += (n1 * value + noff); | |||
break; | |||
} | |||
case MeshTransform::Stretch: | |||
{ | |||
//float value = abs(m_vert[i].m1[axis0]); | |||
//m_vert[i].m1[(axis0 + 1) % 3] += (lol::pow(value, n0) + noff); | |||
//m_vert[i].m1[(axis0 + 2) % 3] += (lol::pow(value, n1) + noff); | |||
//float value = abs(m_vert[i].m1[axis0.ToScalar()]); | |||
//m_vert[i].m1[(axis0.ToScalar() + 1) % 3] += (lol::pow(value, n0) + noff); | |||
//m_vert[i].m1[(axis0.ToScalar() + 2) % 3] += (lol::pow(value, n1) + noff); | |||
break; | |||
} | |||
case MeshTransform::Bend: | |||
{ | |||
vec3 rotaxis = vec3(1.f); rotaxis[(axis1 + 1) % 3] = .0f; rotaxis[(axis1 + 2) % 3] = .0f; | |||
m_vert[i].m_coord = mat3::rotate(m_vert[i].m_coord[axis0] * n0 + noff, rotaxis) * m_vert[i].m_coord; | |||
vec3 rotaxis = vec3(1.f); rotaxis[(axis1.ToScalar() + 1) % 3] = .0f; rotaxis[(axis1.ToScalar() + 2) % 3] = .0f; | |||
m_vert[i].m_coord = mat3::rotate(m_vert[i].m_coord[axis0.ToScalar()] * n0 + noff, rotaxis) * m_vert[i].m_coord; | |||
break; | |||
} | |||
} | |||
@@ -26,33 +26,42 @@ namespace lol | |||
{ | |||
/* A safe enum for MeshCSG operations. */ | |||
DEF_ENUM(CSGUsage) | |||
DEF_VALUE | |||
ADD_VALUE(Union) | |||
ADD_VALUE(Substract) | |||
ADD_VALUE(SubstractLoss) //will remove B from A, but not add inverted B | |||
ADD_VALUE(And) | |||
ADD_VALUE(Xor) | |||
END_E_VALUE | |||
END_ENUM(CSGUsage) | |||
struct CSGUsageDef | |||
{ | |||
enum Type | |||
{ | |||
Union, | |||
Substract, | |||
SubstractLoss, //will remove B from A, but not add inverted B | |||
And, | |||
Xor, | |||
}; | |||
}; | |||
typedef SafeEnum<CSGUsageDef> CSGUsage; | |||
DEF_ENUM(Axis) | |||
DEF_VALUE | |||
ADD_VALUE(X) | |||
ADD_VALUE(Y) | |||
ADD_VALUE(Z) | |||
END_E_VALUE | |||
END_ENUM(Axis) | |||
struct AxisDef | |||
{ | |||
enum Type | |||
{ | |||
X, | |||
Y, | |||
Z, | |||
}; | |||
}; | |||
typedef SafeEnum<AxisDef> Axis; | |||
DEF_ENUM(MeshTransform) | |||
DEF_VALUE | |||
ADD_VALUE(Taper) | |||
ADD_VALUE(Twist) | |||
ADD_VALUE(Bend) | |||
ADD_VALUE(Stretch) | |||
ADD_VALUE(Shear) | |||
END_E_VALUE | |||
END_ENUM(MeshTransform) | |||
struct MeshTransformDef | |||
{ | |||
enum Type | |||
{ | |||
Taper, | |||
Twist, | |||
Bend, | |||
Stretch, | |||
Shear, | |||
}; | |||
}; | |||
typedef SafeEnum<MeshTransformDef> MeshTransform; | |||
class EasyMesh | |||
{ | |||
@@ -21,7 +21,8 @@ | |||
namespace lol | |||
{ | |||
DEF_ENUM(MeshBuildOperation) | |||
struct MeshBuildOperation | |||
{ | |||
DEF_VALUE | |||
//When this flag is up, negative scaling will not invert faces. | |||
ADD_VALUE_SET(ScaleWinding , (1 << 0)) | |||
@@ -34,9 +35,12 @@ DEF_ENUM(MeshBuildOperation) | |||
ADD_VALUE_SET(All , 0xffffffff) | |||
END_E_VALUE | |||
END_ENUM(MeshBuildOperation) | |||
DEF_ENUM(EasyMeshCmdType) | |||
LOL_DECLARE_ENUM_METHODS(MeshBuildOperation) | |||
}; | |||
struct EasyMeshCmdType | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE(MeshCsg) | |||
@@ -78,26 +82,32 @@ DEF_ENUM(EasyMeshCmdType) | |||
ADD_VALUE(AppendSimpleQuad) | |||
ADD_VALUE(AppendCog) | |||
END_E_VALUE | |||
END_ENUM(EasyMeshCmdType) | |||
DEF_ENUM(MeshType) | |||
DEF_VALUE | |||
ADD_VALUE(Triangle) | |||
ADD_VALUE(Quad) | |||
ADD_VALUE(Box) | |||
ADD_VALUE(Sphere) | |||
ADD_VALUE(Capsule) | |||
ADD_VALUE(Torus) | |||
ADD_VALUE(Cylinder) | |||
ADD_VALUE(Disc) | |||
ADD_VALUE(Star) | |||
ADD_VALUE(ExpandedStar) | |||
ADD_VALUE(Cog) | |||
ADD_VALUE(NEW_VALUE) | |||
END_E_VALUE | |||
END_ENUM(MeshType) | |||
LOL_DECLARE_ENUM_METHODS(EasyMeshCmdType) | |||
}; | |||
DEF_ENUM(TexCoordBuildType) | |||
struct MeshTypeDef | |||
{ | |||
enum Type | |||
{ | |||
Triangle, | |||
Quad, | |||
Box, | |||
Sphere, | |||
Capsule, | |||
Torus, | |||
Cylinder, | |||
Disc, | |||
Star, | |||
ExpandedStar, | |||
Cog, | |||
MAX, | |||
}; | |||
}; | |||
typedef SafeEnum<MeshTypeDef> MeshType; | |||
struct TexCoordBuildType | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE_SET(TriangleDefault , 0) | |||
ADD_VALUE_SET(QuadDefault , 0) | |||
@@ -114,31 +124,37 @@ DEF_ENUM(TexCoordBuildType) | |||
//NEVER FORGET TO INCREMENT THIS WHEN ADDING A VALUE | |||
ADD_VALUE_SET(Max , 1) | |||
END_E_VALUE | |||
