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base: fix map behaviour in release mode by moving code out of asserts.

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Sam Hocevar 10 年前
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9bd8181379
共有 1 个文件被更改,包括 16 次插入12 次删除
  1. +16
    -12
      src/lol/base/map.h

+ 16
- 12
src/lol/base/map.h 查看文件

@@ -1,7 +1,8 @@
//
// Lol Engine
//
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
// Copyright: (c) 2010-2015 Sam Hocevar <sam@hocevar.net>
// (c) 2013-2015 Guillaume Bittoun <guillaume.bittoun@gmail.com>
// This program is free software; you can redistribute it and/or
// modify it under the terms of the Do What The Fuck You Want To
// Public License, Version 2, as published by Sam Hocevar. See
@@ -22,7 +23,6 @@
namespace lol
{

/* A stupidly linear map for now. */
template<typename K, typename V> class map : protected hash<K>
{
public:
@@ -36,8 +36,10 @@ public:
inline V const& operator[] (E const &key) const
{
/* Look for the hash in our table and return the value. */
V * value_ptr = nullptr;
ASSERT(m_tree.TryGetValue(key, value_ptr), "trying to read a nonexistent key in map");
V *value_ptr = nullptr;
bool found = m_tree.TryGetValue(key, value_ptr);

ASSERT(found, "trying to read a nonexistent key in map");

return *value_ptr;
}
@@ -46,19 +48,21 @@ public:
inline V & operator[] (E const &key)
{
/* Look for the hash in our table and return the value if found. */

K typed_key(key);
V * value_ptr = nullptr;
V *value_ptr = nullptr;

if (!m_tree.TryGetValue(typed_key, value_ptr))
bool found = m_tree.TryGetValue(key, value_ptr);
if (!found)
{
V default_value = V();
m_tree.Insert(typed_key, default_value);
/* If not found, insert a new value. */
m_tree.Insert(typed_key, V());
found = m_tree.TryGetValue(key, value_ptr);
}

ASSERT(m_tree.TryGetValue(typed_key, value_ptr), "inserted key can’t be retrieved. key operator < must behave as a comparator (a<b => !b<a)");
/* This may happen if the key operator < does not behave as
* a comparator (i.e. doesn’t enforce a<b => !b<a) */
ASSERT(found, "inserted key can’t be retrieved");

/* If not found, insert a new value. */
return *value_ptr;
}

@@ -80,7 +84,7 @@ public:
inline bool TryGetValue(E const &key, V& value)
{
K typed_key(key);
V * value_ptr;
V *value_ptr;
if (m_tree.TryGetValue(typed_key, value_ptr))
{
value = *value_ptr;


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