diff --git a/src/camera.cpp b/src/camera.cpp index be55bf75..e7639de9 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -57,8 +57,18 @@ void Camera::TickGame(float seconds) { WorldEntity::TickGame(seconds); + int updown = Input::GetButtonState(273 /*SDLK_UP*/) + - Input::GetButtonState(274 /*SDLK_DOWN*/); + int rightleft = Input::GetButtonState(275 /*SDLK_RIGHT*/) + - Input::GetButtonState(276 /*SDLK_LEFT*/); + int pgupdown = Input::GetButtonState(280 /*SDLK_PAGEUP*/) + - Input::GetButtonState(281 /*SDLK_PAGEDOWN*/); + + m_position += vec3(rightleft, pgupdown, -updown) * 200.f * seconds; + m_target += vec3(rightleft, 0, -updown) * 200.f * seconds; + m_view_matrix = mat4::lookat(m_position, m_target, m_up); - m_proj_matrix = mat4::perspective(45.0f, 640.0f, 480.0f, 1.f, 1000.0f); + m_proj_matrix = mat4::perspective(45.0f, 640.0f, 480.0f, 1.f, 10000.0f); //m_proj_matrix = mat4::ortho(-160, 160, -120, 120, .1f, 2000.0f); }