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audio: more feedback upon initialisation.

legacy
Sam Hocevar 5 лет назад
Родитель
Сommit
b11e6bd537
1 измененных файлов: 31 добавлений и 1 удалений
  1. +31
    -1
      src/audio/audio.cpp

+ 31
- 1
src/audio/audio.cpp Просмотреть файл

@@ -55,8 +55,38 @@ std::unordered_set<std::shared_ptr<audio_streamer>> audio::m_streamers;
#if defined LOL_USE_SDL_MIXER
void audio::init()
{
Mix_OpenAudio(22050, AUDIO_S16, LOL_AUDIO_CHANNELS, LOL_AUDIO_SAMPLE_FRAMES);
if (Mix_OpenAudio(22050, AUDIO_S16, LOL_AUDIO_CHANNELS, LOL_AUDIO_SAMPLE_FRAMES) < 0)
{
msg::error("error opening audio: %s\n", Mix_GetError());
return;
}

set_channels(8);

int frequency, channels;
Uint16 format;
if (Mix_QuerySpec(&frequency, &format, &channels) == 0)
{
msg::error("error querying audio: %s\n", Mix_GetError());
return;
}

char const *sformat = "unknown";
switch (format)
{
case AUDIO_U8: sformat = "uint8"; break;
case AUDIO_S8: sformat = "int8"; break;
case AUDIO_U16LSB: sformat = "uint16le"; break;
case AUDIO_U16MSB: sformat = "uint16be"; break;
case AUDIO_S16LSB: sformat = "int16le"; break;
case AUDIO_S16MSB: sformat = "int16be"; break;
case AUDIO_S32LSB: sformat = "int32le"; break;
case AUDIO_S32MSB: sformat = "int32be"; break;
case AUDIO_F32LSB: sformat = "float32le"; break;
case AUDIO_F32MSB: sformat = "float32be"; break;
}
msg::info("audio freq=%dHz format=%s channels=%d\n",
frequency, sformat, channels);
}

void audio::set_channels(int channels)


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