END_ENUM(TexCoordBuildType) | |||
DEF_ENUM(MeshFaceType) | |||
DEF_VALUE | |||
ADD_VALUE_SET(BoxFront , 0) | |||
ADD_VALUE_SET(BoxLeft , 1) | |||
ADD_VALUE_SET(BoxBack , 2) | |||
ADD_VALUE_SET(BoxRight , 3) | |||
ADD_VALUE_SET(BoxTop , 4) | |||
ADD_VALUE_SET(BoxBottom , 5) | |||
ADD_VALUE_SET(QuadDefault , 0) | |||
LOL_DECLARE_ENUM_METHODS(TexCoordBuildType) | |||
}; | |||
//NEVER FORGET TO INCREMENT THIS WHEN ADDING A VALUE | |||
ADD_VALUE_SET(Max , 6) | |||
END_E_VALUE | |||
END_ENUM(MeshFaceType) | |||
struct MeshFaceTypeDef | |||
{ | |||
enum Type | |||
{ | |||
BoxFront = 0, | |||
QuadDefault = 0, | |||
BoxLeft = 1, | |||
BoxBack = 2, | |||
BoxRight = 3, | |||
BoxTop = 4, | |||
BoxBottom = 5, | |||
Max, | |||
}; | |||
}; | |||
typedef SafeEnum<MeshFaceTypeDef> MeshFaceType; | |||
DEF_ENUM(TexCoordPos) | |||
DEF_VALUE | |||
ADD_VALUE(BL) //BottomLeft | |||
ADD_VALUE(BR) //BottomRight | |||
ADD_VALUE(TL) //TopLeft | |||
ADD_VALUE(TR) //TopRight | |||
END_E_VALUE | |||
END_ENUM(TexCoordPos) | |||
struct TexCoordPosDef | |||
{ | |||
enum Type | |||
{ | |||
BL, //BottomLeft | |||
BR, //BottomRight | |||
TL, //TopLeft | |||
TR, //TopRight | |||
}; | |||
}; | |||
typedef SafeEnum<TexCoordPosDef> TexCoordPos; | |||
class EasyMeshBuildData | |||
{ | |||
@@ -173,10 +189,10 @@ public: | |||
inline vec2 &TexCoordScale2() { return m_texcoord_scale2; } | |||
//UV1 | |||
void SetTexCoordBuildType(MeshType mt, TexCoordBuildType tcbt) { m_texcoord_build_type[mt] = (1 << (tcbt + 1)) | (m_texcoord_build_type[mt] & 1); } | |||
void SetTexCoordBuildType(MeshType mt, TexCoordBuildType tcbt) { m_texcoord_build_type[mt.ToScalar()] = (1 << (tcbt + 1)) | (m_texcoord_build_type[mt.ToScalar()] & 1); } | |||
TexCoordBuildType GetTexCoordBuildType(MeshType mt) | |||
{ | |||
uint32_t flag = (uint32_t)((m_texcoord_build_type[mt] & ~(1)) >> 1); | |||
uint32_t flag = (uint32_t)((m_texcoord_build_type[mt.ToScalar()] & ~(1)) >> 1); | |||
int i = 0; | |||
while (flag >>= 1) | |||
i++; | |||
@@ -184,22 +200,23 @@ public: | |||
} | |||
void SetTexCoordCustomBuild(MeshType mt, MeshFaceType face, vec2 BL, vec2 TR) | |||
{ | |||
if (face >= m_texcoord_custom_build[mt].Count()) | |||
m_texcoord_custom_build[mt].Resize(face + 1); | |||
m_texcoord_custom_build[mt][face].m1 = BL; | |||
m_texcoord_custom_build[mt][face].m2 = TR; | |||
m_texcoord_build_type[mt] |= 1; | |||
if (face.ToScalar() >= m_texcoord_custom_build[mt.ToScalar()].Count()) | |||
m_texcoord_custom_build[mt.ToScalar()].Resize(face.ToScalar() + 1); | |||
m_texcoord_custom_build[mt.ToScalar()][face.ToScalar()].m1 = BL; | |||
m_texcoord_custom_build[mt.ToScalar()][face.ToScalar()].m2 = TR; | |||
m_texcoord_build_type[mt.ToScalar()] |= 1; | |||
} | |||
void ClearTexCoordCustomBuild(MeshType mt) { m_texcoord_build_type[mt] &= ~1; } | |||
void ClearTexCoordCustomBuild(MeshType mt) { m_texcoord_build_type[mt.ToScalar()] &= ~1; } | |||
/* FIXME : Do something better ? */ | |||
vec2 TexCoord(MeshType mt, TexCoordPos tcp, MeshFaceType face) | |||
{ | |||
vec2 BL = vec2(0.f); | |||
vec2 TR = vec2(0.f); | |||
if (m_texcoord_build_type[mt] & 1 && face < m_texcoord_custom_build[mt].Count()) | |||
if (m_texcoord_build_type[mt.ToScalar()] & 1 | |||
&& face.ToScalar() < m_texcoord_custom_build[mt.ToScalar()].Count()) | |||
{ | |||
BL = m_texcoord_custom_build[mt][face].m1; | |||
TR = m_texcoord_custom_build[mt][face].m2; | |||
BL = m_texcoord_custom_build[mt.ToScalar()][face.ToScalar()].m1; | |||
TR = m_texcoord_custom_build[mt.ToScalar()][face.ToScalar()].m2; | |||
} | |||
else | |||
{ | |||
@@ -225,8 +242,8 @@ public: | |||
{ vec2(0.f, .5f), vec2(.5f, 1.f) }, | |||
{ vec2(.5f, .5f), vec2(1.f, 1.f) } | |||
}; | |||
BL = data[face][0]; //[tcbt] | |||
TR = data[face][1]; //[tcbt] | |||
BL = data[face.ToScalar()][0]; //[tcbt] | |||
TR = data[face.ToScalar()][1]; //[tcbt] | |||
} | |||
else if (mt == MeshType::Sphere) | |||
mt = mt; | |||
@@ -260,10 +277,10 @@ public: | |||
} | |||
//UV2 | |||
void SetTexCoordBuildType2(MeshType mt, TexCoordBuildType tcbt) { m_texcoord_build_type2[mt] = (1 << (tcbt + 1)) | (m_texcoord_build_type2[mt] & 1); } | |||
