diff --git a/build/vs2010/Lol.sln b/build/vs2010/Lol.sln
index eb122bf7..adb193df 100644
--- a/build/vs2010/Lol.sln
+++ b/build/vs2010/Lol.sln
@@ -96,7 +96,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Touky", "Touky", "{9EA99B18
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ToukyDemo", "..\..\people\touky\private\ToukyDemo.vcxproj", "{EE203B88-44CF-4859-9D42-7A5F43FECB52}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BtPhysTest", "..\..\test\BtPhysTest.vcxproj", "{EE203B88-44CF-4859-9D42-7A1F43FECB52}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "btphystest", "..\..\test\btphystest.vcxproj", "{EE203B88-44CF-4859-9D42-7A1F43FECB52}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "08_fbo", "..\..\tutorial\08_fbo.vcxproj", "{BCEE0132-8E24-49BE-AFEB-96DAD14396BA}"
EndProject
@@ -126,9 +126,9 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Benlitz", "Benlitz", "{B583
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "benlitzTest1", "..\..\people\benlitz\test1\benlitzTest1.vcxproj", "{FAF82AD2-D9F4-4694-9A01-103BC5B771B4}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MeshViewer", "..\..\test\MeshViewer.vcxproj", "{7CE9FE12-E4AB-4A22-90D4-2C15F0C30D4E}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "meshviewer", "..\..\test\meshviewer.vcxproj", "{7CE9FE12-E4AB-4A22-90D4-2C15F0C30D4E}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Tactics", "..\..\people\touky\private\Tactics\Tactics.vcxproj", "{25493FC8-75AC-4703-AD58-AB0C4A0FB79C}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tactics", "..\..\people\touky\private\tactics\tactics.vcxproj", "{25493FC8-75AC-4703-AD58-AB0C4A0FB79C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
diff --git a/test/Makefile.am b/test/Makefile.am
index 92d89f70..539d5644 100644
--- a/test/Makefile.am
+++ b/test/Makefile.am
@@ -31,21 +31,19 @@ benchsuite_SOURCES = benchsuite.cpp \
benchsuite_CPPFLAGS = $(AM_CPPFLAGS)
benchsuite_DEPENDENCIES = @LOL_DEPENDENCIES@
-btphystest_SOURCES = BtPhysTest.cpp BtPhysTest.h PhysicObject.h \
- Physics/Src/EasyPhysics.cpp Physics/Include/EasyPhysics.h \
- Physics/Include/LolBtPhysicsIntegration.h Physics/Include/LolPhysics.h \
- Physics/Src/EasyCharacterController.cpp \
- Physics/Include/EasyCharacterController.h \
- Physics/Src/EasyConstraint.cpp \
- Physics/Include/EasyConstraint.h \
- Physics/Src/BulletCharacterController.cpp \
- Physics/Include/BulletCharacterController.h
+btphystest_SOURCES = \
+ btphystest.cpp btphystest.h physicobject.h \
+ physics/easyphysics.cpp physics/easyphysics.h \
+ physics/lolbtphysicsintegration.h physics/lolphysics.h \
+ physics/easycharactercontroller.cpp physics/easycharactercontroller.h \
+ physics/easyconstraint.cpp physics/easyconstraint.h \
+ physics/bulletcharactercontroller.cpp physics/bulletcharactercontroller.h
btphystest_CPPFLAGS = $(AM_CPPFLAGS) -I$(top_srcdir)/src/bullet \
-DHAVE_PHYS_USE_BULLET
btphystest_DEPENDENCIES = @LOL_DEPENDENCIES@
-meshviewer_SOURCES = MeshViewer.cpp \
- shinyMVTexture.lolfx shinyfur.lolfx
+meshviewer_SOURCES = meshviewer.cpp \
+ shinymvtexture.lolfx shinyfur.lolfx
meshviewer_CPPFLAGS = $(AM_CPPFLAGS)
