@@ -208,7 +208,7 @@ _T(PixelFormat::RGBA_F32); | |||||
#undef _T | #undef _T | ||||
/* Special case for the "any" format: return the last active buffer */ | /* Special case for the "any" format: return the last active buffer */ | ||||
template<> void *Image::Lock<PixelFormat::Unknown>() | void *Image::Lock() | ||||
{ | { | ||||
ASSERT(m_data->m_format != PixelFormat::Unknown); | ASSERT(m_data->m_format != PixelFormat::Unknown); | ||||
@@ -59,7 +59,7 @@ bool Image::RenderBayer(ivec2 size) | |||||
typedef struct | typedef struct | ||||
{ | { | ||||
int x, y; | int x, y; | ||||
double dist; | float dist; | ||||
} | } | ||||
dot_t; | dot_t; | ||||
@@ -78,10 +78,10 @@ bool Image::RenderHalftone(ivec2 size) | |||||
for (int y = 0; y < size.y; y++) | for (int y = 0; y < size.y; y++) | ||||
for (int x = 0; x < size.x; x++) | for (int x = 0; x < size.x; x++) | ||||
{ | { | ||||
double dy = ((double)y + .07) / size.y - .5; | float dy = ((float)y + 0.07f) / size.y - 0.5f; | ||||
double dx = (double)x / size.x - .5; | float dx = (float)x / size.x - 0.5f; | ||||
/* Using dx²+dy² here creates another interesting halftone. */ | /* Using dx²+dy² here creates another interesting halftone. */ | ||||
double r = - cos(M_PI * (dx - dy)) - cos(M_PI * (dx + dy)); | float r = - lol::cos(F_PI * (dx - dy)) - lol::cos(F_PI * (dx + dy)); | ||||
circle[y * size.x + x].x = x; | circle[y * size.x + x].x = x; | ||||
circle[y * size.x + x].y = y; | circle[y * size.x + x].y = y; | ||||
circle[y * size.x + x].dist = r; | circle[y * size.x + x].dist = r; | ||||
@@ -98,8 +98,8 @@ bool Image::RenderHalftone(ivec2 size) | |||||
pixels[y * (2 * size.x) + x] = (float)(2 * n + 1) * mul; | pixels[y * (2 * size.x) + x] = (float)(2 * n + 1) * mul; | ||||
pixels[(y + size.y) * (2 * size.x) + x + size.x] = (float)(2 * n + 2) * mul; | pixels[(y + size.y) * (2 * size.x) + x + size.x] = (float)(2 * n + 2) * mul; | ||||
pixels[(y + size.y) * (2 * size.x) + x] = 1. - (float)(2 * n + 1) * mul; | pixels[(y + size.y) * (2 * size.x) + x] = 1.0f - (float)(2 * n + 1) * mul; | ||||
pixels[y * (2 * size.x) + x + size.x] = 1. - (float)(2 * n + 2) * mul; | pixels[y * (2 * size.x) + x + size.x] = 1.0f - (float)(2 * n + 2) * mul; | ||||
} | } | ||||
Unlock(pixels); | Unlock(pixels); | ||||
@@ -69,8 +69,8 @@ public: | |||||
WrapMode GetWrapY() const; | WrapMode GetWrapY() const; | ||||
void SetWrap(WrapMode wrap_x, WrapMode wrap_y); | void SetWrap(WrapMode wrap_x, WrapMode wrap_y); | ||||
template<PixelFormat T = PixelFormat::Unknown> | template<PixelFormat T> typename PixelType<T>::type *Lock(); | ||||
typename PixelType<T>::type *Lock(); | void *Lock(); | ||||
void Unlock(void const *pixels); | void Unlock(void const *pixels); | ||||
bool RetrieveTiles(Array<ivec2, ivec2>& tiles) const; | bool RetrieveTiles(Array<ivec2, ivec2>& tiles) const; | ||||
@@ -149,7 +149,13 @@ | |||||
<ClCompile Include="image\codec\zed-palette-image.cpp" /> | <ClCompile Include="image\codec\zed-palette-image.cpp" /> | ||||
