Kaynağa Gözat

gpu: only unbind vertex attribs that we actually bound.

legacy
Sam Hocevar sam 12 yıl önce
ebeveyn
işleme
9ff675579a
2 değiştirilmiş dosya ile 18 ekleme ve 9 silme
  1. +16
    -8
      src/gpu/vertexbuffer.cpp
  2. +2
    -1
      src/gpu/vertexbuffer.h

+ 16
- 8
src/gpu/vertexbuffer.cpp Dosyayı Görüntüle

@@ -236,16 +236,20 @@ void VertexDeclaration::Unbind()
if (FAILED(g_d3ddevice->SetVertexDeclaration(NULL)))
Abort();
#elif !defined __CELLOS_LV2__
/* FIXME: we need to unbind what we bound */
//glDisableVertexAttribArray(m_attrib);
/* FIXME: temporary kludge */
for (int i = 0; i < 12; i++)
glDisableVertexAttribArray(i);
for (int i = 0; i < m_count; i++)
{
if (m_streams[i].reg >= 0)
{
for (int j = i + 1; j < m_count; j++)
if (m_streams[j].reg == m_streams[i].reg)
m_streams[j].reg = -1;

glDisableVertexAttribArray(m_streams[i].reg);
}
}
glBindBuffer(GL_ARRAY_BUFFER, 0);
/* FIXME: only useful for VAOs */
/* FIXME: only useful for VAOs? */
//glBindBuffer(GL_ARRAY_BUFFER, 0);
/* Or: */
//glDisableVertexAttribArray(m_attrib);
#else
/* Or even: */
glDisableClientState(GL_VERTEX_ARRAY);
@@ -346,6 +350,9 @@ void VertexDeclaration::SetStream(VertexBuffer *vb, ShaderAttrib attr1,
for (int i = 0; i < m_count; i++)
if (m_streams[i].index == m_streams[attr_index].index)
{
/* Remember the register used for this stream */
m_streams[i].reg = reg;

stride += m_streams[i].size;
if (i < attr_index)
offset += m_streams[i].size;
@@ -522,6 +529,7 @@ void VertexDeclaration::AddStream(VertexStreamBase const &s)
m_streams[m_count].usage = s.m_streams[i].usage;
m_streams[m_count].size = s.m_streams[i].size;
m_streams[m_count].index = index;
m_streams[m_count].reg = -1;
m_count++;
}
}


+ 2
- 1
src/gpu/vertexbuffer.h Dosyayı Görüntüle

@@ -123,6 +123,7 @@ private:
static VertexStreamBase const Empty;
};

/* Specialise this template for "void" to act as a NOP */
template<>
inline void VertexStreamBase::AddStream<void>(int n, VertexUsage usage)
{
@@ -198,7 +199,7 @@ private:
void Initialize();
void AddStream(VertexStreamBase const &);

struct { uint8_t stream_type, index, usage, size; } m_streams[12 + 1];
struct { uint8_t stream_type, index, usage, size; int reg; } m_streams[12 + 1];
int m_count;

void *m_data;


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