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@@ -177,7 +177,7 @@ LOLUNIT_FIXTURE(CameraTest) |
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LOLUNIT_ASSERT(is_shifted == tc.IsShifted()); |
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is_shifted = true; |
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refmx = mat4::shifted_perspective(fov, screen_size, screen_ratio, far - near); |
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refmx = mat4::shifted_perspective(fov, screen_size, screen_ratio, near, far); |
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tc.UseShift(is_shifted); |
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TEST_MATRIX(refmx, tc.GetProjection()); |
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