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build: add FFmpeg binaries for Windows.

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Sam Hocevar 10 yıl önce
ebeveyn
işleme
979ccd23d6
3 değiştirilmiş dosya ile 21 ekleme ve 1 silme
  1. +3
    -0
      build/lol-build
  2. +12
    -0
      build/msbuild/lol.vars.props
  3. +6
    -1
      configure.ac

+ 3
- 0
build/lol-build Dosyayı Görüntüle

@@ -167,6 +167,7 @@ configure()
fi
PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/external/gtkglarea-2.0.1/lib/pkgconfig"
PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/external/libcaca-0.99.beta18/lib/pkgconfig"
LDFLAGS="$LDFLAGS -L$PWD/external/ffmpeg-20141018/lib/i686-w64-mingw32"
LDFLAGS="$LDFLAGS -L$PWD/external/glew-1.9.0/lib/i686-w64-mingw32"
LDFLAGS="$LDFLAGS -L$PWD/external/sdl-2.0.3/lib/i686-w64-mingw32"
LDFLAGS="$LDFLAGS -L$PWD/external/sdl-image-2.0.0/lib/i686-w64-mingw32"
@@ -192,6 +193,7 @@ configure()
fi
PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/external/gtkglarea-2.0.1/lib/pkgconfig"
PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/external/libcaca-0.99.beta18/lib/pkgconfig"
LDFLAGS="$LDFLAGS -L$PWD/external/ffmpeg-20141018/lib/x86_64-w64-mingw32"
LDFLAGS="$LDFLAGS -L$PWD/external/glew-1.9.0/lib/x86_64-w64-mingw32"
LDFLAGS="$LDFLAGS -L$PWD/external/sdl-2.0.3/lib/x86_64-w64-mingw32"
LDFLAGS="$LDFLAGS -L$PWD/external/sdl-image-2.0.0/lib/x86_64-mingw32"
@@ -254,6 +256,7 @@ configure()
CPPFLAGS="$CPPFLAGS -I$PWD/external/sdl-2.0.3/include"
CPPFLAGS="$CPPFLAGS -I$PWD/external/sdl-image-2.0.0/include"
CPPFLAGS="$CPPFLAGS -I$PWD/external/sdl-mixer-2.0.0/include"
CPPFLAGS="$CPPFLAGS -I$PWD/external/ffmpeg-20141018/include"
CPPFLAGS="$CPPFLAGS -I$PWD/external/glew-1.9.0/include/GL -DGLEW_STATIC"
CPPFLAGS="$CPPFLAGS -I$PWD/external/gtk-2.22.1/lib/glib-2.0/include"
CPPFLAGS="$CPPFLAGS -I$PWD/external/gtk-2.22.1/lib/gtk-2.0/include"


+ 12
- 0
build/msbuild/lol.vars.props Dosyayı Görüntüle

@@ -27,6 +27,14 @@
<GtkLibs>$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib</GtkLibs>
<GtkDeps>gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib</GtkDeps>

<!-- FFmpeg -->
<FfmpegDir>$(ExternalDir)\ffmpeg-20141018</FfmpegDir>
<FfmpegIncludes>$(FfmpegDir)\include</FfmpegIncludes>
<FfmpegLibs Condition="'$(Platform)'=='Win32'">$(FfmpegDir)\lib\i686-w64-mingw32</FfmpegLibs>
<FfmpegLibs Condition="'$(Platform)'=='x64'">$(FfmpegDir)\lib\x86_64-w64-mingw32</FfmpegLibs>
<FfmpegDeps>swscale.lib;avformat.lib;avcodec.lib;swresample.lib;avutil.lib;ws2_32.lib</FfmpegDeps>
<Win32Defines>USE_FFMPEG;$(Win32Defines)</Win32Defines>

<!-- libcaca -->
<CacaDir>$(ExternalDir)\libcaca-0.99.beta18</CacaDir>
<CacaIncludes>$(CacaDir)\include</CacaIncludes>
@@ -106,6 +114,10 @@
<BuildMacro Include="GtkIncludes"><Value>$(GtkIncludes)</Value></BuildMacro>
<BuildMacro Include="GtkLibs"><Value>$(GtkLibs)</Value></BuildMacro>
<BuildMacro Include="GtkDeps"><Value>$(GtkDeps)</Value></BuildMacro>
<BuildMacro Include="FfmpegDir"><Value>$(FfmpegDir)</Value></BuildMacro>
<BuildMacro Include="FfmpegIncludes"><Value>$(FfmpegIncludes)</Value></BuildMacro>
<BuildMacro Include="FfmpegLibs"><Value>$(FfmpegLibs)</Value></BuildMacro>
<BuildMacro Include="FfmpegDeps"><Value>$(FfmpegDeps)</Value></BuildMacro>
<BuildMacro Include="CacaDir"><Value>$(CacaDir)</Value></BuildMacro>
<BuildMacro Include="CacaIncludes"><Value>$(CacaIncludes)</Value></BuildMacro>
<BuildMacro Include="CacaLibs"><Value>$(CacaLibs)</Value></BuildMacro>


+ 6
- 1
configure.ac Dosyayı Görüntüle

@@ -444,10 +444,15 @@ AM_CONDITIONAL(USE_IMLIB2, test "${ac_cv_my_have_imlib2}" = "yes")


# Use libavcodec? (required for movie encoding)
ac_cv_my_have_ffmpeg=yes
ac_cv_my_have_ffmpeg="yes"
PKG_CHECK_MODULES([LIBAVCODEC], [libavcodec], [:], [ac_cv_my_have_ffmpeg=no])
PKG_CHECK_MODULES([LIBAVFORMAT], [libavformat], [:], [ac_cv_my_have_ffmpeg=no])
PKG_CHECK_MODULES([LIBSWSCALE], [libswscale], [:], [ac_cv_my_have_ffmpeg=no])
if test "${ac_cv_my_have_ffmpeg}" = "no"; then
AC_CHECK_HEADERS(libavformat/avformat.h,
[ac_cv_my_have_ffmpeg="yes"
LOL_LIBS="${LOL_LIBS} -lswscale -lavformat -lavcodec -lswresample -lavutil -lws2_32"])
fi
if test "${ac_cv_my_have_ffmpeg}" != "no"; then
AC_DEFINE(USE_FFMPEG, 1, Define to 1 to use FFmpeg)
LOL_CFLAGS="${LOL_CFLAGS} ${LIBAVFORMAT_CFLAGS} ${LIBAVCODEC_CFLAGS} ${CFLAGSWSCALE_LIBS}"


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