void SetTexCoordBuildType2(MeshType mt, TexCoordBuildType tcbt) { m_texcoord_build_type2[mt.ToScalar()] = (1 << (tcbt + 1)) | (m_texcoord_build_type2[mt.ToScalar()] & 1); } | |||
TexCoordBuildType GetTexCoordBuildType2(MeshType mt) | |||
{ | |||
uint32_t flag = ((m_texcoord_build_type2[mt] & ~(1)) >> 1); | |||
uint32_t flag = ((m_texcoord_build_type2[mt.ToScalar()] & ~(1)) >> 1); | |||
int i = 0; | |||
while (flag >>= 1) | |||
i++; | |||
@@ -271,21 +288,22 @@ public: | |||
} | |||
void SetTexCoordCustomBuild2(MeshType mt, MeshFaceType face, vec2 BL, vec2 TR) | |||
{ | |||
if (face >= m_texcoord_custom_build2[mt].Count()) | |||
m_texcoord_custom_build2[mt].Resize(face + 1); | |||
m_texcoord_custom_build2[mt][face].m1 = BL; | |||
m_texcoord_custom_build2[mt][face].m2 = TR; | |||
m_texcoord_build_type2[mt] |= 1; | |||
if (face.ToScalar() >= m_texcoord_custom_build2[mt.ToScalar()].Count()) | |||
m_texcoord_custom_build2[mt.ToScalar()].Resize(face.ToScalar() + 1); | |||
m_texcoord_custom_build2[mt.ToScalar()][face.ToScalar()].m1 = BL; | |||
m_texcoord_custom_build2[mt.ToScalar()][face.ToScalar()].m2 = TR; | |||
m_texcoord_build_type2[mt.ToScalar()] |= 1; | |||
} | |||
void ClearTexCoordCustomBuild2(MeshType mt) { m_texcoord_build_type2[mt] &= ~1; } | |||
void ClearTexCoordCustomBuild2(MeshType mt) { m_texcoord_build_type2[mt.ToScalar()] &= ~1; } | |||
vec2 TexCoord2(MeshType mt, TexCoordPos tcp, MeshFaceType face) | |||
{ | |||
vec2 BL = vec2(0.f); | |||
vec2 TR = vec2(0.f); | |||
if (m_texcoord_build_type2[mt] & 1 && face < m_texcoord_custom_build2[mt].Count()) | |||
if (m_texcoord_build_type2[mt.ToScalar()] & 1 | |||
&& face.ToScalar() < m_texcoord_custom_build2[mt.ToScalar()].Count()) | |||
{ | |||
BL = m_texcoord_custom_build2[mt][face].m1; | |||
TR = m_texcoord_custom_build2[mt][face].m2; | |||
BL = m_texcoord_custom_build2[mt.ToScalar()][face.ToScalar()].m1; | |||
TR = m_texcoord_custom_build2[mt.ToScalar()][face.ToScalar()].m2; | |||
} | |||
else | |||
{ | |||
@@ -310,8 +328,8 @@ public: | |||
{ vec2(0.f, .5f), vec2(.5f, 1.f) }, | |||
{ vec2(.5f, .5f), vec2(1.f, 1.f) } | |||
}; | |||
BL = data[face][0]; //[tcbt] | |||
TR = data[face][1]; //[tcbt] | |||
BL = data[face.ToScalar()][0]; //[tcbt] | |||
TR = data[face.ToScalar()][1]; //[tcbt] | |||
} | |||
else if (mt == MeshType::Sphere) | |||
mt = mt; | |||
@@ -369,13 +387,16 @@ public: | |||
}; | |||
/* A safe enum for VertexDictionnary operations. */ | |||
DEF_ENUM(VDictType) | |||
struct VDictType | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE_SET(DoesNotExist , -3) | |||
ADD_VALUE_SET(Alone , -2) | |||
ADD_VALUE_SET(Master , -1) | |||
END_E_VALUE | |||
END_ENUM(VDictType) | |||
LOL_DECLARE_ENUM_METHODS(VDictType) | |||
}; | |||
/* TODO : replace VDict by a proper Half-edge system */ | |||
//a class whose goal is to keep a list of the adjacent vertices for mesh operations purposes | |||
@@ -22,14 +22,17 @@ namespace lol | |||
{ | |||
//Utility enum for renderers | |||
DEF_ENUM(MeshRender) | |||
DEF_VALUE | |||
ADD_VALUE(NeedData) | |||
ADD_VALUE(NeedConvert) | |||
ADD_VALUE(CanRender) | |||
ADD_VALUE(IgnoreRender) | |||
END_E_VALUE | |||
END_ENUM(MeshRender) | |||
struct MeshRenderDef | |||
{ | |||
enum Type | |||
{ | |||
NeedData, | |||
NeedConvert, | |||
CanRender, | |||
IgnoreRender, | |||
}; | |||
}; | |||
typedef SafeEnum<MeshRenderDef> MeshRender; | |||
//Vertex datas for easymesh vertex list. | |||
//TODO : <COORD, NORM, COLOR, UV> | |||
@@ -402,7 +402,7 @@ Shader::Shader(char const *vert, char const *frag) | |||
} | |||
} | |||
if (usage == VertexUsage::MAX || index == -1) | |||
if ((int)usage == VertexUsage::MAX || index == -1) | |||
{ | |||
Log::Error("unable to parse attribute semantic from name: %s", | |||
name_buffer); | |||
@@ -12,6 +12,7 @@ | |||
#define __LOL_BASE_ALL_H__ | |||
#include <lol/base/types.h> | |||
#include <lol/base/enum.h> | |||
#include <lol/base/log.h> | |||
#include <lol/base/assert.h> | |||
#include <lol/base/array.h> | |||
@@ -0,0 +1,121 @@ | |||
// | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://www.wtfpl.net/ for more details. | |||
// | |||
#if !defined __LOL_BASE_ENUM_H__ | |||
