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build: add a script to automatically run bitten on Windows. Needs some tweaking

before it also runs on Linux or OS X.
legacy
Sam Hocevar sam 12年前
コミット
8c9a5d4779
4個のファイルの変更133行の追加5行の削除
  1. +1
    -1
      build/Makefile.am
  2. +5
    -0
      build/lol-build
  3. +117
    -0
      build/run-bitten.sh
  4. +10
    -4
      build/vs2010/Lol.sln

+ 1
- 1
build/Makefile.am ファイルの表示

@@ -2,7 +2,7 @@
include $(top_srcdir)/build/autotools/common.am

EXTRA_DIST = lol-build \
check-source.sh \
check-source.sh run-bitten.sh \
build-linux build-mingw build-mingw64 build-ps3 \
build-nacl32 build-nacl64 \
\


+ 5
- 0
build/lol-build ファイルの表示

@@ -61,6 +61,11 @@ __init__()
[1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;
*) cpu_count="$(CPUInfo.exe | sed -ne 's/CPU Cores.* \([0-9][0-9]*\)/\1/p')" ;;
esac
# Otherwise, Windows may define NUMBER_OF_PROCESSORS
case "$cpu_count" in
[1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;
*) cpu_count="$NUMBER_OF_PROCESSORS" ;;
esac
# Otherwise, be conservative and assume 1 CPU core
case "$cpu_count" in
[1-9]|[1-9][0-9]|[1-9][0-9][0-9]) ;;


+ 117
- 0
build/run-bitten.sh ファイルの表示

@@ -0,0 +1,117 @@
#!/bin/sh

conffile="`mktemp`"
url="http://lol.zoy.org/builds"

append() {
echo "$*" >> "$conffile"
}

#
# Check for command line
#

if [ "$#" != 2 ]; then
echo "Usage: $0 <username> <password>"
exit 1
fi

#
# Operating system information
#

append "[os]"
append "name = `uname -srvmo`"
append "version = 0"
family="`uname -s | tr A-Z a-z`"
case "$family" in
mingw*) family="windows" ;;
darwin*) family="osx" ;;
esac
append "family = $family"
append "token = $RANDOM"
append ""

#
# Hardware information
#

append "[machine]"
name="`uname -n | tr A-Z a-z`"
case "$name" in
d*e*s*o*v*) name="putois" ;;
esac
append "name = $name"
processor="`uname -m`"
case "$processor" in
x86_64) processor="amd64" ;;
i*86) processor="i386" ;;
esac
# Windows defines a lot of crazy shit,
case "$PROCESSOR_ARCHITECTURE" in
amd64|AMD64) processor="amd64" ;;
x86|X86) processor="i386" ;;
esac
case "$PROCESSOR_ARCHITEW6432" in
amd64|AMD64) processor="amd64" ;;
x86|X86) processor="i386" ;;
esac
append "processor = $processor"
append ""

#
# Authentication information
#

append "[authentication]"
append "username = $1"
append "password = $2"
append ""

#
# Visual Studio configuration
#

# FIXME: we also need to check for the Visual Studio SDK
append "[msvc]"
if [ -n "$VS100COMNTOOLS" ]; then
append "version = 10"
elif [ -n "$VS110COMNTOOLS" ]; then
append "version = 11"
elif [ -n "$VS90COMNTOOLS" ]; then
append "version = 9"
fi
append ""

#
# Xbox development kit
#

append "[xdk]"
if [ -n "$XEDK" ]; then
# FIXME: we don't know how to check the version
append "version = 2.0.20675.0"
fi
append ""

#
# PS3 development kit
#

append "[ps3sdk]"
if [ -n "$SN_PS3_PATH" ]; then
append "version = 410"
fi
append ""

#
# Launch everything
#

while : ; do
bitten-slave "$url" -f "$conffile" --name "$name"
sleep 10
done

rm -f "$conffile"


+ 10
- 4
build/vs2010/Lol.sln ファイルの表示

@@ -531,20 +531,26 @@ Global
{B0A53D75-CBB4-4FDF-93AC-2D12A79ADA0E}.Release|Xbox 360.Deploy.0 = Release|Xbox 360
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Any CPU.ActiveCfg = Debug|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|PS3.ActiveCfg = Debug|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|PS3.ActiveCfg = Debug|PS3
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|PS3.Build.0 = Debug|PS3
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Win32.ActiveCfg = Debug|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Win32.Build.0 = Debug|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|x64.ActiveCfg = Debug|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|x64.Build.0 = Debug|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Xbox 360.ActiveCfg = Debug|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Any CPU.ActiveCfg = Release|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|PS3.ActiveCfg = Release|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|PS3.ActiveCfg = Release|PS3
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|PS3.Build.0 = Release|PS3
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Win32.ActiveCfg = Release|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Win32.Build.0 = Release|Win32
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|x64.ActiveCfg = Release|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|x64.Build.0 = Release|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Xbox 360.ActiveCfg = Release|x64
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Xbox 360.Build.0 = Release|Xbox 360
{5A77DCDD-2CBA-43E9-8B45-00C281443F77}.Release|Xbox 360.Deploy.0 = Release|Xbox 360
{58922993-9830-4A40-B462-0326342F69ED}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{58922993-9830-4A40-B462-0326342F69ED}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{58922993-9830-4A40-B462-0326342F69ED}.Debug|PS3.ActiveCfg = Debug|Any CPU


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