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orbital: create a Player class with joystick support.

legacy
Sam Hocevar sam 12 anos atrás
pai
commit
95fccabc7a
2 arquivos alterados com 4 adições e 2 exclusões
  1. +2
    -1
      win32/orbital.vcxproj
  2. +2
    -1
      win32/orbital.vcxproj.filters

+ 2
- 1
win32/orbital.vcxproj Ver arquivo

@@ -31,6 +31,7 @@
<ClInclude Include="..\orbital\mesh.h" />
<ClInclude Include="..\orbital\orbital.h" />
<ClInclude Include="..\orbital\particlesystem.h" />
<ClInclude Include="..\orbital\player.h" />
<ClInclude Include="..\orbital\tank.h" />
</ItemGroup>
<ItemGroup>
@@ -59,4 +60,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

+ 2
- 1
win32/orbital.vcxproj.filters Ver arquivo

@@ -3,6 +3,7 @@
<ItemGroup>
<ClInclude Include="..\orbital\mesh.h" />
<ClInclude Include="..\orbital\CommandParser.h" />
<ClInclude Include="..\orbital\player.h" />
<ClInclude Include="..\orbital\tank.h" />
</ItemGroup>
<ItemGroup>
@@ -14,4 +15,4 @@
<ItemGroup>
<ClCompile Include="..\orbital\orbital.cpp" />
</ItemGroup>
</Project>
</Project>

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