#define __LOL_BASE_ENUM_H__ | |||
namespace lol | |||
{ | |||
template<typename DEF, typename T = typename DEF::Type> | |||
class SafeEnum : public DEF | |||
{ | |||
typedef T Type; | |||
Type m_value; | |||
public: | |||
inline SafeEnum() : m_value() {} | |||
inline SafeEnum(Type v) : m_value(v) {} | |||
/* Allow conversion from/to int */ | |||
inline Type ToScalar() const { return m_value; } | |||
/* Safe comparisons between enums of the same type */ | |||
friend bool operator == (SafeEnum const &a, SafeEnum const &b) | |||
{ | |||
return a.m_value == b.m_value; | |||
} | |||
friend bool operator != (SafeEnum const &a, SafeEnum const &b) | |||
{ | |||
return a.m_value != b.m_value; | |||
} | |||
friend bool operator < (SafeEnum const &a, SafeEnum const &b) | |||
{ | |||
return a.m_value < b.m_value; | |||
} | |||
friend bool operator > (SafeEnum const &a, SafeEnum const &b) | |||
{ | |||
return a.m_value > b.m_value; | |||
} | |||
friend bool operator <= (SafeEnum const &a, SafeEnum const &b) | |||
{ | |||
return a.m_value <= b.m_value; | |||
} | |||
friend bool operator >= (SafeEnum const &a, SafeEnum const &b) | |||
{ | |||
return a.m_value >= b.m_value; | |||
} | |||
}; | |||
//-- STRUCT TEMPLATE: | |||
// enum E { | |||
// DEF_VALUE | |||
// ADD_VALUE(NEW_VALUE) | |||
// ADD_VALUE_SET(NEW_VALUE, VALUE_SET) | |||
// END_E_VALUE | |||
// DEF_TEXT | |||
// ADD_TEXT(NEW_VALUE) | |||
// END_TEXT | |||
// LOL_DECLARE_ENUM_METHODS(E) | |||
// }; | |||
#define LOL_DECLARE_ENUM_METHODS(E) \ | |||
inline E() : m_value(MAX) {} \ | |||
inline E(Value v) : m_value(v) {} \ | |||
inline E(const int8_t & v) : m_value((Value)v) {} \ | |||
inline E(const int16_t & v) : m_value((Value)v) {} \ | |||
inline E(const int32_t & v) : m_value((Value)v) {} \ | |||
inline E(const int64_t & v) : m_value((Value)v) {} \ | |||
inline E(const uint8_t & v) : m_value((Value)v) {} \ | |||
inline E(const uint16_t & v) : m_value((Value)v) {} \ | |||
inline E(const uint32_t & v) : m_value((Value)v) {} \ | |||
inline E(const uint64_t & v) : m_value((Value)v) {} \ | |||
inline operator Value() { return m_value; } \ | |||
inline int32_t I() { return (int32_t ) m_value; } \ | |||
inline int8_t I8() { return (int8_t ) m_value; } \ | |||
inline int16_t I16() { return (int16_t ) m_value; } \ | |||
inline int32_t I32() { return (int32_t ) m_value; } \ | |||
inline int64_t I64() { return (int64_t ) m_value; } \ | |||
inline uint32_t UI() { return (uint32_t) m_value; } \ | |||
inline uint8_t UI8() { return (uint8_t ) m_value; } \ | |||
inline uint16_t UI16() { return (uint16_t) m_value; } \ | |||
inline uint32_t UI32() { return (uint32_t) m_value; } \ | |||
inline uint64_t UI64() { return (uint64_t) m_value; } \ | |||
bool operator==(const E & v) { return m_value == v.m_value; } \ | |||
bool operator!=(const E & v) { return m_value != v.m_value; } \ | |||
bool operator<(const E & v) { return m_value < v.m_value; } \ | |||
bool operator>(const E & v) { return m_value > v.m_value; } \ | |||
bool operator<=(const E & v) { return m_value <= v.m_value; } \ | |||
bool operator>=(const E & v) { return m_value >= v.m_value; } | |||
#define DEF_VALUE enum Value { INVALID = -1, | |||
#define ADD_VALUE(NEW_VALUE) NEW_VALUE, | |||
#define ADD_VALUE_SET(NEW_VALUE, VALUE_SET) NEW_VALUE = VALUE_SET, | |||
#define END_E_VALUE MAX } m_value; | |||
#define DEF_TEXT \ | |||
inline String C() \ | |||
{ \ | |||
static const String text[] = { | |||
#define ADD_TEXT(NEW_TEXT) String(#NEW_TEXT), | |||
#define ADD_TEXT_PADDING String(""), | |||
#define END_TEXT \ | |||
}; \ | |||
if (m_value < 0 || m_value >= MAX) \ | |||
return "INVALID"; \ | |||
return text[m_value]; \ | |||
}; | |||
} /* namespace lol */ | |||
#endif // __LOL_BASE_ENUM_H__ | |||
@@ -28,161 +28,6 @@ typedef Real<16> real; | |||
/* The “half” type used for 16-bit floating point numbers. */ | |||
class half; | |||
//-- STRUCT TEMPLATE: | |||
//DEF_ENUM(NEW_ENUM) | |||
// DEF_VALUE | |||
// ADD_VALUE(NEW_VALUE) | |||
// ADD_VALUE_SET(NEW_VALUE, VALUE_SET) | |||
// END_E_VALUE | |||
// DEF_TEXT | |||
// ADD_TEXT(NEW_VALUE) | |||
// END_TEXT | |||
