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core: implement Queue on Win32 and on the PS3.

legacy
Sam Hocevar gary преди 13 години
родител
ревизия
921d157ee0
променени са 2 файла, в които са добавени 91 реда и са изтрити 19 реда
  1. +50
    -11
      src/platform/ps3/threadbase.h
  2. +41
    -8
      src/thread/threadbase.h

+ 50
- 11
src/platform/ps3/threadbase.h Целия файл

@@ -52,34 +52,73 @@ private:
sys_lwmutex_t m_mutex;
};

class ConditionBase
class QueueBase
{
public:
ConditionBase()
QueueBase()
{
}
m_start = m_count = 0;
m_poppers = m_pushers = 0;

~ConditionBase()
{
}
sys_lwmutex_attribute_t mattr;
sys_lwmutex_attribute_initialize(mattr);
sys_lwmutex_create(&m_mutex, &mattr);

void Acquire()
{
sys_lwcond_attribute_t cattr;
sys_lwcond_attribute_initialize(cattr);
sys_lwcond_create(&m_empty_cond, &m_mutex, &cattr);
sys_lwcond_create(&m_full_cond, &m_mutex, &cattr);
}

void Release()
~QueueBase()
{
while (sys_lwcond_destroy(&m_empty_cond) == EBUSY)
;
while (sys_lwcond_destroy(&m_full_cond) == EBUSY)
;
while (sys_lwmutex_destroy(&m_mutex) == EBUSY)
;
}

void Wait()
void Push(int value)
{
/* FIXME: this is a copy of the pthread implementation, but we
* should really use libsync2 instead. */
sys_lwmutex_lock(&m_mutex, 0);
m_pushers++;
while (m_count == CAPACITY)
sys_lwcond_wait(&m_full_cond, 0);
m_pushers--;
m_values[(m_start + m_count) % CAPACITY] = value;
m_count++;
if (m_poppers)
sys_lwcond_signal(&m_empty_cond);
sys_lwmutex_unlock(&m_mutex);
}

void Notify()
int Pop()
{
sys_lwmutex_lock(&m_mutex, 0);
m_poppers++;
while (m_count == 0)
sys_lwcond_wait(&m_empty_cond, 0);
m_poppers--;
int ret = m_values[m_start];
m_start = (m_start + 1) % CAPACITY;
m_count--;
if (m_pushers)
sys_lwcond_signal(&m_full_cond);
sys_lwmutex_unlock(&m_mutex);
return ret;
}

private:
static size_t const CAPACITY = 100;
int m_values[CAPACITY];
size_t m_start, m_count;
size_t m_poppers, m_pushers;
sys_lwmutex_t m_mutex;
sys_lwcond_t m_empty_cond, m_full_cond;
};

class ThreadBase


+ 41
- 8
src/thread/threadbase.h Целия файл

@@ -80,13 +80,16 @@ class QueueBase
public:
QueueBase()
{
#if defined __linux__ || defined __native_client__
memset(m_values, 0, sizeof(m_values));
m_start = m_count = 0;
#if defined __linux__ || defined __native_client__
m_poppers = m_pushers = 0;
pthread_mutex_init(&m_mutex, NULL);
pthread_cond_init(&m_empty_cond, NULL);
pthread_cond_init(&m_full_cond, NULL);
#elif defined _WIN32
m_empty_sem = CreateSemaphore(NULL, CAPACITY, CAPACITY, NULL);
m_full_sem = CreateSemaphore(NULL, 0, CAPACITY, NULL);
InitializeCriticalSection(&m_mutex);
#endif
}

@@ -96,6 +99,10 @@ public:
pthread_cond_destroy(&m_empty_cond);
pthread_cond_destroy(&m_full_cond);
pthread_mutex_destroy(&m_mutex);
#elif defined _WIN32
CloseHandle(m_empty_sem);
CloseHandle(m_full_sem);
DeleteCriticalSection(&m_mutex);
#endif
}

@@ -105,16 +112,26 @@ public:
pthread_mutex_lock(&m_mutex);
/* If queue is full, wait on the "full" cond var. */
m_pushers++;
while (m_count == 100)
while (m_count == CAPACITY)
pthread_cond_wait(&m_full_cond, &m_mutex);
m_pushers--;
#elif defined _WIN32
WaitForSingleObject(m_empty_sem, INFINITE);
EnterCriticalSection(&m_mutex);
#endif

/* Push value */
m_values[(m_start + m_count) % 100] = value;
m_values[(m_start + m_count) % CAPACITY] = value;
m_count++;

#if defined __linux__ || defined __native_client__
/* If there were poppers waiting, signal the "empty" cond var. */
if (m_poppers)
pthread_cond_signal(&m_empty_cond);
pthread_mutex_unlock(&m_mutex);
#elif defined _WIN32
LeaveCriticalSection(&m_mutex);
ReleaseSemaphore(m_full_sem, 1, NULL);
#endif
}

@@ -129,24 +146,40 @@ public:
while (m_count == 0)
pthread_cond_wait(&m_empty_cond, &m_mutex);
m_poppers--;
#elif defined _WIN32
WaitForSingleObject(m_full_sem, INFINITE);
EnterCriticalSection(&m_mutex);
#endif

/* Pop value */
int ret = m_values[m_start];
m_start = (m_start + 1) % 100;
m_start = (m_start + 1) % CAPACITY;
m_count--;

#if defined __linux__ || defined __native_client__
/* If there were pushers waiting, signal the "full" cond var. */
if (m_pushers)
pthread_cond_signal(&m_full_cond);
pthread_mutex_unlock(&m_mutex);
return ret;
#else
LeaveCriticalSection(&m_mutex);
ReleaseSemaphore(m_empty_sem, 1, NULL);
#endif

return ret;
}

private:
static size_t const CAPACITY = 100;
int m_values[CAPACITY];
size_t m_start, m_count;
#if defined __linux__ || defined __native_client__
int m_values[100];
size_t m_poppers, m_pushers, m_start, m_count;
size_t m_poppers, m_pushers;
pthread_mutex_t m_mutex;
pthread_cond_t m_empty_cond, m_full_cond;
#elif defined _WIN32
HANDLE m_empty_sem, m_full_sem;
CRITICAL_SECTION m_mutex;
#endif
};



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