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build: add FFmpeg includes to msbuild property sheet.

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Sam Hocevar преди 10 години
родител
ревизия
97586c549a
променени са 1 файла, в които са добавени 2 реда и са изтрити 2 реда
  1. +2
    -2
      build/msbuild/lol.rules.props

+ 2
- 2
build/msbuild/lol.rules.props Целия файл

@@ -16,8 +16,8 @@
<ObjectFileName>$(IntDir)/%(Directory)/</ObjectFileName>

<AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\src\bullet;$(SolutionDir)\..\tools\lolunit;$(FlexIncludes);$(BtPhysIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(FfmpegIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(FfmpegIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>

<!-- Escape backslashes for C++, but replace \ with / on the PS3


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