//END_ENUM(NEW_ENUM) | |||
#define DEF_ENUM(NEW_ENUM) struct NEW_ENUM { | |||
#define END_ENUM(NEW_ENUM) \ | |||
inline NEW_ENUM() : m_value(MAX) {} \ | |||
inline NEW_ENUM(Value v) : m_value(v) {} \ | |||
inline NEW_ENUM(const int8_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const int16_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const int32_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const int64_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const uint8_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const uint16_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const uint32_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const uint64_t & v) : m_value((Value)v) {} \ | |||
inline NEW_ENUM(const float & v) : m_value((Value)(int)v) {} \ | |||
inline NEW_ENUM(const double & v) : m_value((Value)(int)v) {} \ | |||
inline operator Value() { return m_value; } \ | |||
inline int32_t I() { return (int32_t ) m_value; } \ | |||
inline int8_t I8() { return (int8_t ) m_value; } \ | |||
inline int16_t I16() { return (int16_t ) m_value; } \ | |||
inline int32_t I32() { return (int32_t ) m_value; } \ | |||
inline int64_t I64() { return (int64_t ) m_value; } \ | |||
inline uint32_t UI() { return (uint32_t) m_value; } \ | |||
inline uint8_t UI8() { return (uint8_t ) m_value; } \ | |||
inline uint16_t UI16() { return (uint16_t) m_value; } \ | |||
inline uint32_t UI32() { return (uint32_t) m_value; } \ | |||
inline uint64_t UI64() { return (uint64_t) m_value; } \ | |||
inline float F() { return (float ) m_value; } \ | |||
inline double D() { return (double ) m_value; } \ | |||
bool operator==(const NEW_ENUM & v) { return m_value == v.m_value; } \ | |||
bool operator==(const Value & v) { return m_value == v; } \ | |||
bool operator==(const int8_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const int16_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const int32_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const int64_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const uint8_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const uint16_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const uint32_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const uint64_t & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const float & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator==(const double & v) { return m_value == NEW_ENUM(v); } \ | |||
bool operator!=(const NEW_ENUM & v) { return m_value != v.m_value; } \ | |||
bool operator!=(const Value & v) { return m_value != v; } \ | |||
bool operator!=(const int8_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const int16_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const int32_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const int64_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const uint8_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const uint16_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const uint32_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const uint64_t & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const float & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator!=(const double & v) { return m_value != NEW_ENUM(v); } \ | |||
bool operator<(const NEW_ENUM & v) { return m_value < v.m_value; } \ | |||
bool operator<(const Value & v) { return m_value < v; } \ | |||
bool operator<(const int8_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const int16_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const int32_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const int64_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const uint8_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const uint16_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const uint32_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const uint64_t & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const float & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator<(const double & v) { return m_value < NEW_ENUM(v); } \ | |||
bool operator>(const NEW_ENUM & v) { return m_value > v.m_value; } \ | |||