<ClCompile Include="image\color\cie1931.cpp" /> | <ClCompile Include="image\color\cie1931.cpp" /> | ||||
<ClCompile Include="image\color\color.cpp" /> | <ClCompile Include="image\color\color.cpp" /> | ||||
<ClCompile Include="image\dither\ediff.cpp" /> | |||||
<ClCompile Include="image\dither\ostromoukhov.cpp" /> | |||||
<ClCompile Include="image\dither\random.cpp" /> | |||||
<ClCompile Include="image\image.cpp" /> | <ClCompile Include="image\image.cpp" /> | ||||
<ClCompile Include="image\pixels.cpp" /> | |||||
<ClCompile Include="image\render\noise.cpp" /> | |||||
<ClCompile Include="image\render\screen.cpp" /> | |||||
<ClCompile Include="input\controller.cpp" /> | <ClCompile Include="input\controller.cpp" /> | ||||
<ClCompile Include="input\input.cpp" /> | <ClCompile Include="input\input.cpp" /> | ||||
<ClCompile Include="layer.cpp" /> | <ClCompile Include="layer.cpp" /> | ||||
@@ -431,4 +437,4 @@ | |||||
<ImportGroup Label="ExtensionTargets"> | <ImportGroup Label="ExtensionTargets"> | ||||
<Import Project="$(SolutionDir)\Lol.Fx.targets" /> | <Import Project="$(SolutionDir)\Lol.Fx.targets" /> | ||||
</ImportGroup> | </ImportGroup> | ||||
</Project> | </Project> |
@@ -85,6 +85,12 @@ | |||||
<Filter Include="platform\nacl"> | <Filter Include="platform\nacl"> | ||||
<UniqueIdentifier>{f6cc3470-c841-4581-969b-e60cea841c27}</UniqueIdentifier> | <UniqueIdentifier>{f6cc3470-c841-4581-969b-e60cea841c27}</UniqueIdentifier> | ||||
</Filter> | </Filter> | ||||
<Filter Include="image\dither"> | |||||
<UniqueIdentifier>{63e63eea-c96e-4d37-81f6-f3f17e18b751}</UniqueIdentifier> | |||||
</Filter> | |||||
<Filter Include="image\render"> | |||||
<UniqueIdentifier>{23655fca-56e5-48ec-8cf0-a71322f4cc89}</UniqueIdentifier> | |||||
</Filter> | |||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ClCompile Include="image\image.cpp"> | <ClCompile Include="image\image.cpp"> | ||||
@@ -355,6 +361,24 @@ | |||||
<ClCompile Include="sys\thread.cpp"> | <ClCompile Include="sys\thread.cpp"> | ||||
<Filter>sys</Filter> | <Filter>sys</Filter> | ||||
</ClCompile> | </ClCompile> | ||||
<ClCompile Include="image\dither\ediff.cpp"> | |||||
<Filter>image\dither</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="image\dither\ostromoukhov.cpp"> | |||||
<Filter>image\dither</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="image\dither\random.cpp"> | |||||
<Filter>image\dither</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="image\render\noise.cpp"> | |||||
<Filter>image\render</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="image\render\screen.cpp"> | |||||
<Filter>image\render</Filter> | |||||
</ClCompile> | |||||
<ClCompile Include="image\pixels.cpp"> | |||||
<Filter>image</Filter> | |||||
</ClCompile> | |||||
</ItemGroup> | </ItemGroup> | ||||
<ItemGroup> | <ItemGroup> | ||||
<ClInclude Include="debug\fps.h"> | <ClInclude Include="debug\fps.h"> | ||||
@@ -760,4 +784,4 @@ | |||||
</None> | </None> | ||||
<None Include="Makefile.am" /> | <None Include="Makefile.am" /> | ||||
</ItemGroup> | </ItemGroup> | ||||
</Project> | </Project> |