do not open a console at startup.legacy
@@ -22,7 +22,8 @@ | |||||
<ClCompile Condition="'$(Configuration)'=='Debug'"> | <ClCompile Condition="'$(Configuration)'=='Debug'"> | ||||
<GenerateDebugInformation>true</GenerateDebugInformation> | <GenerateDebugInformation>true</GenerateDebugInformation> | ||||
<Optimization>Disabled</Optimization> | <Optimization>Disabled</Optimization> | ||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||||
<RuntimeLibrary Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">MultiThreadedDebugDLL</RuntimeLibrary> | |||||
<RuntimeLibrary Condition="'$(Platform)'=='Xbox 360'">MultiThreadedDebug</RuntimeLibrary> | |||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
</ClCompile> | </ClCompile> | ||||
<ClCompile Condition="'$(Configuration)'=='Release'"> | <ClCompile Condition="'$(Configuration)'=='Release'"> | ||||
@@ -32,7 +33,8 @@ | |||||
<!-- For PlayStation tools --> | <!-- For PlayStation tools --> | ||||
<OptimizationLevel>Level2</OptimizationLevel> | <OptimizationLevel>Level2</OptimizationLevel> | ||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||||
<RuntimeLibrary Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">MultiThreadedDLL</RuntimeLibrary> | |||||
<RuntimeLibrary Condition="'$(Platform)'=='Xbox 360'">MultiThreaded</RuntimeLibrary> | |||||
<FunctionLevelLinking>true</FunctionLevelLinking> | <FunctionLevelLinking>true</FunctionLevelLinking> | ||||
<IntrinsicFunctions>true</IntrinsicFunctions> | <IntrinsicFunctions>true</IntrinsicFunctions> | ||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | ||||
@@ -56,6 +58,9 @@ | |||||
<AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(Ps3Deps);%(AdditionalDependencies)</AdditionalDependencies> | <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(Ps3Deps);%(AdditionalDependencies)</AdditionalDependencies> | ||||
<AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies> | <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies> | ||||
</Link> | </Link> | ||||
<Link Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'"> | |||||
<SubSystem>Windows</SubSystem> | |||||
</Link> | |||||
<Link Condition="'$(Configuration)'=='Debug'"> | <Link Condition="'$(Configuration)'=='Debug'"> | ||||
<GenerateDebugInformation>true</GenerateDebugInformation> | <GenerateDebugInformation>true</GenerateDebugInformation> | ||||
</Link> | </Link> | ||||
@@ -28,7 +28,7 @@ | |||||
# include <cmath> | # include <cmath> | ||||
#endif | #endif | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -14,7 +14,7 @@ | |||||
#include <cstdio> | #include <cstdio> | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -19,14 +19,10 @@ | |||||
using namespace std; | using namespace std; | ||||
using namespace lol; | using namespace lol; | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
#if defined _WIN32 | |||||
# undef main /* FIXME: still needed? */ | |||||
#endif | |||||
int main(int argc, char **argv) | int main(int argc, char **argv) | ||||
{ | { | ||||
Application app("Quad", ivec2(640, 480), 60.0f); | Application app("Quad", ivec2(640, 480), 60.0f); | ||||
@@ -14,7 +14,7 @@ | |||||
#include <cstdio> | #include <cstdio> | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -14,7 +14,7 @@ | |||||
#include <cstdio> | #include <cstdio> | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -12,7 +12,7 @@ | |||||
# include "config.h" | # include "config.h" | ||||
#endif | #endif | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -12,7 +12,7 @@ | |||||
# include "config.h" | # include "config.h" | ||||
#endif | #endif | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -15,7 +15,7 @@ | |||||
#include <cstdio> | #include <cstdio> | ||||
#include <cstdlib> | #include <cstdlib> | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -19,14 +19,10 @@ | |||||
using namespace lol; | using namespace lol; | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
#if defined _WIN32 | |||||
# undef main /* FIXME: still needed? */ | |||||
#endif | |||||
#include "xolotl.h" | #include "xolotl.h" | ||||
class Xolotl : public WorldEntity | class Xolotl : public WorldEntity | ||||
@@ -18,12 +18,11 @@ | |||||
using namespace std; | using namespace std; | ||||
using namespace lol; | using namespace lol; | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
#if defined _WIN32 | #if defined _WIN32 | ||||
# undef main /* FIXME: still needed? */ | |||||
# include <direct.h> | # include <direct.h> | ||||
#endif | #endif | ||||
@@ -18,12 +18,11 @@ | |||||
using namespace std; | using namespace std; | ||||
using namespace lol; | using namespace lol; | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
#if defined _WIN32 | #if defined _WIN32 | ||||
# undef main /* FIXME: still needed? */ | |||||
# include <direct.h> | # include <direct.h> | ||||
#endif | #endif | ||||
@@ -17,7 +17,7 @@ | |||||
using namespace std; | using namespace std; | ||||
using namespace lol; | using namespace lol; | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
@@ -18,12 +18,11 @@ | |||||
using namespace std; | using namespace std; | ||||
using namespace lol; | using namespace lol; | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
#if defined _WIN32 | #if defined _WIN32 | ||||
# undef main /* FIXME: still needed? */ | |||||
# include <direct.h> | # include <direct.h> | ||||
#endif | #endif | ||||
@@ -26,12 +26,11 @@ using namespace lol; | |||||
# include <d3d9.h> | # include <d3d9.h> | ||||
#endif | #endif | ||||
#if USE_SDL && defined __APPLE__ | |||||
#if USE_SDL | |||||
# include <SDL_main.h> | # include <SDL_main.h> | ||||
#endif | #endif | ||||
#if defined _WIN32 | #if defined _WIN32 | ||||
# undef main /* FIXME: still needed? */ | |||||
# include <direct.h> | # include <direct.h> | ||||
#endif | #endif | ||||