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@@ -52,8 +52,8 @@ void DebugSprite::TickRender(float delta_time) |
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{ |
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Asset::TickRender(delta_time); |
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data->game->GetScene()->AddTile((data->tiler << 16) | 15, 300, 200, 32, 1); |
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data->game->GetScene()->AddTile((data->tiler << 16) | 31, 300, 200, 0, 1); |
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data->game->GetScene()->AddTile((data->tiler << 16) | 15, 320, 240, 32, 1); |
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data->game->GetScene()->AddTile((data->tiler << 16) | 31, 320, 240, 0, 1); |
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} |
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DebugSprite::~DebugSprite() |
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