bool operator>(const Value & v) { return m_value > v; } \ | |||
bool operator>(const int8_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const int16_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const int32_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const int64_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const uint8_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const uint16_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const uint32_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const uint64_t & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const float & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator>(const double & v) { return m_value > NEW_ENUM(v); } \ | |||
bool operator<=(const NEW_ENUM & v) { return m_value <= v.m_value; } \ | |||
bool operator<=(const Value & v) { return m_value <= v; } \ | |||
bool operator<=(const int8_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const int16_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const int32_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const int64_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const uint8_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const uint16_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const uint32_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const uint64_t & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const float & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator<=(const double & v) { return m_value <= NEW_ENUM(v); } \ | |||
bool operator>=(const NEW_ENUM & v) { return m_value >= v.m_value; } \ | |||
bool operator>=(const Value & v) { return m_value >= v; } \ | |||
bool operator>=(const int8_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const int16_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const int32_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const int64_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const uint8_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const uint16_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const uint32_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const uint64_t & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const float & v) { return m_value >= NEW_ENUM(v); } \ | |||
bool operator>=(const double & v) { return m_value >= NEW_ENUM(v); } \ | |||
}; | |||
/* | |||
bool operator== (NEW_ENUM::Value& e1, NEW_ENUM& e2) { return (e2 == e1); } | |||
bool operator== (int& e1, NEW_ENUM& e2) { return (e2 == e1); } | |||
bool operator== (uint32_t& e1, NEW_ENUM& e2) { return (e2 == e1); } | |||
bool operator== (float& e1, NEW_ENUM& e2) { return (e2 == e1); } | |||
bool operator!= (NEW_ENUM::Value& e1, NEW_ENUM& e2) { return (e2 != e1); } | |||
bool operator!= (int& e1, NEW_ENUM& e2) { return (e2 != e1); } | |||
bool operator!= (uint32_t& e1, NEW_ENUM& e2) { return (e2 != e1); } | |||
bool operator!= (float& e1, NEW_ENUM& e2) { return (e2 != e1); } | |||
bool operator< (NEW_ENUM::Value& e1, NEW_ENUM& e2) { return (e2 < e1); } | |||
bool operator< (int& e1, NEW_ENUM& e2) { return (e2 < e1); } | |||
bool operator< (uint32_t& e1, NEW_ENUM& e2) { return (e2 < e1); } | |||
bool operator< (float& e1, NEW_ENUM& e2) { return (e2 < e1); } | |||
bool operator> (NEW_ENUM::Value& e1, NEW_ENUM& e2) { return (e2 > e1); } | |||
bool operator> (int& e1, NEW_ENUM& e2) { return (e2 > e1); } | |||
bool operator> (uint32_t& e1, NEW_ENUM& e2) { return (e2 > e1); } | |||
bool operator> (float& e1, NEW_ENUM& e2) { return (e2 > e1); } | |||
bool operator<= (NEW_ENUM::Value& e1, NEW_ENUM& e2) { return (e2 <= e1); } | |||
bool operator<= (int& e1, NEW_ENUM& e2) { return (e2 <= e1); } | |||
bool operator<= (uint32_t& e1, NEW_ENUM& e2) { return (e2 <= e1); } | |||
bool operator<= (float& e1, NEW_ENUM& e2) { return (e2 <= e1); } | |||
bool operator>= (NEW_ENUM::Value& e1, NEW_ENUM& e2) { return (e2 >= e1); } | |||
bool operator>= (int& e1, NEW_ENUM& e2) { return (e2 >= e1); } | |||
bool operator>= (uint32_t& e1, NEW_ENUM& e2) { return (e2 >= e1); } | |||
bool operator>= (float& e1, NEW_ENUM& e2) { return (e2 >= e1); } | |||
