diff --git a/src/platform/ps3/ps3app.cpp b/src/platform/ps3/ps3app.cpp index 0ae3d6f8..b8788ab8 100644 --- a/src/platform/ps3/ps3app.cpp +++ b/src/platform/ps3/ps3app.cpp @@ -65,18 +65,13 @@ Ps3App::Ps3App(char const *title, ivec2 res, float fps) : cellSysutilRegisterCallback(0, Ps3AppData::SysCallBack, NULL); - PSGLinitOptions psglio = - { - enable: PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS - | PSGL_INIT_HOST_MEMORY_SIZE, - maxSPUs: 1, - initializeSPUs: false, - persistentMemorySize: 0, - transientMemorySize: 0, - errorConsole: 0, - fifoSize: 0, - hostMemorySize: 128 * 1024 * 1024, - }; + PSGLinitOptions psglio; + psglio.enable = PSGL_INIT_MAX_SPUS + | PSGL_INIT_INITIALIZE_SPUS + | PSGL_INIT_HOST_MEMORY_SIZE; + psglio.maxSPUs = 1; + psglio.initializeSPUs = false; + psglio.hostMemorySize = 128 * 1024 * 1024; psglInit(&psglio); @@ -88,17 +83,15 @@ Ps3App::Ps3App(char const *title, ivec2 res, float fps) : #endif PSGLdeviceParameters psgldp = - { - enable: PSGL_DEVICE_PARAMETERS_COLOR_FORMAT - | PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT - | PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE - | PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT, - colorFormat: GL_ARGB_SCE, /* can also be GL_RGBA16F_ARB */ - depthFormat: GL_DEPTH_COMPONENT16, /* can also be 24-bit */ - multisamplingMode: GL_MULTISAMPLING_4X_SQUARE_ROTATED_SCE, - width: 720, - height: 480, - }; + psgldp.enable = PSGL_DEVICE_PARAMETERS_COLOR_FORMAT + | PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT + | PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE + | PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT; + psgldp.colorFormat = GL_ARGB_SCE; /* can also be GL_RGBA16F_ARB */ + psgldp.depthFormat = GL_DEPTH_COMPONENT16; /* can also be 24-bit */ + psgldp.multisamplingMode = GL_MULTISAMPLING_4X_SQUARE_ROTATED_SCE; + psgldp.width = 720; + psgldp.height = 480; /* Find closest valid resolution */ ivec2 const valid_resolutions[8] =