| @@ -1,7 +1,7 @@ | |||||
| // | // | ||||
| // Lol Engine | // Lol Engine | ||||
| // | // | ||||
| // Copyright © 2010—2019 Sam Hocevar <sam@hocevar.net> | |||||
| // Copyright © 2010—2020 Sam Hocevar <sam@hocevar.net> | |||||
| // | // | ||||
| // Lol Engine is free software. It comes without any warranty, to | // Lol Engine is free software. It comes without any warranty, to | ||||
| // the extent permitted by applicable law. You can redistribute it | // the extent permitted by applicable law. You can redistribute it | ||||
| @@ -17,8 +17,6 @@ | |||||
| // -------------- | // -------------- | ||||
| // | // | ||||
| #include <lol/base/types.h> | |||||
| #include <vector> | #include <vector> | ||||
| #include <string> | #include <string> | ||||
| #include <cstdint> | #include <cstdint> | ||||
| @@ -30,6 +28,9 @@ namespace lol | |||||
| #undef min | #undef min | ||||
| #undef max | #undef max | ||||
| template<typename T> class Real; | |||||
| typedef Real<uint32_t> real; | |||||
| /* | /* | ||||
| * The base class for reals. The only real reason for making this a template | * The base class for reals. The only real reason for making this a template | ||||
| * class is so we can have implicit constructors ("real x = 1" works) but | * class is so we can have implicit constructors ("real x = 1" works) but | ||||