*/ | |||
#define DEF_VALUE enum Value { INVALID = -1, | |||
#define ADD_VALUE(NEW_VALUE) NEW_VALUE, | |||
#define ADD_VALUE_SET(NEW_VALUE, VALUE_SET) NEW_VALUE = VALUE_SET, | |||
#define END_E_VALUE MAX } m_value; | |||
#define DEF_TEXT \ | |||
inline String C() \ | |||
{ \ | |||
static const String text[] = { | |||
#define ADD_TEXT(NEW_TEXT) String(#NEW_TEXT), | |||
#define ADD_TEXT_PADDING String(""), | |||
#define END_TEXT }; \ | |||
if (m_value < 0 || m_value >= MAX) \ | |||
return "INVALID"; \ | |||
return text[m_value]; \ | |||
}; | |||
} /* namespace lol */ | |||
#endif // __LOL_BASE_TYPES_H__ | |||
@@ -25,7 +25,8 @@ namespace lol | |||
* now there is only TexCoord and not TexCoord0 TexCoord1 etc. because | |||
* we can always reorganise the vertex declaration for the indices to | |||
* match. If the need arises these enums will be added. */ | |||
DEF_ENUM(VertexUsage) | |||
struct VertexUsage | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE(Position) | |||
ADD_VALUE(BlendWeight) | |||
@@ -43,6 +44,7 @@ DEF_ENUM(VertexUsage) | |||
ADD_VALUE(Depth) | |||
ADD_VALUE(Sample) | |||
END_E_VALUE | |||
DEF_TEXT | |||
ADD_TEXT(Position) | |||
ADD_TEXT(BlendWeight) | |||
@@ -60,6 +62,9 @@ DEF_ENUM(VertexUsage) | |||
ADD_TEXT(Depth) | |||
ADD_TEXT(Sample) | |||
END_TEXT | |||
LOL_DECLARE_ENUM_METHODS(VertexUsage); | |||
private: | |||
static String GetName(Value v, bool use_simple) | |||
{ | |||
@@ -92,7 +97,7 @@ public: | |||
} | |||
return tmp + ">"; | |||
} | |||
END_ENUM(VertexUsage) | |||
}; | |||
struct ShaderUniform | |||
{ | |||
@@ -238,7 +238,8 @@ bool TestRayVsTriangle(vec3 const &ray_point, vec3 const &ray_dir, | |||
vec3 const &tri_p0, vec3 const &tri_p1, vec3 const &tri_p2, | |||
vec3 &vi); | |||
DEF_ENUM(RayIntersect) | |||
struct RayIntersect | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE(Nothing) | |||
ADD_VALUE(All) | |||
@@ -246,7 +247,9 @@ DEF_ENUM(RayIntersect) | |||
ADD_VALUE(P0) | |||
ADD_VALUE(P1) | |||
END_E_VALUE | |||
END_ENUM(RayIntersect) | |||
LOL_DECLARE_ENUM_METHODS(RayIntersect) | |||
}; | |||
#define RAY_ISECT_NOTHING 0 | |||
#define RAY_ISECT_ALL 1 | |||
@@ -293,13 +296,16 @@ bool TestRayVsPlane(const TV &ray_p0, const TV &ray_p1, | |||
} | |||
/* A safe enum for Primitive edge face. */ | |||
DEF_ENUM(PlaneIntersection) | |||
struct PlaneIntersection | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE(Back) | |||
ADD_VALUE(Front) | |||
ADD_VALUE(Plane) | |||
END_E_VALUE | |||
END_ENUM(PlaneIntersection) | |||
LOL_DECLARE_ENUM_METHODS(PlaneIntersection) | |||
}; | |||
//Point/Plane : Normal must be given normalized. | |||
template <typename TV> | |||
@@ -21,22 +21,28 @@ | |||
namespace lol | |||
{ | |||
DEF_ENUM(FileAccess) | |||
DEF_VALUE | |||
ADD_VALUE(Read) | |||
ADD_VALUE(Write) | |||
END_E_VALUE | |||
END_ENUM(FileAccess) | |||
DEF_ENUM(StreamType) | |||
DEF_VALUE | |||
ADD_VALUE(StdIn) | |||
ADD_VALUE(StdOut) | |||
ADD_VALUE(StdErr) | |||
ADD_VALUE(File) | |||
ADD_VALUE(FileBinary) | |||
END_E_VALUE | |||
END_ENUM(StreamType) | |||
struct FileAccessDef | |||
{ | |||
enum Type | |||
{ | |||
Read = 0, | |||
Write, | |||
}; | |||
}; | |||
typedef SafeEnum<FileAccessDef> FileAccess; | |||
struct StreamTypeDef | |||
{ | |||
enum Type | |||
{ | |||
StdIn, | |||
StdOut, | |||
StdErr, | |||
File, | |||
FileBinary, | |||
}; | |||
}; | |||
typedef SafeEnum<StreamTypeDef> StreamType; | |||
class File | |||
{ | |||
@@ -47,24 +47,30 @@ public: | |||
virtual ~Thread() {} | |||
}; | |||
DEF_ENUM(ThreadStatus) | |||
struct ThreadStatus | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE(NOTHING) | |||
ADD_VALUE(THREAD_STARTED) | |||
ADD_VALUE(THREAD_STOPPED) | |||
END_E_VALUE | |||
END_ENUM(ThreadStatus) | |||
DEF_ENUM(ThreadJobType) | |||
DEF_VALUE | |||
ADD_VALUE(NONE) | |||
ADD_VALUE(WORK_TODO) | |||
ADD_VALUE(WORK_DONE) | |||
ADD_VALUE(WORK_FAILED) | |||
ADD_VALUE(WORK_FETCHED) | |||
ADD_VALUE(THREAD_STOP) | |||
END_E_VALUE | |||
END_ENUM(ThreadJobType) | |||
LOL_DECLARE_ENUM_METHODS(ThreadStatus) | |||
}; | |||
struct ThreadJobTypeDef | |||
{ | |||
enum Type | |||
{ | |||
NONE, | |||
WORK_TODO, | |||
WORK_DONE, | |||
