| @@ -0,0 +1,26 @@ | |||||
| // | |||||
| // Lol Engine | |||||
| // | |||||
| // Copyright © 2010—2020 Sam Hocevar <sam@hocevar.net> | |||||
| // | |||||
| // Lol Engine is free software. It comes without any warranty, to | |||||
| // the extent permitted by applicable law. You can redistribute it | |||||
| // and/or modify it under the terms of the Do What the Fuck You Want | |||||
| // to Public License, Version 2, as published by the WTFPL Task Force. | |||||
| // See http://www.wtfpl.net/ for more details. | |||||
| // | |||||
| #pragma once | |||||
| // | |||||
| // The PEGTL classes | |||||
| // ————————————————— | |||||
| // | |||||
| //namespace lol | |||||
| //{ | |||||
| #include "../3rdparty/pegtl/include/tao/pegtl.hpp" | |||||
| //} // namespace lol | |||||