in that case. Currently only works with GCC.legacy
@@ -197,7 +197,8 @@ AC_MSG_CHECKING(for -mwindows -mwin32) | |||||
AC_TRY_LINK([], [], | AC_TRY_LINK([], [], | ||||
[AC_MSG_RESULT(yes) | [AC_MSG_RESULT(yes) | ||||
CXXFLAGS="${CXXFLAGS} -mwindows -mwin32" | CXXFLAGS="${CXXFLAGS} -mwindows -mwin32" | ||||
LOL_LIBS="${LOL_LIBS} -uWinMain -u_WinMain@16"], | |||||
dnl If we come across these symbols, try to link them | |||||
LOL_LIBS="${LOL_LIBS} -uWinMain -u_WinMain@16 -u_SDL_main"], | |||||
[AC_MSG_RESULT(no)]) | [AC_MSG_RESULT(no)]) | ||||
LIBS="$LIBS_save" | LIBS="$LIBS_save" | ||||
@@ -68,9 +68,14 @@ static inline int isnan(float f) | |||||
# define main lol_android_main | # define main lol_android_main | ||||
#endif | #endif | ||||
/* If using SDL on Windows or OS X, let it override main() */ | |||||
#if defined USE_SDL && (defined _WIN32 || defined __APPLE__) | |||||
/* If using SDL, let it override main() but immediately replace | |||||
* the override with ours. */ | |||||
#if defined USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
# if defined main && !LOL_DONT_DIVERT_MAIN | |||||
# undef main | |||||
# define main lol_sdl_main | |||||
# endif | |||||
#endif | #endif | ||||
// Base types | // Base types | ||||
@@ -12,6 +12,10 @@ | |||||
# include "config.h" | # include "config.h" | ||||
#endif | #endif | ||||
/* This instructs our headers to let SDL override the "main" | |||||
* symbol using its macros. */ | |||||
#define LOL_DONT_DIVERT_MAIN 1 | |||||
#if defined USE_SDL | #if defined USE_SDL | ||||
# if defined HAVE_SDL_SDL_H | # if defined HAVE_SDL_SDL_H | ||||
# include <SDL/SDL.h> | # include <SDL/SDL.h> | ||||
@@ -37,6 +41,33 @@ HWND g_hwnd = NULL; | |||||
extern IDirect3DDevice9 *g_d3ddevice; | extern IDirect3DDevice9 *g_d3ddevice; | ||||
#endif | #endif | ||||
#if defined main | |||||
# if defined _MSC_VER | |||||
# pragma comment(linker, "/alternatename:_lol_sdl_main=_lol_sdl_main_msvc") | |||||
# define WRAPPER lol_sdl_main_msvc | |||||
# else | |||||
int lol_sdl_main() __attribute__((weak)); | |||||
int lol_sdl_main(int argc, char **argv) __attribute__((weak)); | |||||
int lol_sdl_main(int argc, char **argv, char **envp) __attribute__((weak)); | |||||
# define WRAPPER lol_sdl_main | |||||
# endif | |||||
/* One of these wrappers will be overridden by the user's version */ | |||||
int WRAPPER() { return 0; } | |||||
int WRAPPER(int argc, char **argv) { return 0; } | |||||
int WRAPPER(int argc, char **argv, char **envp) { return 0; } | |||||
int main(int argc, char *argv[]) | |||||
{ | |||||
printf("LOL OK\n"); | |||||
int ret = 0; | |||||
ret += lol_sdl_main(); | |||||
ret += lol_sdl_main(argc, argv); | |||||
ret += lol_sdl_main(argc, argv, NULL); | |||||
return ret; | |||||
} | |||||
#endif | |||||
namespace lol | namespace lol | ||||
{ | { | ||||
@@ -9,7 +9,7 @@ noinst_PROGRAMS = pi poly remez | |||||
pi_SOURCES = pi.cpp | pi_SOURCES = pi.cpp | ||||
pi_CPPFLAGS = @LOL_CFLAGS@ | pi_CPPFLAGS = @LOL_CFLAGS@ | ||||
pi_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||||
pi_LDFLAGS = -u_SDL_main -uSDL_main $(top_builddir)/src/liblol.a @LOL_LIBS@ | |||||
pi_DEPENDENCIES = $(top_builddir)/src/liblol.a | pi_DEPENDENCIES = $(top_builddir)/src/liblol.a | ||||
poly_SOURCES = poly.cpp | poly_SOURCES = poly.cpp | ||||