From b6c330f3d8e98c482482518a5248401ce0cae15a Mon Sep 17 00:00:00 2001 From: Sam Hocevar Date: Sat, 21 Apr 2012 08:18:21 +0000 Subject: [PATCH] gpu: remove old code in VertexBuffer that caused a memory leak. --- src/gpu/vertexbuffer.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/gpu/vertexbuffer.cpp b/src/gpu/vertexbuffer.cpp index 3f1841a5..96d33f2e 100644 --- a/src/gpu/vertexbuffer.cpp +++ b/src/gpu/vertexbuffer.cpp @@ -389,7 +389,6 @@ VertexBuffer::VertexBuffer(size_t size) if (FAILED(g_d3ddevice->CreateVertexBuffer(size, D3DUSAGE_WRITEONLY, NULL, D3DPOOL_MANAGED, &m_data->m_vbo, NULL))) Abort(); - new uint8_t[size]; #elif !defined __CELLOS_LV2__ && !defined __ANDROID__ glGenBuffers(1, &m_data->m_vbo); m_data->m_memory = new uint8_t[size];