diff --git a/src/Makefile.am b/src/Makefile.am index bc22cc9a..35e08e0a 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -35,7 +35,7 @@ EXTRA_DIST = easymesh/easymesh-scanner.l easymesh/easymesh-parser.y \ liblol_headers = \ lol/base/base.h \ lol/base/log.h lol/base/array.h lol/base/types.h lol/base/array.h \ - lol/base/string.h lol/base/hash.h lol/base/map.h \ + lol/base/assert.h lol/base/string.h lol/base/hash.h lol/base/map.h \ \ lol/math/math.h \ lol/math/functions.h lol/math/vector.h lol/math/half.h lol/math/real.h \ @@ -49,7 +49,7 @@ liblol_headers = \ \ lol/gpu/gpu.h \ lol/gpu/shader.h lol/gpu/indexbuffer.h lol/gpu/vertexbuffer.h \ - lol/gpu/gpu/framebuffer.h lol/gpu/texture.h lol/gpu/lolfx.h \ + lol/gpu/framebuffer.h lol/gpu/texture.h lol/gpu/lolfx.h \ \ lol/unit.h @@ -142,550 +142,551 @@ bullet_sources = if FALSE #CONDITIONAL_BUILD_MULTITHREADED bullet_sources += \ - bullet/BulletMultiThreaded/PosixThreadSupport.h \ - bullet/BulletMultiThreaded/vectormath/scalar/cpp/mat_aos.h \ - bullet/BulletMultiThreaded/vectormath/scalar/cpp/vec_aos.h \ - bullet/BulletMultiThreaded/vectormath/scalar/cpp/quat_aos.h \ - bullet/BulletMultiThreaded/vectormath/scalar/cpp/vectormath_aos.h \ - bullet/BulletMultiThreaded/PpuAddressSpace.h \ - bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ - bullet/BulletMultiThreaded/PlatformDefinitions.h \ - bullet/BulletMultiThreaded/vectormath2bullet.h \ - bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ - bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ - bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ - bullet/BulletMultiThreaded/SpuSync.h \ - bullet/BulletMultiThreaded/btThreadSupportInterface.h \ - bullet/BulletMultiThreaded/SpuLibspe2Support.h \ - bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ - bullet/BulletMultiThreaded/SpuFakeDma.h \ - bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ - bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ - bullet/BulletMultiThreaded/Win32ThreadSupport.h \ - bullet/BulletMultiThreaded/SequentialThreadSupport.h + bullet/BulletMultiThreaded/PosixThreadSupport.h \ + bullet/BulletMultiThreaded/vectormath/scalar/cpp/mat_aos.h \ + bullet/BulletMultiThreaded/vectormath/scalar/cpp/vec_aos.h \ + bullet/BulletMultiThreaded/vectormath/scalar/cpp/quat_aos.h \ + bullet/BulletMultiThreaded/vectormath/scalar/cpp/vectormath_aos.h \ + bullet/BulletMultiThreaded/PpuAddressSpace.h \ + bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ + bullet/BulletMultiThreaded/PlatformDefinitions.h \ + bullet/BulletMultiThreaded/vectormath2bullet.h \ + bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ + bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ + bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ + bullet/BulletMultiThreaded/SpuSync.h \ + bullet/BulletMultiThreaded/btThreadSupportInterface.h \ + bullet/BulletMultiThreaded/SpuLibspe2Support.h \ + bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ + bullet/BulletMultiThreaded/SpuFakeDma.h \ + bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ + bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ + bullet/BulletMultiThreaded/Win32ThreadSupport.h \ + bullet/BulletMultiThreaded/SequentialThreadSupport.h libBulletMultiThreaded_la_CXXFLAGS = ${CXXFLAGS} -I./BulletMultiThreaded/vectormath/scalar/cpp bullet_sources += \ - bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp \ - bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp \ - bullet/BulletMultiThreaded/SpuLibspe2Support.cpp \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp \ - bullet/BulletMultiThreaded/btThreadSupportInterface.cpp \ - bullet/BulletMultiThreaded/SequentialThreadSupport.cpp \ - bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp \ - bullet/BulletMultiThreaded/Win32ThreadSupport.cpp \ - bullet/BulletMultiThreaded/SpuFakeDma.cpp \ - bullet/BulletMultiThreaded/PosixThreadSupport.cpp \ - bullet/BulletMultiThreaded/SpuCollisionTaskProcess.cpp \ - bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp \ - bullet/BulletMultiThreaded/SpuSampleTaskProcess.cpp \ - bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ - bullet/BulletMultiThreaded/PpuAddressSpace.h \ - bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ - bullet/BulletMultiThreaded/SequentialThreadSupport.h \ - bullet/BulletMultiThreaded/PlatformDefinitions.h \ - bullet/BulletMultiThreaded/Win32ThreadSupport.h \ - bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ - bullet/BulletMultiThreaded/btThreadSupportInterface.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ - bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ - bullet/BulletMultiThreaded/SpuFakeDma.h \ - bullet/BulletMultiThreaded/SpuSync.h \ - bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ - bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ - bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ - bullet/BulletMultiThreaded/PosixThreadSupport.h \ - bullet/BulletMultiThreaded/SpuLibspe2Support.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ - bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h + bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp \ + bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp \ + bullet/BulletMultiThreaded/SpuLibspe2Support.cpp \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp \ + bullet/BulletMultiThreaded/btThreadSupportInterface.cpp \ + bullet/BulletMultiThreaded/SequentialThreadSupport.cpp \ + bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp \ + bullet/BulletMultiThreaded/Win32ThreadSupport.cpp \ + bullet/BulletMultiThreaded/SpuFakeDma.cpp \ + bullet/BulletMultiThreaded/PosixThreadSupport.cpp \ + bullet/BulletMultiThreaded/SpuCollisionTaskProcess.cpp \ + bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp \ + bullet/BulletMultiThreaded/SpuSampleTaskProcess.cpp \ + bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \ + bullet/BulletMultiThreaded/PpuAddressSpace.h \ + bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \ + bullet/BulletMultiThreaded/SequentialThreadSupport.h \ + bullet/BulletMultiThreaded/PlatformDefinitions.h \ + bullet/BulletMultiThreaded/Win32ThreadSupport.h \ + bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \ + bullet/BulletMultiThreaded/btThreadSupportInterface.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \ + bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \ + bullet/BulletMultiThreaded/SpuFakeDma.h \ + bullet/BulletMultiThreaded/SpuSync.h \ + bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \ + bullet/BulletMultiThreaded/SpuDoubleBuffer.h \ + bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \ + bullet/BulletMultiThreaded/PosixThreadSupport.h \ + bullet/BulletMultiThreaded/SpuLibspe2Support.