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@@ -26,7 +26,7 @@ namespace lol |
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#define LOL2BT_SIZE 0.5f |
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#define BT2LOL_SIZE 2.0f |
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#define LOL2BT_VEC3(ELEMENT) (*(btVector3*)(&(ELEMENT))) |
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#define LOL2BT_VEC3(ELEMENT) btVector3((ELEMENT).x, (ELEMENT).y, (ELEMENT).z) |
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#define BT2LOL_VEC3(ELEMENT) (*(lol::vec3*)(&(ELEMENT))) |
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#define LOL2BT_QUAT(ELEMENT) btQuaternion((ELEMENT).x, (ELEMENT).y, (ELEMENT).z, (ELEMENT).w) |
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