WORK_FAILED, | |||
WORK_FETCHED, | |||
THREAD_STOP, | |||
}; | |||
}; | |||
typedef SafeEnum<ThreadJobTypeDef> ThreadJobType; | |||
class ThreadJob | |||
{ | |||
@@ -279,6 +279,7 @@ | |||
<ClInclude Include="lol\base\all.h" /> | |||
<ClInclude Include="lol\base\array.h" /> | |||
<ClInclude Include="lol\base\assert.h" /> | |||
<ClInclude Include="lol\base\enum.h" /> | |||
<ClInclude Include="lol\base\hash.h" /> | |||
<ClInclude Include="lol\base\log.h" /> | |||
<ClInclude Include="lol\base\map.h" /> | |||
@@ -428,4 +429,4 @@ | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -555,6 +555,9 @@ | |||
<ClInclude Include="lol\base\assert.h"> | |||
<Filter>lol\base</Filter> | |||
</ClInclude> | |||
<ClInclude Include="lol\base\enum.h"> | |||
<Filter>lol\base</Filter> | |||
</ClInclude> | |||
<ClInclude Include="lol\base\hash.h"> | |||
<Filter>lol\base</Filter> | |||
</ClInclude> | |||
@@ -751,4 +754,4 @@ | |||
</None> | |||
<None Include="Makefile.am" /> | |||
</ItemGroup> | |||
</Project> | |||
</Project> |
@@ -67,7 +67,7 @@ bool MessageService::Send(MessageBucket id, const String& message) | |||
{ | |||
if (g_messageservice) | |||
{ | |||
ASSERT(0 <= id && id < g_messageservice->m_bucket.Count()); | |||
ASSERT(0 <= id && (int)id < g_messageservice->m_bucket.Count()); | |||
return g_messageservice->Send(id, message.C()); | |||
} | |||
return false; | |||
@@ -77,7 +77,7 @@ bool MessageService::Send(MessageBucket id, const char* message) | |||
{ | |||
if (g_messageservice) | |||
{ | |||
ASSERT(0 <= id && id < g_messageservice->m_bucket.Count()); | |||
ASSERT(0 <= id && (int)id < g_messageservice->m_bucket.Count()); | |||
MessageService& g = *g_messageservice; | |||
Array<MessageList>& bucket = g.m_bucket[id]; | |||
bucket << MessageList(time(nullptr), String(message)); | |||
@@ -91,7 +91,7 @@ bool MessageService::FetchFirst(MessageBucket id, String& message) | |||
{ | |||
if (g_messageservice) | |||
{ | |||
ASSERT(0 <= id && id < g_messageservice->m_bucket.Count()); | |||
ASSERT(0 <= id && (int)id < g_messageservice->m_bucket.Count()); | |||
time_t timestamp; | |||
return g_messageservice->FetchFirst(id, message, timestamp); | |||
} | |||
@@ -102,7 +102,7 @@ bool MessageService::FetchFirst(MessageBucket id, String& message, time_t& times | |||
{ | |||
if (g_messageservice) | |||
{ | |||
ASSERT(0 <= id && id < g_messageservice->m_bucket.Count()); | |||
ASSERT(0 <= id && (int)id < g_messageservice->m_bucket.Count()); | |||
MessageService& g = *g_messageservice; | |||
Array<MessageList>& bucket = g.m_bucket[id]; | |||
@@ -122,7 +122,7 @@ bool MessageService::FetchAll(MessageBucket id, String& message) | |||
{ | |||
if (g_messageservice) | |||
{ | |||
ASSERT(0 <= id && id < g_messageservice->m_bucket.Count()); | |||
ASSERT(0 <= id && (int)id < g_messageservice->m_bucket.Count()); | |||
time_t timestamp; | |||
return g_messageservice->FetchAll(id, message, timestamp); | |||
} | |||
@@ -133,7 +133,7 @@ bool MessageService::FetchAll(MessageBucket id, String& message, time_t& first_t | |||
{ | |||
if (g_messageservice) | |||
{ | |||
ASSERT(0 <= id && id < g_messageservice->m_bucket.Count()); | |||
ASSERT(0 <= id && (int)id < g_messageservice->m_bucket.Count()); | |||
MessageService& g = *g_messageservice; | |||
Array<MessageList>& bucket = g.m_bucket[id]; | |||
message = String(""); | |||
@@ -20,8 +20,9 @@ | |||
namespace lol | |||
{ | |||
//Utility enum for message service | |||
DEF_ENUM(MessageBucket) | |||
// Utility enum for message service | |||
struct MessageBucket | |||
{ | |||
DEF_VALUE | |||
ADD_VALUE(AppIn) | |||
ADD_VALUE(AppOut) | |||
@@ -37,7 +38,9 @@ DEF_ENUM(MessageBucket) | |||
ADD_VALUE(Bckt8) | |||
ADD_VALUE(Bckt9) | |||
END_E_VALUE | |||
END_ENUM(MessageBucket) | |||
LOL_DECLARE_ENUM_METHODS(MessageBucket) | |||
}; | |||
//Message list container with time in it | |||
struct MessageList | |||
@@ -51,7 +51,7 @@ class FileData | |||
m_type == StreamType::FileBinary) | |||
return; | |||
m_type = stream; | |||
switch((int)stream) | |||
switch (stream.ToScalar()) | |||
{ | |||
#if __CELLOS_LV2__ | |||
/* FIXME: no modes, no error checking, no nothing */ | |||