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@@ -105,7 +105,7 @@ private: |
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m_dynamics_world->setGravity(LOL2BT_VEC3(NewGravity * LOL2BT_UNIT)); |
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m_dynamics_world->setGravity(LOL2BT_VEC3(NewGravity * LOL2BT_UNIT)); |
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} |
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} |
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void CustomSetWorldLimit(vec3 &NewWorldMin, vec3 &NewWorldMax) |
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void CustomSetWorldLimit(vec3 const &NewWorldMin, vec3 const &NewWorldMax) |
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{ |
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{ |
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} |
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} |
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