meshviewer_DEPENDENCIES = @LOL_DEPENDENCIES@
diff --git a/test/BtPhysTest.cpp b/test/btphystest.cpp
similarity index 99%
rename from test/BtPhysTest.cpp
rename to test/btphystest.cpp
index 6a4ce935..cde9dbd3 100644
--- a/test/BtPhysTest.cpp
+++ b/test/btphystest.cpp
@@ -33,10 +33,10 @@ using namespace lol;
#define HAVE_PHYS_USE_BULLET
#endif /* HAVE_PHYS_USE_BULLET */
-#include "Physics/Include/LolPhysics.h"
-#include "Physics/Include/EasyPhysics.h"
-#include "PhysicObject.h"
-#include "BtPhysTest.h"
+#include "physics/include/lolphysics.h"
+#include "physics/include/easyphysics.h"
+#include "physicobject.h"
+#include "btphystest.h"
using namespace lol::phys;
diff --git a/test/BtPhysTest.h b/test/btphystest.h
similarity index 100%
rename from test/BtPhysTest.h
rename to test/btphystest.h
diff --git a/test/BtPhysTest.vcxproj b/test/btphystest.vcxproj
similarity index 95%
rename from test/BtPhysTest.vcxproj
rename to test/btphystest.vcxproj
index 5effcfa9..3297e99c 100644
--- a/test/BtPhysTest.vcxproj
+++ b/test/btphystest.vcxproj
@@ -35,7 +35,7 @@
-
+
@@ -45,7 +45,7 @@
-
+
diff --git a/test/BtPhysTest.vcxproj.filters b/test/btphystest.vcxproj.filters
similarity index 100%
rename from test/BtPhysTest.vcxproj.filters
rename to test/btphystest.vcxproj.filters
diff --git a/test/MeshViewerBuffer.txt b/test/data/mesh-buffer.txt
similarity index 100%
rename from test/MeshViewerBuffer.txt
rename to test/data/mesh-buffer.txt
diff --git a/test/data/MeshViewerTestTexture.png b/test/data/test-texture.png
similarity index 100%
rename from test/data/MeshViewerTestTexture.png
rename to test/data/test-texture.png
diff --git a/test/MeshViewer.cpp b/test/meshviewer.cpp
similarity index 98%
rename from test/MeshViewer.cpp
rename to test/meshviewer.cpp
index 9803e956..ad895a67 100644
--- a/test/MeshViewer.cpp
+++ b/test/meshviewer.cpp
@@ -24,7 +24,7 @@ using namespace lol;
static int const TEXTURE_WIDTH = 256;
LOLFX_RESOURCE_DECLARE(shinyfur);
-LOLFX_RESOURCE_DECLARE(shinyMVTexture);
+LOLFX_RESOURCE_DECLARE(shinymvtexture);
#define IPT_CAM_RESET "Cam_Center"
#define IPT_CAM_FORWARD "Cam_Forward"
@@ -69,7 +69,7 @@ public:
m_camera->SetOrtho((float)video_size.x, (float)video_size.y, .1f, 1000.f);
}
- MeshViewer(char const *file_name = "MeshViewerBuffer.txt")
+ MeshViewer(char const *file_name = "data/mesh-buffer.txt")
: m_file_name(file_name)
{
//Input setup
@@ -331,10 +331,10 @@ public:
if (!DefaultTexture)
{
- m_texture_shader = Shader::Create(LOLFX_RESOURCE_NAME(shinyMVTexture));
+ m_texture_shader = Shader::Create(LOLFX_RESOURCE_NAME(shinymvtexture));
m_texture_uni = m_texture_shader->GetUniformLocation("u_Texture");
- //m_image = new Image("data/MeshViewerTestTexture.png");
- DefaultTexture = Tiler::Register("data/MeshViewerTestTexture.png", ivec2(0), ivec2(0,1));
+ //m_image = new Image("data/test-texture.png");
+ DefaultTexture = Tiler::Register("data/test-texture.png", ivec2(0), ivec2(0,1));
//ivec2 size = m_image->GetSize();
//// m_image->GetFormat()
diff --git a/test/MeshViewer.vcxproj b/test/meshviewer.vcxproj
similarity index 93%
rename from test/MeshViewer.vcxproj
rename to test/meshviewer.vcxproj
index d4f7936c..1b6292d4 100644
