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build: reactivate SDL_mixer on Win32 (not Win64 yet).

legacy
Sam Hocevar sam 12 anos atrás
pai
commit
88210d139e
1 arquivos alterados com 1 adições e 0 exclusões
  1. +1
    -0
      build/vs2010/Lol.Core.Vars.props

+ 1
- 0
build/vs2010/Lol.Core.Vars.props Ver arquivo

@@ -18,6 +18,7 @@
<SdlDeps Condition="'$(Platform)'=='Win32'">SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib</SdlDeps>
<SdlDeps Condition="'$(Platform)'=='x64'">SDL.lib;SDLmain.lib</SdlDeps>
<Win32Defines>HAVE_SDL_H;USE_SDL;$(Win32Defines)</Win32Defines>
<Win32Defines Condition="'$(Platform)'=='Win32'">USE_SDL_MIXER;USE_SDL_IMAGE;$(Win32Defines)</Win32Defines>

<!-- BulletPhysics -->
<BtPhysDir>$(ExternalDir)\bullet-2.80-rev2531</BtPhysDir>


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