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \ + bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h endif bullet_sources += \ - bullet/LinearMath/btQuickprof.cpp \ - bullet/LinearMath/btGeometryUtil.cpp \ - bullet/LinearMath/btAlignedAllocator.cpp \ - bullet/LinearMath/btSerializer.cpp \ - bullet/LinearMath/btConvexHull.cpp \ - bullet/LinearMath/btConvexHullComputer.cpp \ - bullet/LinearMath/btConvexHullComputer.h \ - bullet/LinearMath/btGrahamScan2dConvexHull.h \ - bullet/LinearMath/btHashMap.h \ - bullet/LinearMath/btConvexHull.h \ - bullet/LinearMath/btAabbUtil2.h \ - bullet/LinearMath/btGeometryUtil.h \ - bullet/LinearMath/btQuadWord.h \ - bullet/LinearMath/btPoolAllocator.h \ - bullet/LinearMath/btScalar.h \ - bullet/LinearMath/btMinMax.h \ - bullet/LinearMath/btVector3.h \ - bullet/LinearMath/btList.h \ - bullet/LinearMath/btStackAlloc.h \ - bullet/LinearMath/btMatrix3x3.h \ - bullet/LinearMath/btMotionState.h \ - bullet/LinearMath/btAlignedAllocator.h \ - bullet/LinearMath/btQuaternion.h \ - bullet/LinearMath/btAlignedObjectArray.h \ - bullet/LinearMath/btQuickprof.h \ - bullet/LinearMath/btSerializer.h \ - bullet/LinearMath/btTransformUtil.h \ - bullet/LinearMath/btTransform.h \ - bullet/LinearMath/btDefaultMotionState.h \ - bullet/LinearMath/btIDebugDraw.h \ - bullet/LinearMath/btRandom.h + bullet/LinearMath/btQuickprof.cpp \ + bullet/LinearMath/btGeometryUtil.cpp \ + bullet/LinearMath/btAlignedAllocator.cpp \ + bullet/LinearMath/btSerializer.cpp \ + bullet/LinearMath/btConvexHull.cpp \ + bullet/LinearMath/btConvexHullComputer.cpp \ + bullet/LinearMath/btConvexHullComputer.h \ + bullet/LinearMath/btGrahamScan2dConvexHull.h \ + bullet/LinearMath/btHashMap.h \ + bullet/LinearMath/btConvexHull.h \ + bullet/LinearMath/btAabbUtil2.h \ + bullet/LinearMath/btGeometryUtil.h \ + bullet/LinearMath/btQuadWord.h \ + bullet/LinearMath/btPoolAllocator.h \ + bullet/LinearMath/btScalar.h \ + bullet/LinearMath/btMinMax.h \ + bullet/LinearMath/btVector3.h \ + bullet/LinearMath/btList.h \ + bullet/LinearMath/btStackAlloc.h \ + bullet/LinearMath/btMatrix3x3.h \ + bullet/LinearMath/btMotionState.h \ + bullet/LinearMath/btAlignedAllocator.h \ + bullet/LinearMath/btQuaternion.h \ + bullet/LinearMath/btAlignedObjectArray.h \ + bullet/LinearMath/btQuickprof.h \ + bullet/LinearMath/btSerializer.h \ + bullet/LinearMath/btTransformUtil.h \ + bullet/LinearMath/btTransform.h \ + bullet/LinearMath/btDefaultMotionState.h \ + bullet/LinearMath/btIDebugDraw.h \ + bullet/LinearMath/btRandom.h bullet_sources += \ - bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h \ - bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp \ - bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp \ - bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp \ - bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp \ - bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp \ - bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp \ - bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp \ - bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp \ - bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp \ - bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp \ - bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp \ - bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp \ - bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp \ - bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp \ - bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp \ - bullet/BulletCollision/CollisionShapes/btShapeHull.cpp \ - bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp \ - bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConeShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp \ - bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h \ - bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp \ - bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp \ - bullet/BulletCollision/CollisionShapes/btSphereShape.cpp \ - bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp \ - bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp \ - bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp \ - bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp \ - bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp \ - bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp \ - bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp \ - bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConvexShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp \ - bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp \ - bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp \ - bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp \ - bullet/BulletCollision/CollisionShapes/btBoxShape.cpp \ - bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp \ - bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp \ - bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp \ - bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp \ - bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp \ - bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp \ - bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp \ - bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp \ - bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp \ - bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp \ - bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp \ - bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp \ - bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp \ - bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp \ - bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp \ - bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp \ - bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp \ - bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp \ - bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ - bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ - bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ - bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ - bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ - bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ - bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ - bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ - bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ - bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ - bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ - bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ - bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ - bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ - bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ - bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ - bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ - bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ - bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ - bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ - bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ - bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ - bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ - bullet/BulletCollision/CollisionShapes/btConvexShape.h \ - bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ - bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ - bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ - bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ - bullet/BulletCollision/CollisionShapes/btBoxShape.h \ - bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ - bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ - bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ - bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ - bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ - bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ - bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btMaterial.h \ - bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ - bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ - bullet/BulletCollision/CollisionShapes/btSphereShape.h \ - bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ - bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ - bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ - bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ - bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ - bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ - bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ - bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ - bullet/BulletCollision/CollisionShapes/btShapeHull.h \ - bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ - bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ - bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ - bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ - bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ - bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ - bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ - bullet/BulletCollision/CollisionShapes/btConeShape.h \ - bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ - bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ - bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ - bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ - bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ - bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ - bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ - bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ - bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ - bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ - bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ - bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ - bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ - bullet/BulletCollision/Gimpact/btGImpactBvh.cpp\ - bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\ - bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp\ - bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\ - bullet/BulletCollision/Gimpact/btGImpactShape.cpp\ - bullet/BulletCollision/Gimpact/gim_box_set.cpp\ - bullet/BulletCollision/Gimpact/gim_contact.cpp\ - bullet/BulletCollision/Gimpact/gim_memory.cpp\ - bullet/BulletCollision/Gimpact/gim_tri_collision.cpp + bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h \ + bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp \ + bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp \ + bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp \ + bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp \ + bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp \ + bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp \ + bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp \ + bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp \ + bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp \ + bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp \ + bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp \ + bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp \ + bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp \ + bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp \ + bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp \ + bullet/BulletCollision/CollisionShapes/btShapeHull.cpp \ + bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp \ + bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConeShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp \ + bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h \ + bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp \ + bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp \ + bullet/BulletCollision/CollisionShapes/btSphereShape.cpp \ + bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp \ + bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp \ + bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp \ + bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp \ + bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp \ + bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp \ + bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp \ + bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConvexShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp \ + bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp \ + bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp \ + bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp \ + bullet/BulletCollision/CollisionShapes/btBoxShape.cpp \ + bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp \ + bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp \ + bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp \ + bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp \ + bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp \ + bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp \ + bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp \ + bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp \ + bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp \ + bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp \ + bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp \ + bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp \ + bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp \ + bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp \ + bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp \ + bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp \ + bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp \ + bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp \ + bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ + bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ + bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ + bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ + bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ + bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ + bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ + bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ + bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ + bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ + bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ + bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ + bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ + bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ + bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ + bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ + bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ + bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ + bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ + bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ + bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ + bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ + bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ + bullet/BulletCollision/CollisionShapes/btConvexShape.h \ + bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ + bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ + bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ + bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ + bullet/BulletCollision/CollisionShapes/btBoxShape.h \ + bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ + bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ + bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ + bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ + bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ + bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ + bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btMaterial.h \ + bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ + bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ + bullet/BulletCollision/CollisionShapes/btSphereShape.h \ + bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ + bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ + bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ + bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ + bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ + bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ + bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ + bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ + bullet/BulletCollision/CollisionShapes/btShapeHull.h \ + bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ + bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ + bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ + bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ + bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ + bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ + bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ + bullet/BulletCollision/CollisionShapes/btConeShape.h \ + bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ + bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ + bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ + bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ + bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ + bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ + bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ + bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ + bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ + bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ + bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ + bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ + bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ + bullet/BulletCollision/Gimpact/btGImpactBvh.cpp\ + bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\ + bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp\ + bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\ + bullet/BulletCollision/Gimpact/btGImpactShape.cpp\ + bullet/BulletCollision/Gimpact/gim_box_set.cpp\ + bullet/BulletCollision/Gimpact/gim_contact.cpp\ + bullet/BulletCollision/Gimpact/gim_memory.cpp\ + bullet/BulletCollision/Gimpact/gim_tri_collision.cpp bullet_sources += \ - bullet/BulletDynamics/Dynamics/btRigidBody.cpp \ - bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp \ - bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp \ - bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp \ - bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp \ - bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp \ - bullet/BulletDynamics/Vehicle/btWheelInfo.cpp \ - bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp \ - bullet/BulletDynamics/Character/btKinematicCharacterController.cpp \ - bullet/BulletDynamics/Character/btKinematicCharacterController.h \ - bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ - bullet/BulletDynamics/Dynamics/btActionInterface.h \ - bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ - bullet/BulletDynamics/Dynamics/btRigidBody.h \ - bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ - bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ - bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ - bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ - bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ - bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ - bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ - bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ - bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ - bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ - bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ - bullet/BulletDynamics/Vehicle/btWheelInfo.h + bullet/BulletDynamics/Dynamics/btRigidBody.cpp \ + bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp \ + bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp \ + bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp \ + bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp \ + bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp \ + bullet/BulletDynamics/Vehicle/btWheelInfo.cpp \ + bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp \ + bullet/BulletDynamics/Character/btKinematicCharacterController.cpp \ + bullet/BulletDynamics/Character/btKinematicCharacterController.h \ + bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ + bullet/BulletDynamics/Dynamics/btActionInterface.h \ + bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ + bullet/BulletDynamics/Dynamics/btRigidBody.h \ + bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ + bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ + bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ + bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ + bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ + bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ + bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ + bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ + bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ + bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ + bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ + bullet/BulletDynamics/Vehicle/btWheelInfo.h bullet_sources += \ - bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp \ - bullet/BulletSoftBody/btDefaultSoftBodySolver.h \ - bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp \ - bullet/BulletSoftBody/btSoftBody.cpp \ - bullet/BulletSoftBody/btSoftBodySolvers.h \ - bullet/BulletSoftBody/btSoftBodyData.h \ - bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp \ - bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp \ - bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp \ - bullet/BulletSoftBody/btSoftBodyHelpers.cpp \ - bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp \ - bullet/BulletSoftBody/btSparseSDF.h \ - bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ - bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ - bullet/BulletSoftBody/btSoftBody.h \ - bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ - bullet/BulletSoftBody/btSoftBodyInternals.h \ - bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ - bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ - bullet/BulletSoftBody/btSoftBodyHelpers.h + bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp \ + bullet/BulletSoftBody/btDefaultSoftBodySolver.h \ + bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp \ + bullet/BulletSoftBody/btSoftBody.cpp \ + bullet/BulletSoftBody/btSoftBodySolvers.h \ + bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h \ + bullet/BulletSoftBody/btSoftBodyData.h \ + bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp \ + bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp \ + bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp \ + bullet/BulletSoftBody/btSoftBodyHelpers.cpp \ + bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp \ + bullet/BulletSoftBody/btSparseSDF.h \ + bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ + bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ + bullet/BulletSoftBody/btSoftBody.h \ + bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ + bullet/BulletSoftBody/btSoftBodyInternals.h \ + bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ + bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ + bullet/BulletSoftBody/btSoftBodyHelpers.h bullet_sources += \ - bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ - bullet/BulletSoftBody/btSoftBodyInternals.h \ - bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ - bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ - bullet/BulletSoftBody/btSoftBody.h \ - bullet/BulletSoftBody/btSoftBodyHelpers.h \ - bullet/BulletSoftBody/btSparseSDF.h \ - bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ - bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ - bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ - bullet/BulletDynamics/Vehicle/btWheelInfo.h \ - bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ - bullet/BulletDynamics/Dynamics/btActionInterface.h \ - bullet/BulletDynamics/Dynamics/btRigidBody.h \ - bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ - bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ - bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ - bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ - bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ - bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ - bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ - bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ - bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ - bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ - bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ - bullet/BulletDynamics/Character/btKinematicCharacterController.h \ - bullet/BulletCollision/CollisionShapes/btShapeHull.h \ - bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ - bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ - bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ - bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ - bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ - bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ - bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ - bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ - bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ - bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ - bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ - bullet/BulletCollision/CollisionShapes/btSphereShape.h \ - bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ - bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ - bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ - bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ - bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ - bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ - bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ - bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ - bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ - bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ - bullet/BulletCollision/CollisionShapes/btConvexShape.h \ - bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ - bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ - bullet/BulletCollision/CollisionShapes/btConeShape.h \ - bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ - bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ - bullet/BulletCollision/CollisionShapes/btBoxShape.h \ - bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ - bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ - bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btMaterial.h \ - bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ - bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ - bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ - bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ - bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ - bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ - bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ - bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ - bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ - bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ - bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ - bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ - bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ - bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ - bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ - bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ - bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ - bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ - bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ - bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ - bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ - bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ - bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ - bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ - bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ - bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ - bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ - bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ - bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ - bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ - bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ - bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ - bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ - bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ - bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ - bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ - bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ - bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ - bullet/BulletCollision/Gimpact/gim_memory.h \ - bullet/BulletCollision/Gimpact/gim_clip_polygon.h \ - bullet/BulletCollision/Gimpact/gim_bitset.h \ - bullet/BulletCollision/Gimpact/gim_linear_math.h \ - bullet/BulletCollision/Gimpact/btGeometryOperations.h \ - bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h \ - bullet/BulletCollision/Gimpact/btGImpactBvh.h \ - bullet/BulletCollision/Gimpact/gim_box_set.h \ - bullet/BulletCollision/Gimpact/gim_array.h \ - bullet/BulletCollision/Gimpact/btGImpactShape.h \ - bullet/BulletCollision/Gimpact/btTriangleShapeEx.h \ - bullet/BulletCollision/Gimpact/btClipPolygon.h \ - bullet/BulletCollision/Gimpact/gim_box_collision.h \ - bullet/BulletCollision/Gimpact/gim_tri_collision.h \ - bullet/BulletCollision/Gimpact/gim_geometry.h \ - bullet/BulletCollision/Gimpact/gim_math.h \ - bullet/BulletCollision/Gimpact/btQuantization.h \ - bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h \ - bullet/BulletCollision/Gimpact/gim_geom_types.h \ - bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h \ - bullet/BulletCollision/Gimpact/gim_contact.h \ - bullet/BulletCollision/Gimpact/gim_hash_table.h \ - bullet/BulletCollision/Gimpact/gim_radixsort.h \ - bullet/BulletCollision/Gimpact/btGImpactMassUtil.h \ - bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h \ - bullet/BulletCollision/Gimpact/btBoxCollision.h \ - bullet/BulletCollision/Gimpact/btContactProcessing.h \ - bullet/LinearMath/btGeometryUtil.h \ - bullet/LinearMath/btConvexHull.h \ - bullet/LinearMath/btList.h \ - bullet/LinearMath/btMatrix3x3.h \ - bullet/LinearMath/btVector3.h \ - bullet/LinearMath/btPoolAllocator.h \ - bullet/LinearMath/btScalar.h \ - bullet/LinearMath/btDefaultMotionState.h \ - bullet/LinearMath/btTransform.h \ - bullet/LinearMath/btQuadWord.h \ - bullet/LinearMath/btAabbUtil2.h \ - bullet/LinearMath/btTransformUtil.h \ - bullet/LinearMath/btRandom.h \ - bullet/LinearMath/btQuaternion.h \ - bullet/LinearMath/btMinMax.h \ - bullet/LinearMath/btMotionState.h \ - bullet/LinearMath/btIDebugDraw.h \ - bullet/LinearMath/btAlignedAllocator.h \ - bullet/LinearMath/btStackAlloc.h \ - bullet/LinearMath/btAlignedObjectArray.h \ - bullet/LinearMath/btHashMap.h \ - bullet/LinearMath/btQuickprof.h\ - bullet/LinearMath/btSerializer.h \ - bullet/Bullet-C-Api.h \ - bullet/btBulletDynamicsCommon.h \ - bullet/btBulletCollisionCommon.h + bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \ + bullet/BulletSoftBody/btSoftBodyInternals.h \ + bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \ + bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \ + bullet/BulletSoftBody/btSoftBody.h \ + bullet/BulletSoftBody/btSoftBodyHelpers.h \ + bullet/BulletSoftBody/btSparseSDF.h \ + bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \ + bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \ + bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \ + bullet/BulletDynamics/Vehicle/btWheelInfo.h \ + bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \ + bullet/BulletDynamics/Dynamics/btActionInterface.h \ + bullet/BulletDynamics/Dynamics/btRigidBody.h \ + bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \ + bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \ + bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \ + bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \ + bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \ + bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \ + bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \ + bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \ + bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \ + bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \ + bullet/BulletDynamics/Character/btCharacterControllerInterface.h \ + bullet/BulletDynamics/Character/btKinematicCharacterController.h \ + bullet/BulletCollision/CollisionShapes/btShapeHull.h \ + bullet/BulletCollision/CollisionShapes/btConcaveShape.h \ + bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \ + bullet/BulletCollision/CollisionShapes/btCompoundShape.h \ + bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \ + bullet/BulletCollision/CollisionShapes/btCylinderShape.h \ + bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \ + bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \ + bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \ + bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \ + bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \ + bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \ + bullet/BulletCollision/CollisionShapes/btSphereShape.h \ + bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \ + bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \ + bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \ + bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btEmptyShape.h \ + bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \ + bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \ + bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \ + bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \ + bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \ + bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \ + bullet/BulletCollision/CollisionShapes/btConvexShape.h \ + bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \ + bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \ + bullet/BulletCollision/CollisionShapes/btConeShape.h \ + bullet/BulletCollision/CollisionShapes/btCollisionShape.h \ + bullet/BulletCollision/CollisionShapes/btTriangleShape.h \ + bullet/BulletCollision/CollisionShapes/btBoxShape.h \ + bullet/BulletCollision/CollisionShapes/btBox2dShape.h \ + bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \ + bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btMaterial.h \ + bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \ + bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \ + bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \ + bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \ + bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \ + bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \ + bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \ + bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \ + bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \ + bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \ + bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \ + bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \ + bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \ + bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \ + bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \ + bullet/BulletCollision/BroadphaseCollision/btDbvt.h \ + bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \ + bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \ + bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \ + bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \ + bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \ + bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \ + bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \ + bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \ + bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \ + bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \ + bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \ + bullet/BulletCollision/CollisionDispatch/btUnionFind.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \ + bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \ + bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \ + bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \ + bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \ + bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btGhostObject.h \ + bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \ + bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \ + bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \ + bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \ + bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \ + bullet/BulletCollision/Gimpact/gim_memory.h \ + bullet/BulletCollision/Gimpact/gim_clip_polygon.h \ + bullet/BulletCollision/Gimpact/gim_bitset.h \ + bullet/BulletCollision/Gimpact/gim_linear_math.h \ + bullet/BulletCollision/Gimpact/btGeometryOperations.h \ + bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h \ + bullet/BulletCollision/Gimpact/btGImpactBvh.h \ + bullet/BulletCollision/Gimpact/gim_box_set.h \ + bullet/BulletCollision/Gimpact/gim_array.h \ + bullet/BulletCollision/Gimpact/btGImpactShape.h \ + bullet/BulletCollision/Gimpact/btTriangleShapeEx.h \ + bullet/BulletCollision/Gimpact/btClipPolygon.h \ + bullet/BulletCollision/Gimpact/gim_box_collision.h \ + bullet/BulletCollision/Gimpact/gim_tri_collision.h \ + bullet/BulletCollision/Gimpact/gim_geometry.h \ + bullet/BulletCollision/Gimpact/gim_math.h \ + bullet/BulletCollision/Gimpact/btQuantization.h \ + bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h \ + bullet/BulletCollision/Gimpact/gim_geom_types.h \ + bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h \ + bullet/BulletCollision/Gimpact/gim_contact.h \ + bullet/BulletCollision/Gimpact/gim_hash_table.h \ + bullet/BulletCollision/Gimpact/gim_radixsort.h \ + bullet/BulletCollision/Gimpact/btGImpactMassUtil.h \ + bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h \ + bullet/BulletCollision/Gimpact/btBoxCollision.h \ + bullet/BulletCollision/Gimpact/btContactProcessing.h \ + bullet/LinearMath/btGeometryUtil.h \ + bullet/LinearMath/btConvexHull.h \ + bullet/LinearMath/btList.h \ + bullet/LinearMath/btMatrix3x3.h \ + bullet/LinearMath/btVector3.h \ + bullet/LinearMath/btPoolAllocator.h \ + bullet/LinearMath/btScalar.h \ + bullet/LinearMath/btDefaultMotionState.h \ + bullet/LinearMath/btTransform.h \ + bullet/LinearMath/btQuadWord.h \ + bullet/LinearMath/btAabbUtil2.h \ + bullet/LinearMath/btTransformUtil.h \ + bullet/LinearMath/btRandom.h \ + bullet/LinearMath/btQuaternion.h \ + bullet/LinearMath/btMinMax.h \ + bullet/LinearMath/btMotionState.h \ + bullet/LinearMath/btIDebugDraw.h \ + bullet/LinearMath/btAlignedAllocator.h \ + bullet/LinearMath/btStackAlloc.h \ + bullet/LinearMath/btAlignedObjectArray.h \ + bullet/LinearMath/btHashMap.h \ + bullet/LinearMath/btQuickprof.h\ + bullet/LinearMath/btSerializer.h \ + bullet/Bullet-C-Api.h \ + bullet/btBulletDynamicsCommon.h \ + bullet/btBulletCollisionCommon.h diff --git a/src/data/font/Makefile.am b/src/data/font/Makefile.am index 448b3280..3036c54c 100644 --- a/src/data/font/Makefile.am +++ b/src/data/font/Makefile.am @@ -1,6 +1,8 @@ include $(top_srcdir)/build/autotools/common.am +EXTRA_DIST = ascii.png + if USE_CACA all: ascii.png