--- a/test/MeshViewer.vcxproj
+++ b/test/meshviewer.vcxproj
@@ -35,7 +35,7 @@
-
+
@@ -46,13 +46,13 @@
-
+
true
-
+
{7CE9FE12-E4AB-4A22-90D4-2C15F0C30D4E}
@@ -74,4 +74,4 @@
-
\ No newline at end of file
+
diff --git a/test/PhysicObject.h b/test/physicobject.h
similarity index 98%
rename from test/PhysicObject.h
rename to test/physicobject.h
index e878d7a1..b94884f5 100644
--- a/test/PhysicObject.h
+++ b/test/physicobject.h
@@ -13,9 +13,9 @@
#include "core.h"
#include "easymesh/easymesh.h"
-#include "Physics/Include/EasyPhysics.h"
-#include "Physics/Include/EasyCharacterController.h"
-#include "Physics/Include/EasyConstraint.h"
+#include "physics/include/easyphysics.h"
+#include "physics/include/easycharactercontroller.h"
+#include "physics/include/easyconstraint.h"
using namespace lol;
using namespace lol::phys;
diff --git a/test/Physics/Src/BulletCharacterController.cpp b/test/physics/bulletcharactercontroller.cpp
similarity index 98%
rename from test/Physics/Src/BulletCharacterController.cpp
rename to test/physics/bulletcharactercontroller.cpp
index 7a5e8dc9..e0a803d8 100644
--- a/test/Physics/Src/BulletCharacterController.cpp
+++ b/test/physics/bulletcharactercontroller.cpp
@@ -19,10 +19,10 @@
#ifdef HAVE_PHYS_USE_BULLET
#include "core.h"
#include
-#include "../Include/LolBtPhysicsIntegration.h"
-#include "../Include/LolPhysics.h"
-#include "../Include/EasyCharacterController.h"
-#include "../Include/BulletCharacterController.h"
+#include "../include/lolbtphysicsintegration.h"
+#include "../include/lolphysics.h"
+#include "../include/easycharactercontroller.h"
+#include "../include/bulletcharactercontroller.h"
//#include "LinearMath/btIDebugDraw.h"
//#include "BulletCollision/CollisionDispatch/btGhostObject.h"
//#include "BulletCollision/CollisionShapes/btMultiSphereShape.h"
diff --git a/test/Physics/Include/BulletCharacterController.h b/test/physics/bulletcharactercontroller.h
similarity index 99%
rename from test/Physics/Include/BulletCharacterController.h
rename to test/physics/bulletcharactercontroller.h
index 6ab111f3..aabf0a8e 100644
--- a/test/Physics/Include/BulletCharacterController.h
+++ b/test/physics/bulletcharactercontroller.h
@@ -20,7 +20,7 @@
#ifdef HAVE_PHYS_USE_BULLET
#include "core.h"
-#include "EasyPhysics.h"
+#include "easyphysics.h"
//#include "BulletDynamics\Character\btCharacterControllerInterface.h"
#endif
diff --git a/test/Physics/Src/EasyCharacterController.cpp b/test/physics/easycharactercontroller.cpp
similarity index 97%
rename from test/Physics/Src/EasyCharacterController.cpp
rename to test/physics/easycharactercontroller.cpp
index 14f3df5d..7ec41dd4 100644
--- a/test/Physics/Src/EasyCharacterController.cpp
+++ b/test/physics/easycharactercontroller.cpp
@@ -14,9 +14,9 @@
# include "config.h"
#endif
-#include "../Include/LolBtPhysicsIntegration.h"
-#include "../Include/LolPhysics.h"
-#include "../Include/EasyCharacterController.h"
+#include "../include/lolbtphysicsintegration.h"
+#include "../include/lolphysics.h"
+#include "../include/easycharactercontroller.h"
namespace lol
{
diff --git a/test/Physics/Include/EasyCharacterController.h b/test/physics/easycharactercontroller.h
