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# About |
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The header-only part of the Lol Engine framework. |
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| header | category | description | |
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|--------|:--------:|-------------| |
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| `<lol/cli>` | system | command-line parsing | |
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| `<lol/dialogs>` | system | portable file dialogs (imported from [here](https://github.com/samhocevar/portable-file-dialogs)) | |
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| `<lol/file>` | system | file reading utilities | |
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| `<lol/msg>` | system | simple message logging | |
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| `<lol/thread>` | system | threading and timers | |
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| `<lol/unit_test>` | system | unit test framework | |
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| `<lol/utils>` | system | various utilities: environment variables, string formatting, std::map and std::vector extensions… | |
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| `<lol/narray>` | containers | n-dimensional dynamic array container | |
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| `<lol/pegtl>` | text | the PEGTL parsing library (imported from [here](https://github.com/taocpp/PEGTL) | |
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| `<lol/algo/suffix_array>` | text | suffix array library (imported from [here](https://github.com/storm-ptr/step) | |
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| `<lol/color>` | graphics | color conversions | |
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| `<lol/image>` | graphics | image loading, saving, and processing | |
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| `<lol/bigint>` | math | big integer calculations | |
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| `<lol/half>` | math | half-precision (16-bit) floating point numbers | |
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| `<lol/math>` | math | math constants, functions, random number generators, polynomials | |
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| `<lol/noise>` | math | Perlin and simplex noise | |
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| `<lol/real>` | math | arbitrary precision floating point numbers | |
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| `<lol/transform>` | math | quaternion, matrix and SQT transformation utilities | |
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| `<lol/vector>` | math | GLSL-compatible vector classes | |
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