similarity index 98%
rename from test/Physics/Include/EasyCharacterController.h
rename to test/physics/easycharactercontroller.h
index 080a9690..c81fcb62 100644
--- a/test/Physics/Include/EasyCharacterController.h
+++ b/test/physics/easycharactercontroller.h
@@ -22,8 +22,8 @@
#ifdef HAVE_PHYS_USE_BULLET
#include "core.h"
-#include "EasyPhysics.h"
-#include "BulletCharacterController.h"
+#include "easyphysics.h"
+#include "bulletcharactercontroller.h"
#include
#endif
diff --git a/test/Physics/Src/EasyConstraint.cpp b/test/physics/easyconstraint.cpp
similarity index 89%
rename from test/Physics/Src/EasyConstraint.cpp
rename to test/physics/easyconstraint.cpp
index f6ec7b33..6a67b13a 100644
--- a/test/Physics/Src/EasyConstraint.cpp
+++ b/test/physics/easyconstraint.cpp
@@ -3,9 +3,9 @@
# include "config.h"
#endif
-#include "../Include/LolBtPhysicsIntegration.h"
-#include "../Include/LolPhysics.h"
-#include "../Include/EasyConstraint.h"
+#include "../include/lolbtphysicsintegration.h"
+#include "../include/lolphysics.h"
+#include "../include/easyconstraint.h"
namespace lol
{
diff --git a/test/Physics/Include/EasyConstraint.h b/test/physics/easyconstraint.h
similarity index 99%
rename from test/Physics/Include/EasyConstraint.h
rename to test/physics/easyconstraint.h
index 54145366..e8b321e7 100644
--- a/test/Physics/Include/EasyConstraint.h
+++ b/test/physics/easyconstraint.h
@@ -19,7 +19,7 @@
#ifdef HAVE_PHYS_USE_BULLET
#include "core.h"
-#include "EasyPhysics.h"
+#include "easyphysics.h"
#endif
namespace lol
diff --git a/test/Physics/Src/EasyPhysics.cpp b/test/physics/easyphysics.cpp
similarity index 99%
rename from test/Physics/Src/EasyPhysics.cpp
rename to test/physics/easyphysics.cpp
index 9d5294c7..4bc69431 100644
--- a/test/Physics/Src/EasyPhysics.cpp
+++ b/test/physics/easyphysics.cpp
@@ -14,8 +14,8 @@
# include "config.h"
#endif
-#include "../Include/LolBtPhysicsIntegration.h"
-#include "../Include/LolPhysics.h"
+#include "../include/lolbtphysicsintegration.h"
+#include "../include/lolphysics.h"
namespace lol
{
diff --git a/test/Physics/Include/EasyPhysics.h b/test/physics/easyphysics.h
similarity index 100%
rename from test/Physics/Include/EasyPhysics.h
rename to test/physics/easyphysics.h
diff --git a/test/Physics/Include/LolBtPhysicsIntegration.h b/test/physics/lolbtphysicsintegration.h
similarity index 100%
rename from test/Physics/Include/LolBtPhysicsIntegration.h
rename to test/physics/lolbtphysicsintegration.h
diff --git a/test/Physics/Include/LolPhysics.h b/test/physics/lolphysics.h
similarity index 99%
rename from test/Physics/Include/LolPhysics.h
rename to test/physics/lolphysics.h
index 422b6187..d75fe6a4 100644
--- a/test/Physics/Include/LolPhysics.h
+++ b/test/physics/lolphysics.h
@@ -13,9 +13,9 @@
#include
#include
#include
-#include "LolBtPhysicsIntegration.h"
-#include "EasyPhysics.h"
-#include "EasyConstraint.h"
+#include "lolbtphysicsintegration.h"
+#include "easyphysics.h"
+#include "easyconstraint.h"
#endif
namespace lol
diff --git a/test/shinyMVTexture.lolfx b/test/shinymvtexture.lolfx
similarity index 100%
rename from test/shinyMVTexture.lolfx
rename to test/shinymvtexture.lolfx